Have you tried changing the framerate? This is in Options->General (I think, something like that) in the Doom settings. The Wii U version runs at 60fps by design when it should be 35fps, making the game run too fast. This may be affecting the music somehow?Oh no that's not my problem.
I already got them to play in game, the problem is that they seems to be using a bad bitrate or something because they play too slow.
Although I'm not sure if this is a problem with the Wii U build only since it's still in beta, it might be.
Do your music files work fine on other ports of PrBoom (3DS etc.)?













