lol, I was about to reply saying that, like cakes where changing that to python3.exe, changing this to python2.exe works. We'd need a better solution for this thoughCan you check out this new CFW:
https://github.com/chaoskagami/corbenik.git
https://gbatemp.net/threads/corbenik-another-cfw-for-advanced-users-with-bytecode-patches.429612/
I get a python2 error (think because he builds on a linux platform)
make[1]: Entering directory `/d/Z_Testing/corbenik/patch'
rm -f *.vco
../host/bytecode_asm.py aadowngrade.pco aadowngrade.vco
/usr/bin/env: python2: No such file or directory
make[1]: *** [aadowngrade.vco] Error 127
make[1]: Leaving directory `/d/Z_Testing/corbenik/patch'
make: *** [patch] Error 2
[EDIT]
The problem is when it tries to build the patches
the makefile in \corbenik\patch\ calls a pyhton script in \corbenik\host\ called "bytecode_asm.py"
[EDIT2]
Found it:
Edit "bytecode_asm.py" and change:
-#!/usr/bin/env python2
to
- #!/usr/bin/env python
(Or like @astronautlevel reminded me again, rename python.exe to python2.exe)
I wonder what would happen if we copy the exe, have a copy as python.exe and the other as python2.exe
I doubt that a dirty solution like this works though
Edit: lol it works! I added it to the instructions in the main post. Unless someone can interject and say WHY this should not be used, then I'll make a new release with this new CFW tomorrow (already added.. just waiting for confirmation)
Last edited by Madridi,










