Homebrew Official Homebrew Launcher for WiiU

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It can be installed to sysnand and will show up but will only launch under cfw (signature patched)
Thanks, shame we could do with the .rpx working method with Contenthax, that would be really good! I wounder if @FIX94 can make his Brainage.rom work this way with .rpx instead of .elf.. it would be better to go back to the main menu instead of miimaker showing up and of course more room to play with and I presume the Homebrew .rpx method is the way forward!
 
Last edited by Reecey,
You mean replace the FW.IMG in the NAND with wupserver? I dont think anyone has tried that, it would most likely bricc.
I don't know... maybe one developer can tell me that and I will try it.. but before I will get my keys with OTP and make a NAND copy... just in case lol
 
I thought fix94 contenhax was compatible with the new Homebrew launcher format.
he used the "rpx loader" code of the rpx compatible homebrew launcher to put into the contenthax forwarder to load the homebrew launcher rpx, no?

Maybe I made a mistake on the rpx part on the first post. I'll update when I know more about that format.
Maybe I can talk about the contenthax too, as a way to launch HBL without sigpatch, or sigpatch is still required? content hax is not sigpatched and should be able to load rpx without checking signature either, as it's not passing by the home menu's rpx launcher.
 
Hello,
I ran dimok ISOHAX via CFWBooter then once in ISOHax, I used loadiine.ovh gateway
to run wupinstaller y Mod 1.3 and installed homebrew launcher channel v2.0.
but when I cold boot and then run the channel launcher I get an error and have to restart.
 
The haxchi exploit is an exploit that loads the HBL ELF version from your SD card. It relies on hooks in Mii Maker while the HBL channel version is a real channel. It relies on nothing, has it's own channel id, own meta files and doesn't even require an SD if you use sendelf/wiiload only. The HBL channel also has way more permissions than the Mii Maker channel that is used by HBL ELF.


No you don't need a ds game to install. You need to launch a sign. patched ios fw.img with any existing method, launch HBL from browser within that environment, install through wupclient or launch wupinstaller and install with that. This is a process that is needed once.
Thank you for the answer, I've made it more of the mistake every time. Could you please me this latest fw.ing that is ready would be very grateful if you help me
 
Last edited by maiquinhofalkao,
you need a signature patch to run a non legit channel.
so you need to load fw.img first.
Hi Cyan thanks for answering my question about HBL/HBC in the thread I made, now I am fallowing all relate to HBL or HBC just in this thread, one question about your answer here and now, you said:

you need a signature patch to run a non legit channel.
so you need to load fw.img first

so my question is, how can I load fw.img if normaly I will need HBL or HBC to load it, because if I can run fw.img without the need of HBL/HBC then I won't have to use HBL/HBC, but only for my another apps, my point is that I need HBC to load all my apps, but the most important to load is CFW Booter + fw.img, so:

1. HBC to load ==> CFW Booter + fw.img
but,
2. to load HBC we need first <== fw.img

is like we star over, My head is spinning, how to solve this puzzle,
 
Last edited by BoxNinPlay,
Hi Cyan thanks for answering my question about HBL/HBC in the thread I made, now I am fallowing all relate to HBL or HBC just in this thread, one question about your answer here and now, you said:

you need a signature patch to run a non legit channel.
so you need to load fw.img first

so my question is, how can I load fw.img if normaly I will need HBL or HBC to load it, because if I can run fw.img without the need of HBL/HBC then I won't have to use HBL/HBC, but only for my another apps, my point is that I need HBC to load all my apps, but the most important to load is CFW Booter + fw.img, so:

1. HBC to load ==> CFW Booter + fw.img
but,
2. to load HBC we need first <== fw.img

is like we star over, My head is spinning, how to solve this puzzle,
Is like this: HBL > Cfw booter done, to get the HBC run HBC after running Fw.img from HBL please note that HBL and HBC are not the same thing.
 
Is like this: HBL > Cfw booter done, to get the HBC run HBC after running Fw.img from HBL please note that HBL and HBC are not the same thing.
Ok, that is mean that, by the time been we can only run HB launching from internet or from a computer locally, but not directly from the Wii U (SysNAND) ...
 
Ok, that is mean that, by the time been we can only run HB launching from internet or from a computer locally, but not directly from the Wii U (SysNAND) ...
We can run HBL direct from SysNAND,... using haxchi...

you basically replace some files from one nintendo ds vc game and instead of the game will launch either HBL or fw.img, you choose ;)
 
Last edited by huma_dawii,
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We can run HBL direct from SysNAND,... using haxchi...

you basically replace some files from one nintendo ds vc game and instead of the game will launch either HBL or fw.img, you choose ;)
Ok , I was looking something to be installed with wupinstaller like one HBC mentioned here, but I guess, by the time been I will try haxchi, thx...!!!
 
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Ok , I was looking something to be installed with wupinstaller like one HBC mentioned here, but I guess, by the time been I will try haxchi, thx...!!!
Yup, the closes thing we have right now is Haxchi, i think we only need to somehow without bricking our Wii Us, inject the fw.img to the sysNAND... that way we will have sig patches forever and can install HBC with no need or running anything else... :)
 
You mean replace the FW.IMG in the NAND with wupserver? I dont think anyone has tried that, it would most likely bricc.
Even fw.img is signature-checked. You would need an exploit in the console's boot process in order to achieve realboothax.
 
how can I load fw.img if normaly I will need HBL or HBC to load it
I understand that it seems redundant to go to HBL to load CFWloader to reload HBL again.
But the HBL installed as channel has more privileges, and some (future) homebrew might depend on that, so the normal HBL could be only used as "gateway" to the second HBL.

But, maybe we are seing this "issue" in reverse.
Don't see it like "you need to run CFW to run HBL", but instead see it as "once in a CFW, you can easily run HBL without the browser exploit, taking CFW advantage".
For example, if you load RedNAND, you get HBL installed in it ! it's more SysNAND -> redNAND -> you have HBL here. in that schema, you HAVE to run redNAND to see HBL. it's more like a bonus of redNAND (or a bonus of any CFW). what you see as an issue is because it's located on sysNAND (with and without sigpath). seing it on non sigpatched sysNAND might seems tempting to launch it from here, but you need a sigpatching step first.


Another solution if you want a shortcut for sysNAND is to install Haxchi on sysNAND.

now you have different solutions :

sysNAND -> browser -> HBL -> CFWBooter -> SysNAND or redNAND -> HBL channel
sysNAND -> haxchi -> sysNAND or redNAND -> HBL channel
sysNAND -> haxchi -> HBC Rpx (edit: but with the same privileges than the non-channel version)

in the 3rd case, you could edit the picture and logo of the haxchi game to be "homebrew launcher" (I saw some of these logo around the forum, users posted links to these files), making a "direct boot HBL channel from non sigpatched sysNAND" but like maschell said below, that method has the same privileges than the non-channel version.
 
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I thought fix94 contenhax was compatible with the new Homebrew launcher format.
he used the "rpx loader" code of the rpx compatible homebrew launcher to put into the contenthax forwarder to load the homebrew launcher rpx, no?

Maybe I made a mistake on the rpx part on the first post. I'll update when I know more about that format.
Maybe I can talk about the contenthax too, as a way to launch HBL without sigpatch, or sigpatch is still required? content hax is not sigpatched and should be able to load rpx without checking signature either, as it's not passing by the home menu's rpx launcher.
Its not working for me with the .rpx files. I tested it out last night I just get an error on screen ")3" or something like that. I will test it again just to double check but I think I'm sure.

Edit: scrap that, no the rpx version certainly wont work with contenthax! even swapping your config txt to .rpx wont work. When I mean .rpx version I meant the homebrew version that exits back to the main menu, not the 1.4 version that exits still too miimaker and back to the menu. That's the one I was after getting working, through Contenthax.
 
Last edited by Reecey,
Haxchi can only load .elf and rpx files (and is still using thr mii maker with less privliges in background).
So only on cfw + channel you have more priviliges
 
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Hi guys, i cant get to install homebrew loader channel on my rednand. Tried 3 different updated wupinstallers but no luck. Any tip?
I always gets this error:

cc392c70fa4be8a0b20dee27d2c6761a.jpg





Enviado do meu iPhone usando Tapatalk
 
Hi guys, i cant get to install homebrew loader channel on my rednand. Tried 3 different updated wupinstallers but no luck. Any tip?
I always gets this error:

cc392c70fa4be8a0b20dee27d2c6761a.jpg





Enviado do meu iPhone usando Tapatalk
You need the newest fw.img :) (I can give it to you but after work. When I get home)
 
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