Hacking Wii U Hacking & Homebrew Discussion

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dont want to open a thread im getting an error with wup installer and no one is up there. im on 5.3.2 spoofed to 5.5.0 and im trying to update 5.5.1 and i keep getting the error 0xFFFCFFE0 not sure why..any input is appreciated
 

Patodox

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I'm not really knowledgeable about homebrew for wiiu, but smea just posted this so I don't know how it could help but

He did said don't expect anything yet or soon, he's just doing random tests atm



We have to take this without hype, Smea said he is not even sure of a release incoming anytime, but we now know there is possible to take early control of the console
 

Chuardo

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Cool, emuNAND on Wii U, maybe this needs Kernel/IOSU Exploit?
Lets just wait to see how this is going to turn out.
 

twc

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If smealum were to release such tools I guarantee 1 of 2 things
1. Obfuscation because NOPE CANT HAVE MUH PIRACY NOO BAADDD
2. Just won't release it all because leads to possible ways of piracy loading even after obfuscation
 

Chuardo

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Of course it needs Kernel/IOSU. It redirects NAND R/W to SD.
Well I don't know, it could be something completely diferent, it works as soon as He turns on the Console, I'm pretty sure Hykem said that the IOSU Exploit needs that you load it each time or something.
 

OctopusRift

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Well I don't know, it could be something completely diferent, it works as soon as He turns on the Console, I'm pretty sure Hykem said that the IOSU Exploit needs that you load it each time or something.
You into 3DS hacks? You need an exploit to load code. This is high level. This is Arm9LoaderHax levels of hax.
 

NWPlayer123

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How about other apps like Cafiine or SDCafiine?
Those work fine since it loads along with the main game.
It already got fixed in Loadiine GX2. The solution(found by @Onion_Knight ) was to reintialize the network and to Initalize the socket and curl library.
Code:
unsigned int nn_ac_handle;
    unsigned int nn_startupid;
    int(*ACInitialize)();
    int(*ACGetStartupId) (unsigned int *id);
    int(*ACConnectWithConfigId) (unsigned int id);

    OSDynLoad_Acquire("nn_ac.rpl", &nn_ac_handle);
    OSDynLoad_FindExport(nn_ac_handle, 0, "ACInitialize", &ACInitialize);
    OSDynLoad_FindExport(nn_ac_handle, 0, "ACGetStartupId", &ACGetStartupId);
    OSDynLoad_FindExport(nn_ac_handle, 0, "ACConnectWithConfigId",&ACConnectWithConfigId);

    ACInitialize();
    ACGetStartupId(&nn_startupid);
    ACConnectWithConfigId(nn_startupid);

    unsigned int nsysnet_handle;
    int(*socket_lib_init)();
    OSDynLoad_Acquire("nsysnet.rpl", &nsysnet_handle);
    OSDynLoad_FindExport(nsysnet_handle, 0, "socket_lib_init", &socket_lib_init);
    socket_lib_init();

    /* Acquire and setup libcurl */
    unsigned int libcurl_handle;
    OSDynLoad_Acquire("nlibcurl", &libcurl_handle);

    int(*curl_global_init)(int opts);
    OSDynLoad_FindExport(libcurl_handle, 0, "curl_global_init", &curl_global_init);
    OSDynLoad_FindExport(libcurl_handle, 0, "curl_easy_init", &private_data->curl_easy_init);
    OSDynLoad_FindExport(libcurl_handle, 0, "curl_easy_setopt", &private_data->curl_easy_setopt);
    OSDynLoad_FindExport(libcurl_handle, 0, "curl_easy_perform", &private_data->curl_easy_perform);
    OSDynLoad_FindExport(libcurl_handle, 0, "curl_easy_getinfo", &private_data->curl_easy_getinfo);
    OSDynLoad_FindExport(libcurl_handle, 0, "curl_easy_cleanup", &private_data->curl_easy_cleanup);

    curl_global_init(0);
I'll go try that out and report back
 

Onion_Knight

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I'm probably not going to get a very good answer from here but I've found that using the IM_Close shutdown code on 5.5.X with the stagefright exploit breaks all networking, libcurl can't connect to download with curl_easy_perform and sockets won't connect either, so I was hoping there was an easier, less destructive method to free resources and make sure the browser doesn't do anything stupid :\ that means no loadiine or ELF loader until this is figured out (assuming kernel was public)


EDIT: Looks like you were already told what to do
 
Last edited by Onion_Knight,

bache

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