Microsoft shuts down Project Spark

prosparkfree-header.jpg

Project Spark, Microsoft's free to play game creation tool, is being canceled; it is no longer available to download on either Windows or Xbox One. People who already have the game downloaded will be able to use its online services until 8/12/16. This comes as part of Microsoft's shutting down of some of it's other "games as services", notably Lionhead Studios and Fable Legends. Microsoft also stated that the game moved out of active development last fall, and the developers have moved on to other projects.

Players who bought the game and its starter pack at retail will have the credits added back to their Microsoft accounts.

:arrow:Source
 
  • Like
Reactions: gnmmarechal

rileysrjay

Connoisseur of all things Morshu
Member
Joined
Apr 2, 2016
Messages
1,121
Trophies
1
Age
23
Location
Koridai
XP
2,285
Country
United States
I wasn't that impressed with project spark. The only things that were cool was team Dakotas remake of star wars episode 4 and a couple of other things by them that even the developers of the game couldnt figure out how they worked.
 

Pleng

Custom Title
Member
Joined
Sep 14, 2011
Messages
2,439
Trophies
2
XP
2,810
Country
Thailand
I'm confused... In the OP it's referred to as both a game creation tool and a game. The comments refer to it as a game, but talk about game creation.

Which was it?
 

Fugelmir

Well-Known Member
Member
Joined
Mar 9, 2016
Messages
633
Trophies
0
Age
36
XP
2,681
Country
Canada
I remember this being the only game that interested me when the xbox one was announced. It's a shame I'll never get to experience it now.
 

loco365

Well-Known Member
Member
Joined
Sep 1, 2010
Messages
5,457
Trophies
0
XP
2,927
I remember trying it when I first got it, but it was an incredibly steep learning curve at the time. I couldn't run it well on my old laptop, and I just stopped using it.
 

Xabring

Well-Known Member
Member
Joined
Nov 21, 2013
Messages
557
Trophies
0
Location
Somewhere, Earth.
Website
xabring.deviantart.com
XP
887
Country
Mexico
well, It doesn't surprise me, as WE (and I mean WE because at least I admit I am guilty of it too) tend to go for the familiar, recycled stuff instead of venturing to the unknown, innovative stuff that TAKES TIME to learn (in a society that demands everything fast).

it's a shame, it had potential but I also fell it wasn't promoted enough. I always though it was for Xbox one only but Now I know it was also for windows...o boy.
 
Last edited by Xabring, , Reason: oookeeeeeeeeeeeeyyyyyyyyyy, it was..not is...WAS

mightymuffy

fatbaldpieeater
Member
Joined
Nov 6, 2002
Messages
1,983
Trophies
3
Age
48
Location
Land o't pies
XP
3,273
Country
United Kingdom
It had lots of potential but I don't think the developers themselves knew what they were doing with it, never mind anyone else - it's like they made a good world creation kit but got stuck at the 'what do we do now' bit, and there simply wasn't enough in there to let consumers run riot with like they can in the likes of Little Big Planet...

I think, like LBP, or of course the likes of Skyrim Workshop, these games actually need a game in there in the first place, and this didn't have one. Still, I remember enjoying it for a few minutes when it first came out - mainly because I had pretty much nowt else to play on the Xbox One at the time! Never touched it since..
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    Xdqwerty @ Xdqwerty: