So something I find curious is comparing Pokemon Sun/Moon at it's tiny Native Resolution AND Full screen + Scaled up Resolution (Which looks very nice) seems to have basically zero impact on performance, areas that are slow and laggy in native are exactly as slow scaled way up, areas that are fast in native are just as fast when scaled way up.
So that confirms to me that all of this really does come down to the optimization of Citra and not hardware requirements, typically scaling a game way up in resolution should significantly impact performance if it wasn't running well to begin with, it's simple math, much higher resolution = more resources required.
But since Speed across the board is entirely unchanged regardless of resolution, whatever is slowing down these games isn't hardware based
I asked GDMK see if he can say what he did about the JIT update.
Subv is on break from school and is on a "implement missing instructions in jit" spree right now. Already knocked out the 3 most common instructions in video playback, with plans to write more. Should give a hefty 15+ fps increase in video playback. He also mentioned another issue with citra that should give a pretty hefty speed boost to all games when I get around to submitting that PR. (Its something that should have been a part of the original JIT pr, but i guess we forgot to add that )
Dude, this freaked me out! i got a 20+ fps boost in bravely default.Citra-MessedupBuild-24.11.2016
http://www82.zippyshare.com/v/rqmMAYKc/file.html
(Note) this build will not work with pokemon ORAS , speed issues balance.
(Note) You will need to replace your own "User" folder, with full NAND and sysdata/shared_font.bin
This build good for bravely again , and maybe more.
(Warning, This is not a stable build but speedy for certain games)
I know , but do note it is unstable and only for few games that might work with it.Dude, this freaked me out! i got a 20+ fps boost in bravely default.
Haven't been here since the bleeding edge build came out. So, is there still something else going on here? I mean, the bleeding edge builds have all the PRs included, don't they?
Dude, this freaked me out! i got a 20+ fps boost in bravely default.
Edit : selecting framelimit brings it down 20 fps though.
hle.cpp / from line29
Core::g_app_core->AddTicks(-40000);
Core::g_app_core->PrepareReschedule();
reschedule = false;
}
bool IsReschedulePending() {
return reschedule = true;
Just tested omegaruby here and it didn't work. The original worked for pokemon sun btw and the new one didn't boot it.add this citra-qt.exe into the build ^^^ for pokemon ORAS only.
http://www54.zippyshare.com/v/BqVcy3uy/file.html
Just tested omegaruby here and it didn't work. The original worked for pokemon sun btw and the new one didn't boot it.
30 minute into bravely default and still working good
Wooooooow this build is fastes in this year for sure)))Citra-MessedupBuild-24.11.2016
http://www82.zippyshare.com/v/rqmMAYKc/file.html
(Note) this build will not work with pokemon ORAS , speed issues balance.
(Note) You will need to replace your own "User" folder, with full NAND and sysdata/shared_font.bin
This build good for bravely again , and maybe more.
(Warning, This is not a stable build but speedy for certain games)
Yes , although the game doesn't even start. Just a black screen.was working here with pokemon rising ruby , did you have a pre save file ?
ops you may need full user folderYes , although the game doesn't even start. Just a black screen.
keep in mined, it will make are brake certain games.Wooooooow this build is fastes in this year for sure)))
ops you may need full user folder
add this citra-qt.exe into the build ^^^ for pokemon ORAS only.
http://www54.zippyshare.com/v/BqVcy3uy/file.html
----
Code:hle.cpp / from line29 Core::g_app_core->AddTicks(-40000); Core::g_app_core->PrepareReschedule(); reschedule = false; } bool IsReschedulePending() { return reschedule = true;
+40000 for bravely again
Working Pokemon ORAS
Battle is more fast 70 Fps, but with LimitFramerate it´s slower
is there a difference between this build and the one on baidu?Citra-GCCKU-Special_Build-24.11.2016
http://www74.zippyshare.com/v/zIxLRS8S/file.html
4 / citra-qt-BravelySecond.exe / citra-qt-Pokemon ORAS.exe
(Note) You will need to replace your own "User" folder, with full NAND and sysdata/shared_font.bin
Mega speed only for the games listed for them to work with, may help are brake others game speeds though.is there a difference between this build and the one on baidu?
well i lost my saves and roms for oras. and btw the 11/24 on baidu gave me less fps than the 11/24 that i got from youtube.Mega speed only for the games listed for them to work with, may help are brake others game speeds though.
Not got every game in the book on my PC to try, are I need a mega sata HDD storage