If you want a better understanding of how the Wii U works, from my understanding, it's boot0 (which we've had for a while) -> boot1 (needs a special key nobody has) -> loads IOSU into the ARM processor, which starts initializing PowerPC -> Cafe OS is loaded and it starts loading the system menu. If you have access to ARM, you can skip most steps, IOSU on the ARM sets everything up, if you have access then you can do anything PowerPC side and a bunch of stuff ARM side too. Just modify memory from the ARM to add kern_read and kern_write and tada, loadiine, cafiine, tcpgecko all work. The OS isn't region specific so it should work across the board, unless it has weird buffer issues like ours does >.>
Also, since IOSU does all the hardware accessing, you can have SD and USB access in any app, access the raw data from the disc drive to dump it, and emuNAND. You *SHOULD* also be able to install your own titles then, so it can also have a permanent exploit.