Emulation [RELEASE] Cemu - Wii U emulator

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When I run mario kart 8, it is only showing 4 screens in upper right hand corner and crashes after like 20sec?
 

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I really hope that eventually it will be able to run my Unity compiled games. That would be a much better way to test them on the computer besides the preview in Unity. Right now it just crashes when loading the RPX, but oh well. They have more important things on their hands.
 
This is my spec

i5 3570k @stock 3,4ghz
16GB DDR3
970@stock
windows10

I've activated single core recompiler, thread syncronizator API, GX2 API. Don't know why but it's sounds like very powerful O_O

NSMBU: i've got 30fps on menù and map, almost 55/60fps on gameplay..specially in the time trial the game seems like very stable.
SM3DW: i've got 60 fps on menu but 25/30 on the first level. It's strange, on pc 30fps it's like "ok, it's not so bad at all.." here with 30fps is everything on slowmotion and the game isn't so well playable.

edit: i don't know why but each games works without add any key on "keys files"
 
Last edited by Melchio,
This is my spec

i5 3570k @stock 3,4ghz
16GB DDR3
970@stock
windows10

I've activated single core recompiler, thread syncronizator API, GX2 API. Don't know why but it's sounds like very powerful O_O

NSMBU: i've got 30fps on menù and map, almost 55/60fps on gameplay..specially in the time trial the game seems like very stable.
SM3DW: i've got 60 fps on menu but 25/30 on the first level. It's strange, on pc 30fps it's like "ok, it's not so bad at all.." here with 30fps is everything on slowmotion and the game isn't so well playable.
Someone correct me if I'm wrong, but I think console games are frame-dependant (or whatever it's called), which means the game actually runs at those frames, effectively slowing down everything. Meanwhile, for PC games it's usually only the actual graphics rendering, so it skips the frames it couldn't render. This is why a frameskip feature could make some games playable, because some game running at 30fps on Cemu skipping every other frame would be like 30fps on PC. But ofc that's just a shortcut, it's probably better to focus on general improvements.
 
Someone is getting to play New Super Mario Bros. U?

I play Mario 3D World nicely, but NSMBU crashes after Press 2 main menu... Tried with two dumps from internet...

My config: 4770K / SLI 970 (Disabled in GeForce Control Panel) / 32 GB 1866Mhz / SSD
 
the only thing that keeps dont working is captain toad. load the rom and cemu crashes instantly, what could possibly be wrong? i have to do something like put some files on the cemu directory or something like that?
 
I recommend OBS if you're not using it, if you are, then you've either got settings way too high or your specs won't handle screen-capture + a game lol
Xsplit uses up 16% cpu at 720p
Ill try OBS, I used to use it =P

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To removing the stuttering (mostly) dump all your shaders and textures to (Preferably) a SSD.
 

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