Wonderful 101 is not made by Nintendo, Wonderful 101 is made by Platinum, and only a few games support cpk files, Bayo 1 and 2, Lost World, Wonderful 101, and Star Fox. You could try using SARCPack and yaz0enc and experiment making archives like that but I don't know if SM3DW is that flexible
ThanksWonderful 101 is not made by Nintendo, Wonderful 101 is made by Platinum, and only a few games support cpk files, Bayo 1 and 2, Lost World, Wonderful 101, and Star Fox. You could try using SARCPack and yaz0enc and experiment making archives like that but I don't know if SM3DW is that flexible
There are enough other threads with this question, but I think you find my post here the most useful one.Is there a fix for SM3DW loading times?
Wonderful 101 is not made by Nintendo, Wonderful 101 is made by Platinum, and only a few games support cpk files, Bayo 1 and 2, Lost World, Wonderful 101, and Star Fox. You could try using SARCPack and yaz0enc and experiment making archives like that but I don't know if SM3DW is that flexible
That's the thing, Star Fox was "flexible enough" to recognize the archive, and if SM3DW isn't "flexible enough" then yes you would. Don't know until someone tries itif we can make files into a full pack , isn't there some paths to edit in the rpx to make the game reconize the edited files?