Hacking Wii U USB loading - install WiiU games to USB or internal memory

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no, it wasn't released. it's not very hard to know what it's doing. resolve nintendo server address, get the titleID, download the tmd (which contains all the filename) for the requested version, and download all files with wget.
There's a java version of it (JNUStool) with full sources available.

abood : yeah, I'm trying to follow all threads at the same time. helping everyone takes lot of time.
Sometime I'm wondering if it's useful or not and tell users what I think, but I try to answer again anyway. not easy haha. I should take a pause, playing games a little for a change, or cook/bake :lol:.
 
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May I ask how people figured out, that the eshop-ticket contains the console ID? I mean, can one say for sure, that it's already in the ticket before download? Probably that's something the individual WiiU does on its own. I was just thinking about the possibility that the WiiU saves our "fake" tickets after writing its own ID into it. Making them real legit and undetactable. Or do we know for sure, that it works differently?
 
I replied to your question in the other thread already ;)
Miimaker doesn't require the gamepad, it's an issue with his/her SD card, not the controller.

May I ask how people figured out, that the eshop-ticket contains the console ID?
Tickets and all files on WiiU are based on existing format used by the Wii.
the Wii file system is well known and the file structure almost identical than WiiU, so it's just using the same data structure for the ticket, which contains the consoleID.
(ps: I hope Switch will use an account based system instead of a console based system. they need to drop their current infrastructure)

I mean, can one say for sure, that it's already in the ticket before download? Probably that's something the individual WiiU does on its own. I was just thinking about the possibility that the WiiU saves our "fake" tickets after writing its own ID into it. Making them real legit and undetactable. Or do we know for sure, that it works differently?
Good question!
I don't know that. I always thought it was eShop which provided the ticket with the consoleID.
And I think it's eShop, because nintendo needs to sign that ticket with the console ID in it, or the signature will not match anymore. Signing is done with their private key, the console can't re-generate the signature after adding the consoleID in it.

I think the wiiU checks all files at launch, while the wii checked them only at install time.
so if the signature wasn't good at launch (because the console edited the ticket without signing it) the title wouldn't launch.
so, by deduction (to me at least, with that logic) it's eShop which is adding the consoleID.
 
What if we use a already modified Ticket? Would it be remodified? Or the program itself detects if it was already modified?
If the ticket is modified why would you have to use the program in the first place? Unless, I am not understanding the question.
 
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that program automatically downloads the game by loading the ticket (the title ID is inside the ticket).
drag/drop the ticket on the exe : it will "patch the ticket " IF NEEDED (if already patched, it's doesn't repatch/unpatch it), THEN it will download the game using NUSGrabber automatically.
it's easier because the user just drag/drop, no need to type a command line.
 
that program automatically downloads the game by loading the ticket.
drag/drop the ticket on the exe : it will "patch the ticket " IF NEEDED (if already patched, it's doesn't repatch/unpatch it), THEN it will download the game using NUSGrabber automatically.
it's easier because the user just drag/drop, no need to type a command line.
Thank you for taking over for me when I was gone. You're amazing! Could you run me up to speed on what has happened?
 
ohh, you're back!

Well, here what happened :

- we figured out how the ticket was patched, users made proper patchers.
- we now have a WUP installer with subfolder support (since today !)
- users are getting their games themselves (no downloading on pirated website or mega or google drive etc.), directly taking them on nintendo servers (not better, but at least nobody need to share them anymore),
- users can now extract tickets from WUD and NAND (since yesterday), but a "ticket repository" is now available on pirate website anyway. users take them on that website instead of extracting their wud. easier/faster/etc.
- we can install directly on internal, no need to install on USB.
- out of region doesn't brick. it's just not launchable.

All other discoveries are on the first post I'm maintaining. I'm trying to update it regularly with all new info/progress/reports.
 
ohh, you're back!

Well, here what happened :

- we figured out how the ticket was patched, users made proper patchers.
- we now have a WUP installer with subfolder support (since today !)
- users are getting their games themselves (no downloading on pirated website or mega or google drive etc.), directly taking them on nintendo servers (not better, but at least nobody need to share them anymore),
- users can now extract tickets from WUD and NAND (since yesterday), but a "ticket repository" is now available on pirate website anyway. users take them on that website instead of extracting their wud. easier/faster/etc.
- we can install directly on internal, no need to install on USB.
- out of region doesn't brick. it's just not launchable.

All other discoveries are on the first post I'm maintaining.

Thanks for your resume.
 
yeah, I'm trying to follow all threads at the same time. helping everyone takes lot of time.
Sometime I'm wondering if it's useful or not and tell users what I think, but I try to answer again anyway. not easy haha. I should take a pause, playing games a little for a change, or cook/bake :lol:.

I am really amazed that you help out all users so much. You helped me a lot as well in the past and I just want to say thank you! I (and I'm sure lots of other users, too) really appreciate your continued dedication and effort in helping all users to enjoy their WiiU the best way possible :)
 
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no, it wasn't released. it's not very hard to know what it's doing. resolve nintendo server address, get the titleID, download the tmd (which contains all the filename) for the requested version, and download all files with wget.
There's a java version of it (JNUStool) with full sources available.

abood : yeah, I'm trying to follow all threads at the same time. helping everyone takes lot of time.
Sometime I'm wondering if it's useful or not and tell users what I think, but I try to answer again anyway. not easy haha. I should take a pause, playing games a little for a change, or cook/bake :lol:.
wew that's a lot for only 3 days! I'll try to help as much as I can. Imma need a day to just read this thread and see what type of questions people are asking tho
 
oh, and the "extract from NAND" is now possible due to IOSU + CFW booter release :)

thank you for taking the time to read that thread.
it will not be easy as it's progressing fast, so a lot of things changed quickly and the questions also changed.
there was also other threads popping up at the same time, related to this one. so it was/is a multi-threading event :p
You can read the first post, and last 20-50 pages (150 is not needed maybe, but if you have time it's better)

and please, try not to get banned again ;)
 
no, it wasn't released. it's not very hard to know what it's doing. resolve nintendo server address, get the titleID, download the tmd (which contains all the filename) for the requested version, and download all files with wget.
There's a java version of it (JNUStool) with full sources available.

abood : yeah, I'm trying to follow all threads at the same time. helping everyone takes lot of time.
Sometime I'm wondering if it's useful or not and tell users what I think, but I try to answer again anyway. not easy haha. I should take a pause, playing games a little for a change, or cook/bake :lol:.


wauw you make the nicest things - i like it all !!! a lovely hobby, and so tastefull! spend time on the things you like - regards!

and the roses, they look so tasty, almost to good to eat
 
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