Emulation [RELEASE] Cemu - Wii U emulator

  • Thread starter Thread starter Exzap
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Splatoon spreading ink now, but still counts as enemy ink for movement.
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Xenoblade rendering a bit more.
upload_2016-2-3_9-0-44.png

upload_2016-2-3_9-3-14.png


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So, I tried out 1.3.1 with Super Mario 3D World, and I can't get input to work. I get a "ding" sound if I try keyboard input, and it completely ignores my XBox controller. Any idea what it's doing wrong? I once played through Sonic Generations at 2 FPS (I bought it for myself as a birthday present, and then found out my laptop wasn't good enough to run it properly), and it would be hilarious to say that I did a full playthrough of a game on this emulator.
 
@Exzap, can you add a keyboard shortcut for switching the framebuffers? Eg. [CTRL] + [+] and CTRL + [-] for switching, [CTRL] + [NUMPAD 0] to reset to the backbuffer
 
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Thanks for the update! Quickly tested some games so others don't have to:
- Captain Toad Treasure Tracker: Still crashes after load
- Monster Hunter 3 Ultimate: Still blackscreen in all framebuffers

I'll certainly consider joining your Patreon program!
 
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Are you sure you didn't over write the keys.txt file with the blank one in the new release?
It would be easy to do if you were distracted.
I always backup my original just in case I over write it by mistake...
 
Last edited by Dead33,
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