Perfect dark switch port??!

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Will try this night
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it build but Is no usable for me, you can try it
it seem that solo missions are the only thing that doesn't seem to work...there's like no gravity thus keeping you in the air, you can't walk downstairs... But in every other mode everything works flawlessly what gives
 
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it seem that solo missions are the only thing that doesn't seem to work...there's like no gravity thus keeping you in the air, you can't walk downstairs... But in every other mode everything works flawlessly what gives
may be the gravity can be set on the advanced menu.
 
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Anyway for mods to run on the switch version? The process seems very easy except for mods to work you need to run a .bat file. Anyway around this?

Instructions

https://github.com/jonaeru/perfect_dark/releases/tag/allinone-latest

  1. Download the mod
  2. Unzip the zip file and place the "mods" folder as is
    mods\mod_allinone
    mods\mod_dark_noon
    mods\mod_gex
    mods\mod_kakariko
  3. Run the bat file
    Note: The 64-bit version has just been created, and the 32-bit version is relatively more stable.
    image

Mod



The mod adds many more multiplayer deathmatch stages amongst other things.
 
Last edited by BlackSunshine,
Anyway for mods to run on the switch version? The process seems very easy except for mods to work you need to run a .bat file. Anyway around this?

Instructions

https://github.com/jonaeru/perfect_dark/releases/tag/allinone-latest

  1. Download the mod
  2. Unzip the zip file and place the "mods" folder as is
    mods\mod_allinone
    mods\mod_dark_noon
    mods\mod_gex
    mods\mod_kakariko
  3. Run the bat file
    Note: The 64-bit version has just been created, and the 32-bit version is relatively more stable.
    image

Mod



The mod adds many more multiplayer deathmatch stages amongst other things.

Sadly the BAT file is a way to call the Windows executable with parameters indicating the MODs dir and use, unless the NRO can receive parameters you can not use the mods on the console.

The bat file contents


Bash:
rem Perfect Dark PC Port EU (pal-final) version (64bit)
pd-x86_64-windows\pd.pal.x86_64.exe ^
--moddir mods/mod_allinone ^
--gexmoddir mods/mod_gex ^
--kakarikomoddir mods/mod_kakariko ^
--darknoonmoddir mods/mod_dark_noon ^
--log


if the NRO version can receive parameters may be you can create an advanced forwarder and put the parameters on the ROM Path section, but I am not sure.

1745424182558.png
 
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I´ve seen that a new mod for the decompilation the "all-in-one" mod with Goldeneye levels and such is around for PC, there is any chance to see this compilation working on the Switch the same as the normal build?

Thanks! :)
 

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