dont want to open a thread im getting an error with wup installer and no one is up there. im on 5.3.2 spoofed to 5.5.0 and im trying to update 5.5.1 and i keep getting the error 0xFFFCFFE0 not sure why..any input is appreciated
I'm not really knowledgeable about homebrew for wiiu, but smea just posted this so I don't know how it could help but
He did said don't expect anything yet or soon, he's just doing random tests atm
Of course it needs Kernel/IOSU. It redirects NAND R/W to SD.Cool, emuNAND on Wii U, maybe this needs Kernel/IOSU Exploit?
Lets just wait to see how this is going to turn out.
Cool, emuNAND on Wii U, maybe this needs Kernel/IOSU Exploit?
Lets just wait to see how this is going to turn out.
Well I don't know, it could be something completely diferent, it works as soon as He turns on the Console, I'm pretty sure Hykem said that the IOSU Exploit needs that you load it each time or something.Of course it needs Kernel/IOSU. It redirects NAND R/W to SD.
You into 3DS hacks? You need an exploit to load code. This is high level. This is Arm9LoaderHax levels of hax.Well I don't know, it could be something completely diferent, it works as soon as He turns on the Console, I'm pretty sure Hykem said that the IOSU Exploit needs that you load it each time or something.
shameless self bumpdont want to open a thread im getting an error with wup installer and no one is up there. im on 5.3.2 spoofed to 5.5.0 and im trying to update 5.5.1 and i keep getting the error 0xFFFCFFE0 not sure why..any input is appreciated
Those work fine since it loads along with the main game.How about other apps like Cafiine or SDCafiine?
I'll go try that out and report backIt already got fixed in Loadiine GX2. The solution(found by @Onion_Knight ) was to reintialize the network and to Initalize the socket and curl library.
Code:unsigned int nn_ac_handle; unsigned int nn_startupid; int(*ACInitialize)(); int(*ACGetStartupId) (unsigned int *id); int(*ACConnectWithConfigId) (unsigned int id); OSDynLoad_Acquire("nn_ac.rpl", &nn_ac_handle); OSDynLoad_FindExport(nn_ac_handle, 0, "ACInitialize", &ACInitialize); OSDynLoad_FindExport(nn_ac_handle, 0, "ACGetStartupId", &ACGetStartupId); OSDynLoad_FindExport(nn_ac_handle, 0, "ACConnectWithConfigId",&ACConnectWithConfigId); ACInitialize(); ACGetStartupId(&nn_startupid); ACConnectWithConfigId(nn_startupid); unsigned int nsysnet_handle; int(*socket_lib_init)(); OSDynLoad_Acquire("nsysnet.rpl", &nsysnet_handle); OSDynLoad_FindExport(nsysnet_handle, 0, "socket_lib_init", &socket_lib_init); socket_lib_init(); /* Acquire and setup libcurl */ unsigned int libcurl_handle; OSDynLoad_Acquire("nlibcurl", &libcurl_handle); int(*curl_global_init)(int opts); OSDynLoad_FindExport(libcurl_handle, 0, "curl_global_init", &curl_global_init); OSDynLoad_FindExport(libcurl_handle, 0, "curl_easy_init", &private_data->curl_easy_init); OSDynLoad_FindExport(libcurl_handle, 0, "curl_easy_setopt", &private_data->curl_easy_setopt); OSDynLoad_FindExport(libcurl_handle, 0, "curl_easy_perform", &private_data->curl_easy_perform); OSDynLoad_FindExport(libcurl_handle, 0, "curl_easy_getinfo", &private_data->curl_easy_getinfo); OSDynLoad_FindExport(libcurl_handle, 0, "curl_easy_cleanup", &private_data->curl_easy_cleanup); curl_global_init(0);
I'm probably not going to get a very good answer from here but I've found that using the IM_Close shutdown code on 5.5.X with the stagefright exploit breaks all networking, libcurl can't connect to download with curl_easy_perform and sockets won't connect either, so I was hoping there was an easier, less destructive method to free resources and make sure the browser doesn't do anything stupid :\ that means no loadiine or ELF loader until this is figured out (assuming kernel was public)
Those work fine since it loads along with the main game.
I'll go try that out and report back
He should've said that instead of rage-quitting.
He's justified as fuck.Lol, saying he's not posting on here anymore while continuing on the exploit is hardly ragequitting.
https://twitter.com/smealum/status/696796613029732352
That's what Hykem should've done, instead of postponing several dates, one of which he was "sure of" one and then blatantly lying by saying he didn't give specific dates.