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Nope. Not now yet.Are there any fixes for the skybox issue is Mario Kart 8? Running an Nvidiot btw lol

Nope. Not now yet.Are there any fixes for the skybox issue is Mario Kart 8? Running an Nvidiot btw lol

I'd assume theres only really one file/check somewhere in the game data, but for now I think the only way is to essentially replace the original courses with DLC courses.So I just tried MK8 on my build and color me impressed. MK8 is running fantastic. Now if only I could unlock the DLC...
That's what I'm thinking. I'd rather have all the courses and DLC rather than file replacement, so I guess I'll have to wait.I'd assume theres only really one file/check somewhere in the game data, but for now I think the only way is to essentially replace the original courses with DLC courses.
Hope it does not take long, not sure exactly why Nvidia GPUs don't work properly with Cemu. The devs probably use AMD GPUs when they work on it.Nope. Not now yet.

Well. Actually, Exzap mentioned that the Wii U's processor(or GPU. idk) is powered in AMD. That explains why most AMD users can see coins floating in mid air on NSMBU and NSLU. But the trippy skybox is all especially on AMD.Hope it does not take long, not sure exactly why Nvidia GPUs don't work properly with Cemu. The devs probably use AMD GPUs when they work on it.
I also got the absurdly trippy skybox in MK8 when I was trying it out earlier. Or is that just because of NVIDIA and that the skybox issue you're mentioning is only for certain games?Well. Actually, Exzap mentioned that the Wii U's processor(or GPU. idk) is powered in AMD. That explains why most AMD users can see coins floating in mid air on NSMBU and NSLU. But the trippy skybox is all especially on AMD.

Just pointing out.....we couldn't even get video from Cemu in 1.4.0c without reverting to older drivers or using the AMD 16.2.1 opengl dll workaround. I strongly doubt this was/is the caseHope it does not take long, not sure exactly why Nvidia GPUs don't work properly with Cemu. The devs probably use AMD GPUs when they work on it.
Check out the sky/background in my MK8 videos, (or sig) I did post a few recently.I also got the absurdly trippy skybox in MK8 when I was trying it out earlier. Or is that just because of NVIDIA and that the skybox issue you're mentioning is only for certain games?
Yeah, mine behaves in the same way, and I'm sporting a NVIDIA GTX950M. Not sure what kind of issue to call that lol.Check out the sky/background in my MK8 videos, (or sig) I did post a few recently.![]()
This works perfectly for all my games, and I added my .exes in Steam, so I can boot directly into games. However, when I try to use "Steam streaming" to my livingroom-computer, it flips the picture upside down.
Also, if I try streaming cemu.exe without the script, I can't access the cemu menus, like, File -> Load. I even tried keyboard shortcuts (alt+f, alt+o, ctrl+o), but nothing works. I just get the "inner" picture, like, the grey startup screen, without the ability to load games. Even in windowed mode.
So the only solution is using the autoit script, and playing in Windows mode (windowed mode doesn't flip the screen).
Does anyone know how I can boot cemu without it flipping? I even tried changing windows screen rotation (landscape flipped), but this inverts the screen as well (Mario runs to the left instead of right, and the text is backwards).
@DarkKnightPT , maybe you know some tricks?![]()
It's Ctrl+Alt+Arrow on my computer.hmm how about you flip your screen? does your graphics card support it there's a screen rotation shortcup wich is Shift+Alt+Arrows key

Well. Cemu supports Intel since 1.4.1 Patreon. But it's pretty glitchy.no intel on the upcoming version?
features, bugfixing etc?

hmm how about you flip your screen? does your graphics card support it there's a screen rotation shortcup wich is Shift+Alt+Arrows key. can you give it a try? if that works send me a p.m and i'll send you a modified script version to flip the screen when you boot a game, and flip back to normal when you exit.
Its just a work around for now i hope @Exzap fix it soon and add fullscreen check in the settings so that we can always start games at fullscreen if we want it.
Hi, I've tried Windows' included feature (ctrl+alt+arrowdown/Screen Resolution -> Orientation -> Landscape (flipped)) and some 3rd party programs. They all ROTATE the screen 180 degrees. So Mario isn't upside down any more, but he is reversed. Everything is reversed. The text, the map, the cutscenes. Any ideas?
This is annoying as hell, I would really like to play cemu in my living room.
I guess I could flip the screen upside down, put the TV behind my head and hang up a big-ass mirror where the TV should be
Edit: Also, another possibility, if it's possible, would be expanding the cemu-window, in window-mode. I can't do it with my mouse cursor. But is it possible to set width X height in autoit? Like, "launch this exe in windowed mode, and set the window to be 1920x1080"?

i think its possible to resize the window with autoit, ill check it out later i just need a few hours of sleep first cause i got out of work (night shifts). anyway i can always make an win app to use windows kernel to resize it.. and remove title bar![]()
Well. Cemu supports Intel since 1.4.1 Patreon. But it's pretty glitchy.
Don't worry fellow Integrated Processor user, it will come soom.

Well. The fact is that Intel IS intelligence. A short tidbit.you've got I'm an Intel user from what exactly lol
Anyway, was just peeking into the near future, in terms of features or optimization, but still nothing new, I guess.
edit: lol i got it now... i meant "intel" as "intelligence"![]()
Great thanksWell. The fact is that Intel IS intelligence. A short tidbit.
But if you mean Intel as actual intelligence(as a word), okay then.
BTW. I'm going to release the DLC file of Mario Kart 8(just a little replacement of the course file and require loadiine). But I'll do that tomorrow(it was a hard day cause I got a bicycle accident and a little injury).


