ROM Hack GBA Doom wad conversions (open for suggestions!)

  • Thread starter Thread starter Bazooka_Face
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this is wolfensteins engine with a custom in house renderer for gba. i optimized the raycaster until we hit 60fps then ported the state machines, mechanics and wolf 3d data over one at a time. the font looks bad because its scaled from the full dos framebuffer to the small gba screen. Also I am going to post the update where I adjusted fifa timing for audio. It was incorrect and crackling.
If you want to, I could rework the font to make it look better, I can do some sprite art, so modifying it to look better on the GBA screen could be something feasible on my end, both for Wolf3D and Spear of Destiny
 

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