Hacking "Official" WiiU Loadiine Compatibility list thread

j82k

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Project Zero has 596 files. That's not alot compared to some other games.

edit: Just tested Mario 3D World and there is hardly any difference between 4KB and 64KB align.
 
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Sumea

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Project Zero has 596 files. That's not alot compared to some other games.

edit: Just tested Mario 3D World and there is hardly any difference between 4KB and 64KB align.
Yeah, this is why I would like that for now people also report the MicroSD (maker and Class, size too maybe) and their formatted allocation size. Like said my results are with Taiwan made Kingston microSDHC class 10 which I formatted to 64kb allocation with windows. I also use TeraCopy with a multi memory card reader to copy the files over, for whatever that is worth.
 
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EclipseSin

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Yeah, this is why I would like that for now people also report the MicroSD (maker and Class, size too maybe) and their formatted allocation size. Like said my results are with Taiwan made Kingston microSDHC class 10 which I formatted to 64kb allocation with windows. I also use TeraCopy with a multi memory card reader to copy the files over, for whatever that is worth.
i love teracopy :3
 
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EclipseSin

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Yeha, do not call me a scientist but it could do the file copy over in better way than windows would.
I'm not sure of how it works or if it is different, but it sure seems to "cache" and copy the files much better than windows. In fact, that might be why it works better. If it caches files ahead of time better than windows or something. Not just my SD Card either tho. It usually takes at least an hour for me to copy over FFXI to my brothers PC with windows through our wireless lan. I think it was like 44 min with teracopy. not much, but saves me a little time. so idc what anyone tells me lol

FFXI has alot of files by the way. some like 60k files.
 
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kvasil

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Hello, a few days ago the supemario3dworld game was running just fine.Today I tried to play it and I got an error 160-2204. Why is this happening when it was fine with the version 3loadiine? and the all other game running ok. the few days running expoit for 2 methoth . first for pc and tha last app. and the 2 method for the browser and the wj44.ml site. today for this site after running tha wiiu kernel expolit freeze console not running. all game run with ssb dvd.

thank you


hello again for my problem all its ok. my version for the game rip for the wup file. after for the problem download other version and put the sd card and all ok . maybe my version crash ... thnks and bb
 

Cyan

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Someone with SSBU dump already tried online access?
just wondering if online access is blocked because loadiine doesn't initiate something correctly or if it's only because SSBU is excepted and another game is running.
 
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Reecey

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USA Marvel Avengers Battle for Earth

It works all OK via Super Smash Bros method, wont work with MiiMaker method, just loads to a black screen. Using latest SSB Update with V3.0 Loadiine. Fast Loading times.

RPX - 232KB. RPL - 18.4MB or 18,933KB

Total Size - 3.18GB

USA Lego Batman 2 DC Super Heroes

Works all OK via Super Smash Bros method, wont work via MiiMaker, error 160-2200. Using latest SSB update with v3.0 Loadiine. Fast loading times.

RPX - 10.2MB or 10,514KB, no RPL included.

Total Size - 4.29GB

EU Project Zero Maiden of Black Water

Works OK with Super Smash Bros method, not with miimaker error 160-2200. Latest SSB update, v3.0 Loadiine fast loading times.

RPX 10.9MB or 11,178KB no RPL

Total Size - 13.9GB

Another 3 great title results for the GBA Loadiine compatibility list! :)
 
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Av4x

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Xenoblade Chronicles X works on my pal console.
Can i change the language to english somehow?
Or at least english subs?
 
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Cyan

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There's no english data in the game, you can't tell the game to load what's not present.
translation is in progress and english version will be released december 4th this year.
 

EclipseSin

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Most likely. I have that rip, and it does have some English in it. That's normal though these days. Some games it helps reduce translation time down the road because those assets can remain the same if you want them too. IT may only take a couple seconds with a source to change text, but thats a couple seconds for probably even more files than than the game has in it's compiled state.
 
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ils

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maybe the site referred to "some" menus written in english?
But don't worry, full english version is almost here :D

hopefully no forced update to 5.5.0
i bought Wii U just for this game

PO'd the game months ago, can't wait!
 

ils

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Then buy a legit copy to play with. 5.5.0 or even higher fw doesn't matter at all :D

as i said, i already PO the game months ago...
the problem would be IF the game require "forced" update to 5.5.0 otherwise it wouldn't work

i don't want to buy the same console twice
and i prefer to keep the exploit

i don't know much about the WiiU, but in PS3 scene some game can be spoofed while others really need upgraded FW
 

Reecey

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Whoever does the compatibility sheet for Loadiine the USA version of Marvel Avengers Battle for Earth 100% works OK. I know it states on the list it does not work but yes I can assure its ok and can be changed now.

USA Marvel Avengers Battle for Earth

It works all OK via Super Smash Bros method, wont work with MiiMaker method, just loads to a black screen. Using latest SSB Update with V3.0 Loadiine. Fast Loading times.

RPX - 232KB. RPL - 18.4MB or 18,933KB

Total Size - 3.18GB

also just to mention as well EU Project Zero Maiden of Black Water has no issues with loading times for me at all, it works flawless so that's wrong and can be changed. I'm not sure why it mentions about waiting up to 2 minutes, for me its instant!. You have obviously the loading page which it says loading in the bottom right hand corner but that's only for a matter of about up to 10 seconds which I would of thought is normal with the disc version or e-shop version anyway.

Copy & Pasted from list:-
Playable, slow loading times 2mins approx, miimaker: error 160-2215
 
Last edited by Reecey,

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