Gaming Has anyone gotten banned from playing Pokemon Moon online?

  • Thread starter Thread starter AquaX101
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no hold on let me compare my files. seems like when you use someone elses LFC, when you do a full system restore it applies that values to your movable. problem is its not unique :blush: ill try and do another restore
Will not change anything
 
Alright thanks. But i dont go online. So its region free but 100% from USA. I dont want rly a bann with HIGH risk.
If your US - Your safe to go online (As long as your on a US console too), Otherwise wait til its released in EU

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Could I also send mine? :D
Go for it
 
Guess I messed up everthing...
First of all I dont have a9lh, I use Luma3ds and it is direct booted through menuhax. I changed the boot file to that, so I cant access decrypt 9 on sysnand, only on emunand that doesnt work.
I tried to browserhax on my sys but looks like the boot change is not letting me get in it. Need help.

Do these methods work on a not a9lh 3ds?
 
Ah, okay. Let us know.
From what i can tell atm, when I applied someones Unbanned LFC and done a Full system restore (which btw didnt wipe my sd) My movable became the value of the unbanned lfc.

Seems like everytime you restore it only reads and carry over LFC value to movable. we gotta find a way to force the system to generate a unique one instead of from LFC
 
hi, im that guy from like 260th of page
so i have another KOREAN o3ds.
its on 9.9.0
I need atleast homebrew entry for it, but i cant access menuhax and cannot do browser version check skip.
so i asked few people and heres the thing, i need to update to 10.x for theme settings..
so im asking, does anyone know what cartridge lets you update to 10.x?
 
Last edited by TehVillylol,
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From what i can tell atm, when I applied someones Unbanned LFC and done a Full system restore (which btw didnt wipe my sd) My movable became the value of the unbanned lfc.

Seems like everytime you restore it only reads and carry over LFC value to movable. we gotta find a way to force the system to generate a unique one instead of from LFC
I assume if you remove localfriendcodeseed and have it replaced by that automatically generated one that's all 0's it copys the 0's? or ignores it and keeps movable.sed?
 
You won't get banned. There is no way for Nintendo/gamefreak to determine if you're using the leaked copy or if you're using an early copy from either them(youtubers are receiving them) or from a mistake from a store
Lookin through a few posts. This posts was a bit early :P
 
From what i can tell atm, when I applied someones Unbanned LFC and done a Full system restore (which btw didnt wipe my sd) My movable became the value of the unbanned lfc.

Seems like everytime you restore it only reads and carry over LFC value to movable. we gotta find a way to force the system to generate a unique one instead of from LFC
What if you delete both (or one) and then do a system restore?
 
From what i can tell atm, when I applied someones Unbanned LFC and done a Full system restore (which btw didnt wipe my sd) My movable became the value of the unbanned lfc.

Seems like everytime you restore it only reads and carry over LFC value to movable. we gotta find a way to force the system to generate a unique one instead of from LFC
maybe try to backup your movable and LFC and then try editing a few bytes in the LFC and restore, see if the system attempts to gen a valid LFC during the restore
EDIT:if someone willing to test and has 2 unbanned systems maybe backup the movable and the LFC of both and try to transfer, it is known that the movable goes from the transferring 3ds to the target, but since the transferring needs to be unique it likely gets a new one generated after transferring,even with the system transfer limit it would make it trivial to eventually "harvest" enough LFC
 
Last edited by Thedave,
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maybe try to backup your movable and LFC and then try editing a few bytes in the LFC and restore, see if the system attempts to gen a valid LFC during the restore
That's also an idea

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maybe try to backup your movable and LFC and then try editing a few bytes in the LFC and restore, see if the system attempts to gen a valid LFC during the restore
Definitely make sure to back everything up though, in case it goes through with copying it over anyway
 
Guess I messed up everthing...
First of all I dont have a9lh, I use Luma3ds and it is direct booted through menuhax. I changed the boot file to that, so I cant access decrypt 9 on sysnand, only on emunand that doesnt work.
I tried to browserhax on my sys but looks like the boot change is not letting me get in it. Need help.

Do these methods work on a not a9lh 3ds?
Work on non a9lh 3ds
 
I assume if you remove localfriendcodeseed and have it replaced by that automatically generated one that's all 0's it copys the 0's? or ignores it and keeps movable.sed?
im trying it now, I intentionally change the last 8 byte value and doing a restore see if any changes will occur
 
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From what i can tell atm, when I applied someones Unbanned LFC and done a Full system restore (which btw didnt wipe my sd) My movable became the value of the unbanned lfc.

Seems like everytime you restore it only reads and carry over LFC value to movable. we gotta find a way to force the system to generate a unique one instead of from LFC
That's exactly what happened to me but in reverse when I used a "generated" LFSC and imported it into the moveable.sed then injected that. It "restored" my system without erasing anything but the console re-wrote my original moveable.sed with my previous LFSC anyway, so it didn't help.
 
Asking this before I try something on RXTools
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gonna repost this before the train of how do we do the thing that's being asked about for the past 150 pages posts rises again
EDIT:if someone willing to test and has 2 unbanned systems maybe backup the movable and the LFC of both and try to transfer, it is known that the movable goes from the transferring 3ds to the target, but since the transferring needs to be unique it likely gets a new one generated after transferring,even with the system transfer limit it would make it trivial to eventually "harvest" enough LFC
 
I backed up my save with jksav, deleted my lurantis version of Sun, got it from freeshop, started it and created a new save by saving in the house, but when I run jksav and select Pokemon Sun it freezes at a red screen every time.


Anyone know why?? I'm trying to import my original save.
 

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