Homebrew Official Citra - New 3DS Emulator

  • Thread starter Thread starter bunnei
  • Start date Start date
  • Views Views 3,856,268
  • Replies Replies 7,211
  • Likes Likes 175
I don't know why some people think every new commits will magically fix pokemon.
I'm blocking people asking about Pokémon games on Citra in my channel, it's really boring how these guys keep on repeating the same questions and comments over and over again
 
  • Like
Reactions: masaki88
I'm blocking people asking about Pokémon games on Citra in my channel, it's really boring how these guys keep on repeating the same questions and comments over and over again
Same but for me, I just wanted to make a comparison between the actual 3DS and Citra. But meh, I'm not saying that every commit may fix the error.

--------------------- MERGED ---------------------------

I don't know why some people think every new commits will magically fix pokemon.
Probably they think that commits are the same thing(which means that all commits of Citra are in one compress commit). But meh, that's just me. If they answer your question(which they wouldn't), I'll be grateful.
 
Last edited by Miguel Gomez,
  • Like
Reactions: LG_
I'm blocking people asking about Pokémon games on Citra in my channel, it's really boring how these guys keep on repeating the same questions and comments over and over again

Last time I checked no one asked you to do anything about it. Newcomer with an attitude. Geez, buzz off dude. :P

--------------------- MERGED ---------------------------

Most of the time citra freezes, the graphics debugger says memory filled, is it cause the amount of memory citra can use is capped or sth?
 
i am truly sorry for the inconvieniece i will not repeat it again just forgive me
i am really sorry

--------------------- MERGED ---------------------------

i understand you all are doing really hard work and also i know you guys are the genious thts why i just kept asking pls forgive me this time
 
I'm blocking people asking about Pokémon games on Citra in my channel, it's really boring how these guys keep on repeating the same questions and comments over and over again
Same for me. I close commentary on my video guides about citra. Boring and people don t understabnd what emulator not run all games.
 
Last time I checked no one asked you to do anything about it. Newcomer with an attitude. Geez, buzz off dude. :P

--------------------- MERGED ---------------------------

Most of the time citra freezes, the graphics debugger says memory filled, is it cause the amount of memory citra can use is capped or sth?
Shaders get cached cleared once you initiate battle, caused crashing awhile back where you needed to disable the shader JIT as they didn't get cleared before. This clearing of shaders likely could crash it as they might overflow or something else does though i could be wrong considering single stepping of shaders being cached was fixed a while ago.
 
Last edited by KillzXGaming,
  • Like
Reactions: rbm666
Tested some games:
  • Mario Kart 7 - 50FPS Menus 30-40FPS In-game
  • Super Mario 3D Land - 30FPS (Everywhere)
  • Dragon Ball Z Extreme Butoden - 60FPS Menus 54FPS In-game
  • Hatsune Miku Project Mirai DX - 60FPS Menus 15FPS In-game
  • Pushmo - 60FPS Menus 45FPS In-game
  • Tomodachi Life - Crash
  • Paper Mario Sticker Star - Crash
  • Sonic Lost World - Crash
  • Mario Party Island Tour - Crash (No, I did not try the fixed Mario Party build yet)
  • HarmoKnight - Crash
  • Flipnote Studio 3D - Crash
  • 3D Sonic the Hedgehog - Black screen
 
*Pokemon Rumble World* boots fine but i can't reach the main game. The game needs a mii. I don't know if mii maker is working on citra.

Here is a screenshot :
Desktop 07-05-2016 01-01-48-294.png
 
So yeah, I'm back. I have an other problem with home menu. When home menu boots, i see the main menu but the screen turns black 1 sec after.
I've tested with older build (March 2016) and home menu works fine.
What's wrong with the newest build ?

Note : I use the lastest build. This is the home menu from nand 4.5 USA.
Desktop 07-05-2016 02-35-15-507.png
 
So yeah, I'm back. I have an other problem with home menu. When home menu boots, i see the main menu but the screen turns black 1 sec after.
I've tested with older build (March 2016) and home menu works fine.
What's wrong with the newest build ?

Note : I use the lastest build. This is the home menu from nand 4.5 USA.
View attachment 48205
shuts off on both after you hover over the cartridge icon oddly, likely unimplimented functions or something. Audio still plays after black screen for me.
 
Tested some games:
  • Mario Kart 7 - 50FPS Menus 30-40FPS In-game
  • Super Mario 3D Land - 30FPS (Everywhere)
  • Dragon Ball Z Extreme Butoden - 60FPS Menus 54FPS In-game
  • Hatsune Miku Project Mirai DX - 60FPS Menus 15FPS In-game
  • Pushmo - 60FPS Menus 45FPS In-game
  • Tomodachi Life - Crash
  • Paper Mario Sticker Star - Crash
  • Sonic Lost World - Crash
  • Mario Party Island Tour - Crash (No, I did not try the fixed Mario Party build yet)
  • HarmoKnight - Crash
  • Flipnote Studio 3D - Crash


pc spec?
 
Last edited by citrafan,
Will citra ever implement the sneak feature?

--------------------- MERGED ---------------------------

<snip> new version fixes the random freezes in ORAS btw :|
 
Last edited by raulpica, , Reason: No naming -rp

Site & Scene News

Popular threads in this forum