Hacking NUSPacker - pack files into installable packages

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So there is know known valid key for that option? Or is it a private key, different for every individual developer?
Any key is technically valid, but if I remember correctly, the key is chosen by Nintendo when they've approved a title for release on the Wii U. I'm not certain about that though.
 
Be sure to surround the paths with parenthesis if you aren't, like this:
Code:
java -jar NUSPacker.jar -in "C:\Users\DaddyBlair\Downloads\Video\Darts Up" -out "C:\Users\DaddyBlair\Downloads\general" -encryptKeyWith WIIU-COMMONKEY-HERE
If you are, and it still doesn't work, then try opening a command prompt in the directory containing your Darts Up folder, and then using relative paths instead of absolute paths. For example:
Code:
java -jar NUSPacker.jar -in "Darts Up" -out "Darts Up NUSpacked" -encryptKeyWith WIIU-COMMONKEY-HERE
If it still fails, something may be wrong with your installation of Java. Try completely uninstalling Java and reinstalling the latest version of the Java SE Runtime Environment.


Thank you so much for your time. I got her going now!! I was missing the parenthesis lol. Oh my stupid me, thanks you so much.
 
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Thank you so much for your time. I got her going now!! I was missing the parenthesis lol. Oh my stupid me, thanks you so much.

Got one more question , now that I have my game all converted do I need to fool with the title.tik file for it to work? Does the region matter? Or should I only be converting games that are my region? And I assume these will only work in rednand?
 
Got one more question , now that I have my game all converted do I need to fool with the title.tik file for it to work? Does the region matter? Or should I only be converting games that are my region? And I assume these will only work in rednand?
You must have some form of signature patching to install & use NUSpacked titles, unfortunately. This doesn't mean you have to have redNAND though, there are ways to get signature patching on sysNAND.

If you wish to play out-of-region titles, you will also need to modify the region code inside of the game's meta.xml before packing, or you can do the method described here, which should unlock region-free for all games permanently.
https://gbatemp.net/threads/regionhax-how-to-get-regionfree-on-wiiu.448468/
 
You must have some form of signature patching to install & use NUSpacked titles, unfortunately. This doesn't mean you have to have redNAND though, there are ways to get signature patching on sysNAND.

If you wish to play out-of-region titles, you will also need to modify the region code inside of the game's meta.xml before packing, or you can do the method described here, which should unlock region-free for all games permanently.
https://gbatemp.net/threads/regionhax-how-to-get-regionfree-on-wiiu.448468/
Thanks again you have really cleared up some things for me!!
 
hi, when I inject the pack file with w.cp after a while the wupserver stop working (disconnect). Also if I use nuspacker I got this error: "file TOO BIG!" (most files are over 2 Gb)
anyone have a solution for inject (or repack) the restoration patch of Tokyo Mirage Session?
thank you
Does this really look like an error message?
Code:
TOO BIG! Creating a new content file with the same rules
Its just a info that the content file (.app) is splitted for the content folder. Should I change/remove it? Its more or less just for debugging (and resolving erros of users)

So there is know known valid key for that option? Or is it a private key, different for every individual developer?
You can literally use anything. Its stored (encrypted with the common key) in the .tik file
 
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Thank you so much for your time. I got her going now!! I was missing the parenthesis lol. Oh my stupid me, thanks you so much.


I'm back lol so I keep getting this when I run "python -i wupclient.py" while doing the regionhax.(see pic). Do you know what could be causing this, its been a long day lol.
 

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I'm back lol so I keep getting this when I run "python -i wupclient.py"

For unknown reasons, that command simply doesn't work on some people's computers, even when you insert your IP into the script. Instead, start it this way:
Code:
python
from wupclient import wupclient
w = wupclient("YOUR WII U IP HERE")
From there you should be able to do all the commands properly.
 
Does this really look like an error message?
Code:
TOO BIG! Creating a new content file with the same rules
Its just a info that the content file (.app) is splitted for the content folder. Should I change/remove it? Its more or less just for debugging (and resolving erros of users)
Sorry, You're right!
And what about this message: "the folder "shader" is emtpy. Please add a dummy file to it that's contains at least 1 byte"? I need to create this dummy file or it's ok if I delete the folder "shader"?
thank you
 
Sorry, You're right!
And what about this message: "the folder "shader" is emtpy. Please add a dummy file to it that's contains at least 1 byte"? I need to create this dummy file or it's ok if I delete the folder "shader"?
thank you

I've been able to delete empty folders before packing without causing issues. Your results may change depending on the game, though.
 
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For unknown reasons, that command simply doesn't work on some people's computers, even when you insert your IP into the script. Instead, start it this way:
Code:
python
from wupclient import wupclient
w = wupclient("YOUR WII U IP HERE")
From there you should be able to do all the commands properly.
It appeared it was working until I got to the part where I enter w.dl("/vol/system_slc/config/sys_prod.xml") and I get this ? Any ideas.
 

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Not sure, I've never had WUPclient tell me I was missing a parameter when doing that command before.
lol im a moron I was editing the region_modifier.py file, 7 hrs later I figures that out , oh my lol Where did I even get that file, think I was mixed up with any tutorial on another site.
 
Is there any way to swap the NUSPacker created .tik with the valid disc .tik after install?

Maybe is possible if you repack the game with the same original key that created the valid disc .tik.
If you want to try, PM me and I can give you the key to use to encrypt with NUSPacker
 
I'm getting this error as well. What kind of dummy file should I be adding to the folder? I'm sure I put a random 600KB picture in there and it still gives me the same error :S

jguvIG9.png
 
I'm getting this error as well. What kind of dummy file should I be adding to the folder? I'm sure I put a random 600KB picture in there and it still gives me the same error :S

jguvIG9.png
I made a txt file for one game that said the same and it worked, another I game I just deleted that folder and it also worked.
 

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