Hacking Wii U USB loading - install WiiU games to USB or internal memory

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What happens, if the title.tik is not the right one?
You'll get an error in the installation program.
the game will not be installed, it will not brick. so it's not dangerous.

That means we could make our own installing function to install decrypted data to redNAND, right?
yes, like on Wii with EmuNAND + ShowMiiWads, we could copy extracted files to the NAND copy, and editing the correct file to "register" the game as installed.
but ShowMiiWads worked on PC, because the NAND was also extracted.
Here we would need a program to modify the encrypted NAND. (should be possible with per-user OTP data)

Or do it directly on the console, which is exactly what we are doing right now (except we are not copying the decrypted files manually, we are still using an official console's function to do it).
 
nvm guys i fixed it myself :) i forgot to mod the tik .

If anyone else experiences the 0xFFFBF43F error - Use the tik modifier on your pc, back out into HBL load the installer again and you'll be fine. worked for me.
 
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Im getting the error 0xFFFBF43F

Try a few things such as:

Check to see if your installer was installing to system memory instead of USB and now system memory is full. I was using Ryan's installer and had to xfer 20+ GB to USB and switch to the BR installer to fix that.

Make sure you have cert, tik and tmd files in the install folder.

Make sure your download is complete. Google (game name) file size and compare results or try again with nusgrabber.
 
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Try a few things such as:

Check to see if your installer was installing to system memory instead of USB and now system memory is full. I was using Ryan's installer and had to xfer 20+ GB to USB and switch to the BR installer to fix that.

Make sure you have cert, tik and tmd files in the install folder.

Make sure your download is complete. Google (game name) file size and compare results or try again with nusgrabber.
lol i just commented saying i fixed it. thank you though :)
 
@Cyan - So is it possible to have both, a savegame for the disc-version of a game I own on internal memory and a dedicated (copied) save of the same game on USB if I want to install it there? Or will they overwrite each other?
In other words, if I install eshop Mario 3D World on USB and my girlfriend pops in the Disc, will it overwrite the USB-Save?
 
@Cyan - So is it possible to have both, a savegame for the disc-version of a game I own on internal memory and a dedicated (copied) save of the same game on USB if I want to install it there? Or will they overwrite each other?
In other words, if I install eshop Mario 3D World on USB and my girlfriend pops in the Disc, will it overwrite the USB-Save?
I don't know. I don't remember seeing users reporting trying the disc after installing to USB without moving the data first.
someone could try (with a savegame you don't care)

The issue will be the DLC and updates. they will be checked on the currently loaded device.
I don't know if you can have updates/DLC in both internal and USB at the same time.

when you install DLC for a game you don't have, can you choose where it's saved too ? or it's internal only?
does it check if you already have one installed and prevent you from re-downloading to another device?
 
Wii Sports Club doesn't work because the disk version and the E-shop version are different!

The disc version is the full game.
The E-shop version isn't.

Files count mismatch, ticket won't work.

Not exactly ... The E-Shop version is the full game too.
But the game checks if it is run from disc or from nand and then unlocks.

I'm using the E-shop version with Loadiine. Launching through disc-mode works great.
Mii-Maker mode doesn't.
 
... do it directly on the console, which is exactly what we are doing right now (except we are not copying the decrypted files manually, we are still using an official console's function to do it).
Yay, exactly what I wanted to know, thanks!

BTW, can you add to the first post that "0xFFFBF43F" error means the ticket hasn't been modified? (It'd actually be better if you make a new thread with a list of errors and what they actually mean... :))
 
thanks, I did try a few times but it errored out still. i feteched a complete new set of all files and it installs partially and errors out midway now. any other thoughts? guessing i'll try starting fresh again.

update: erroring out midway with error 0xFFFCFFE4
this error is not enough space.
Check it

edit: I just see you figured out
 
Last edited by Patodox,
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Not exactly ... The E-Shop version is the full game too.
But the game checks if it is run from disc or from nand and then unlocks.

I'm using the E-shop version with Loadiine. Launching through disc-mode works great.
Mii-Maker mode doesn't.
Then I don't know why Title Database (And other places) says it's not the full game, the full game is comes as a DLC.

--------------------- MERGED ---------------------------

@Cyan Can you remove the "It's probably the same error than 0xFFFBF43F"?
Also, you should also mention that you'd need the latest version of JNUSTool... :P
 
this error is not enough space.
Check it

Yeah I figured it out during the long overnight grind of setting everything up and came up with this list of potential problems LoL

Try a few things such as:

Check to see if your installer was installing to system memory instead of USB and now system memory is full. I was using Ryan's installer and had to xfer 20+ GB to USB and switch to the BR installer to fix that.

Make sure you have cert, tik and tmd files in the install folder.

Make sure your download is complete. Google (game name) file size and compare results or try again with nusgrabber.
 
Last edited by Classicgamer,
why? that message doesn't replace an installation error code?
too bad Xenocube didn't make a patch, it's hard to see what has been changed in his version, he didn't fork an existing project on github.

also, why add "latest JNUStool"?
"latest" is not very helpful as a word. users could think they have the latest, while there's an update.
 
@Cyan - Thank you. I haven't installed anything yet, but I've read a lot the last few days. One thing I did't get: I it really "wise" to install something with a "fake" ticket? I mean, if a emunand get's released, wouldn't it be better to keep your NAND "clean" before you dump it the first time?
I read somewhere that the "fake-tickets" are stored within the NAND.
 

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