Hacking XCXGecko: Xenoblade Chronicles X trainer GUI using pyGecko

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I used the eShop version and it finally works.

Good timing, may I ask what you did? I'm starting to fiddle around with it.

I booted up TCPGecko from Loadiine.ovh, started the game, and loaded the save. But no values are fetching even though it says connected.
 
Good timing, may I ask what you did? I'm starting to fiddle around with it.

I booted up TCPGecko from Loadiine.ovh, started the game, and loaded the save. But no values are fetching even though it says connected.

Used the hax pack. Not the XAMPP one the one that requires JAVA.
Selfhosted.
Ran Kexploit31 and then TCPGecko and then launched my eShop digital XCX.
 
Used the hax pack. Not the XAMPP one the one that requires JAVA.
Selfhosted.
Ran Kexploit31 and then TCPGecko and then launched my eShop digital XCX.

Would it be okay to ask you for a copy of your files TCPGecko for the HaxServer and SD Card?
 
I'm happy to see a new influx of XCXGecko users. To celebrate this occasion and 5.5.1 compatibility, I added Gear Mod support to XCXGecko!

Also, since so many people were confused about modifying config.ini to toggle support for Loadiine V4 + pyGecko, I've added a toolbar button ('Payload: ...'), which you can toggle easily to switch between payload modes.

Back-story: I originally didn't want to implement this partial feature since I don't have all the gear names, and mapping them by brute-force would take too long. Nevertheless, a while back manpccore made a donation to persuade me to implement this feature, although asked to keep this code private. Since many people have since asked me for this feature, I've decided to violate my promise to manpccore and make this public release.

So in short, if you enjoy this new feature, you should thank manpccore.
 
Sweet! If I didn't have to raid in FFXIV atm I'd try that new release out.

Yeah, the influx is mainly due to Xenoblade X coming out when 5.5.0 was out. So most people that played it then wanted to use this had to wait until the exploit was out.
 
I'm happy to see a new influx of XCXGecko users. To celebrate this occasion and 5.5.1 compatibility, I added Gear Mod support to XCXGecko!

Also, since so many people were confused about modifying config.ini to toggle support for Loadiine V4 + pyGecko, I've added a toolbar button ('Payload: ...'), which you can toggle easily to switch between payload modes.

Back-story: I originally didn't want to implement this partial feature since I don't have all the gear names, and mapping them by brute-force would take too long. Nevertheless, a while back manpccore made a donation to persuade me to implement this feature, although asked to keep this code private. Since many people have since asked me for this feature, I've decided to violate my promise to manpccore and make this public release.

So in short, if you enjoy this new feature, you should thank manpccore.


nvm
 
Last edited by hanseo,
I'm happy to see a new influx of XCXGecko users. To celebrate this occasion and 5.5.1 compatibility, I added Gear Mod support to XCXGecko!

Also, since so many people were confused about modifying config.ini to toggle support for Loadiine V4 + pyGecko, I've added a toolbar button ('Payload: ...'), which you can toggle easily to switch between payload modes.

Back-story: I originally didn't want to implement this partial feature since I don't have all the gear names, and mapping them by brute-force would take too long. Nevertheless, a while back manpccore made a donation to persuade me to implement this feature, although asked to keep this code private. Since many people have since asked me for this feature, I've decided to violate my promise to manpccore and make this public release.

So in short, if you enjoy this new feature, you should thank manpccore.
Thank YOU! And thank manpccore.
 
I'm happy to see a new influx of XCXGecko users. To celebrate this occasion and 5.5.1 compatibility, I added Gear Mod support to XCXGecko!

Also, since so many people were confused about modifying config.ini to toggle support for Loadiine V4 + pyGecko, I've added a toolbar button ('Payload: ...'), which you can toggle easily to switch between payload modes.

Back-story: I originally didn't want to implement this partial feature since I don't have all the gear names, and mapping them by brute-force would take too long. Nevertheless, a while back manpccore made a donation to persuade me to implement this feature, although asked to keep this code private. Since many people have since asked me for this feature, I've decided to violate my promise to manpccore and make this public release.

So in short, if you enjoy this new feature, you should thank manpccore.

Thank you and Thank you manpccore, this fixed the issue I have had this entire time. But I have another issue. I keep getting a message saying I have been remote disconnected and timing out issues. So when I try to use the codes, they do not go through. I will be looking back at this log for solutions but if you know what to do to fix this, let me know.

Once again, thank you so much for solving my problem and keep up the great work on this. If you are interested in new ideas, making a way to do a new game plus would be awesome but that is just a suggestion. You all have done too much already. Thanks.
 
Hey guys. Is it possible that this tool can't be used on version 1.0.0 of this game?
I have been trying to get it work with this version but I can't get it to work. It can connect with my Wii-U but it cannot get any stats from my save.

Edit:
I updated the game and now the tool can partially read the game.
 
Last edited by Ruben Burgt,
How do I add items? I thought that ItemID would work but it keeps saying "Failed to parse address: invalid address, expecting XXXXXXXX" Even when I try to fetch memory value.

--------------------- MERGED ---------------------------

How do I add items? I thought that ItemID would work but it keeps saying "Failed to parse address: invalid address, expecting XXXXXXXX" Even when I try to fetch memory value.
Edit. Found out how.
 
I'm so confused about this tool.
The tool can read my character name, but that's it.
I can't change the height from character or anything like that and the box in xcxgecko says 0.

I'm playing the backup by using loadiine gx2 (because I want it undub and uncensored) on firmware 5.5.1.


(before anyone call me a pirate, please know that I own the disc of the game)
 
I'm so confused about this tool.
The tool can read my character name, but that's it.
I can't change the height from character or anything like that and the box in xcxgecko says 0.

I'm playing the backup by using loadiine gx2 (because I want it undub and uncensored) on firmware 5.5.1.


(before anyone call me a pirate, please know that I own the disc of the game)

I couldn't get it to work with the "downloaded" versions on Loadiine. However I switched to my eShop legal version and it worked fine. I'm not sure why though.
I could try getting the NUS downloaded version and try that but other than that I've also had problems trying to get it to work.
 
You know that the tool currently isn't working for 5.5.0/5.5.1?
The compatibility for these firmwares are currently in work.
Haha. That would explain a lot.
But still, it is capable of reading a few stats so it is working partially.
I guess I would have to wait for the next version before I can use it.
 
Maybe it is reading something, but I tried it too in this state and what it reads wasn't nearly the same values you would expect. Even if you change these values it hasn't for sure no effect after all.
The 5.5.1 compatibility is nearly finished. Just wait a bit more.
 
Maybe it is reading something, but I tried it too in this state and what it reads wasn't nearly the same values you would expect. Even if you change these values it hasn't for sure no effect after all.
The 5.5.1 compatibility is nearly finished. Just wait a bit more.

But it does work on 5.5.1. At least for me.
I'm using the eShop version my legal version that is.

I run hax.jar
Load up kepolit31
Load up TCPGecko
Boot into XCX from home menu.
Load XCXGecko once loaded into my game.

All values were there and could edit on the fly. Tested even editing quest items to progress the story.
 
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Also cheats like character name changing or funds editing?
I tried and it doesn't work. Using Kexploit10 and Loadiine GX2 v0.3beta
 

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