ROM Hack SciresM's Sun/Moon Patches

Asia81

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pick one you like:)

all 40 ips files in 7z implemented OP's hack. and some others static gateway codes. credit to @ymyn for his great work on Su/Mo gateshark codes

View attachment 70437

these features are optional.
1. no outlines
2. Guarantee Catch
3. all pokemon rename-able
4. instant message display
5. quick hatch
6. AlwaysShinyForNotLockedPM
7. walking/running speed *1.375 constantly. according to other speed hack user's posts, beyond 1.375 is not SAFE(through the wall etc...)
8. Disable ingame NFC (wifi won't be cut off after connected. no more festival plaza or suspend the game when you try to video record your game or use pkmn-ntr debugger:ph34r:)



for mono feature patch, it's fine to use the same ips file, but not for multi features. better not to share the same ips for both games. the game may crash randomly if you are using the same patch.
View attachment 70430 View attachment 70431

edit: add AlwaysShinyForNotLockedPM, one compressed file only.
Can't you seriously not merge all ips patch in 1 :wtf::wacko:
I understand nothing in what I have to choose for what I want :huh:
 

Asia81

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If all I want is:
1. No Outlines
2. Guarantee Catch (100% Catch Rate?)
3. All pokemon rename-able
4. Instant Message Display
5. Quick Hatch
6. Speed Walk

Do I have just ti apply this patch :
nooutline-moon-100-rename-insta-hatch-walk.ips

An the same with sun in the name for sun?

--------------------- MERGED ---------------------------

What does that 100 stand for?

Rather: what's the difference between:
outline-sun-100-rename-insta-hatch.ips
outline-sun-rename-insta-hatch.ips
I guess the 100 is for 100% Catch Rate (so Guarantee Catch)
 

Braixen

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Hello, I have just installed luma3ds onto my N3ds(A9LH),the luma documents were downloaded from the link on #113
However, I only found a file named config.bin inside my "luma" file. Am I installing it correctly?
or just similar to NTR that I have to create the files in "luma" by myself?
I am playing pokemon sun and would like to get rid of the ugly outlines.
 

RustInPeace

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Hello, I have just installed luma3ds onto my N3ds(A9LH),the luma documents were downloaded from the link on #113
However, I only found a file named config.bin inside my "luma" file. Am I installing it correctly?
or just similar to NTR that I have to create the files in "luma" by myself?
I am playing pokemon sun and would like to get rid of the ugly outlines.

Go to page 6 of this thread, download the the attachment provided, find the ips file you'd like, copy that and paste it into luma/titles/titleid. If you don't have that directory, make it up. Rename the ips file in said directory to "code.ips." The "titleid" must be named according to the game you're using, the title id of the game. You're using Sun, so name it "0004000000175E00." Make sure you're using the latest Luma too.
 

Braixen

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Go to page 6 of this thread, download the the attachment provided, find the ips file you'd like, copy that and paste it into luma/titles/titleid. If you don't have that directory, make it up. Rename the ips file in said directory to "code.ips." The "titleid" must be named according to the game you're using, the title id of the game. You're using Sun, so name it "0004000000175E00." Make sure you're using the latest Luma too.
Thx for the quick reply. I am using Luma3DS v6.6-f29b9d14, is that okay?
I have created those files and renamed the "DisableNFC-nooutline-sun" to code.ips
but do I need to do some settings on the luma 3ds configuration menu?
 

RustInPeace

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Thx for the quick reply. I am using Luma3DS v6.6-f29b9d14, is that okay?
I have created those files and renamed the "DisableNFC-nooutline-sun" to code.ips
but do I need to do some settings on the luma 3ds configuration menu?

"Enable game patching" on the config when you hold select on boot, and yes that's the latest Luma, so keep it.
 

Braixen

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"Enable game patching" on the config when you hold select on boot, and yes that's the latest Luma, so keep it.
I have done those but when I get into the game, the outline is still here
Besides, I found few title id for pokemon sun, which one is suitable? mine is installing from a cia file
When I am using ntr, the title id I used for sun is 0004000000164800 and it works.
However, this is not working on luma\titles\0004000000164800

btw, sorry for keep asking silly questions..I am quite new to 3ds platform. I play it only because of pokemon sun moon
 
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RustInPeace

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I have done those but when I get into the game, the outline is still here
Besides, I found few title id for pokemon sun, which one is suitable? mine is installing from a cia file
When I am using ntr, the title id I used for sun is 0004000000164800 and it works.
However, this is not working on luma\titles\0004000000164800

btw, sorry for keeping on asking silly questions..I am quite new to 3ds platform. I play it only because of pokemon sun moon

My mistake, I gave you the ID of Moon, 0004000000164800 is correct for Sun. It should work though, what other options on Luma have you enabled?
 

Braixen

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My mistake, I gave you the ID of Moon, 0004000000164800 is correct for Sun. It should work though, what other options on Luma have you enabled?
nervermind. Um..for the configuration menu, it's now:
(x) Enable game patching
(x) Show NAND or user string in system settings

others remain defaulted. Is the outline supposed to be invisable once I enter the game?
 

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While not directly related, can you use this method or any other of Luma's current features to load romfs patches?
HANS is getting annoying.
 

RustInPeace

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nervermind. Um..for the configuration menu, it's now:
(x) Enable game patching
(x) Show NAND or user string in system settings

others remain defaulted. Is the outline supposed to be invisable once I enter the game?

Defaulted? Autoboot Sysnand should be selected as well as "Use SysNAND FIRM if booting with R."

While not directly related, can you use this method or any other of Luma's current features to load romfs patches?
HANS is getting annoying.

Yes romfs support was added. RomFSes go to /luma/titles/<titleid>/romfs, make sure you use the latest Luma commit, this and the code.bin/ips features have not been added to a stable release.
 
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Braixen

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Defaulted? Autoboot Sysnand should be selected as well as "Use SysNAND FIRM if booting with R."



Yes romfs support was added. RomFSes go to /luma/titles/<titleid>/romfs, make sure you use the latest Luma commit, this and the code.bin/ips features have not been added to a stable release.

I didn't change/x any of the others, it is:

Default EmuNAND: 1(x) 2( ) 3( ) 4( )
Screen brightness: 4(x) 3( ) 2( ) 1( )
Splash: Off(x) Before( ) After( ) payloads
PIN lock: Off(x) 4( ) 6( ) 8( ) digits
New 3DS CPU: Off(x) Clock( ) L2( ) Clock+L2( )
Dev. features: Off(x) ErrDisp( ) UNITINFO( )

( ) Autoboot SysNAND
( ) Use SysNAND FIRM if booting with R
( ) Use custom patch
(x) Enable game patching
(x) Show NAND or user string in System Settings
( ) Show GBA boot screen in patched AGB_FIRM
( ) Patch SVC/service/archieve/ARM9 access

So now I have to x both the "Autoboot Sysnand" and "Use SysNAND FIRM if booting with R"?
 

Braixen

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Yeah they should be x-ed
but all of my games are on the EmuNAND side, I am quite confused..sorry about that
I am originally using Homebrewlauncher to boot rxtools and play the games
and now I change to boot from Luma3DS directly according to this youtube tutorial:
 
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RustInPeace

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but all of my games are on the EmuNAND side, I am quite confused..sorry about that
I am originally using Homebrewlauncher to boot rxtools and play the games
and now I change to boot from Luma3DS directly according to this youtube tutorial:


Un-select autoboot sysnand then, but keep Use SysNAND FIRM if booting with R, that way you boot into Emunand. I don't know why you would stick with an Emunand especially on N3DS.
 

Braixen

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Un-select autoboot sysnand then, but keep Use SysNAND FIRM if booting with R, that way you boot into Emunand. I don't know why you would stick with an Emunand especially on N3DS.
but what is the use for the "Use SysNAND FIRM if booting with R" to the ips file?
I am not sure at all....all I know about my N3ds is A9LH, boot rxtool and then do my work
btw is this supposed to be able to use those ips file on page 6?
 
Last edited by Braixen,

RustInPeace

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but what is the use for the "Use SysNAND FIRM if booting with R" to the ips file?
I am not sure at all....all I know about my N3ds is A9LH, boot rxtool and then do my work
btw is this supposed to be able to use those ips file on page 6?

So that your Emunand has the sysnand firm. You have rxtools still? It should be Luma handling this, and the ips files should work.
 

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