Is there a way to get the update data to merge it into a built RomFS for HANS? For example, for Smash Bros. It's annoying to have to choose either custom music or having all characters and stages unlocked...
Is there a way to get the update data to merge it into a built RomFS for HANS? For example, for Smash Bros. It's annoying to have to choose either custom music or having all characters and stages unlocked...
Oh, I should clarify... I kinda misspoke by saying a "built RomFS". I meant like, integrate the update data into a RomFS that one is building to use with HANS. I've heard of people doing that with Pokemon on HANS, but I wasn't certain if doing so required kernel access or anything like that.
There's already a tutorial for this somewhere else on the site (in fact, I think it's on the home page right now under tutorials)
But it only works for 9.2 and you need Gateway from the looks of it
Okay, I'm seriously about to tear my hair out. So everything seems to have gone fine with RomFS. However, now that I try to extract the code.bin from the update ExeFS for HANS, it just isn't happening. Ctrtool says "unknown file" when I try to run the ExeFS through it to extract, and 3dstool says "ERROR: nothing to be extract". Trying to just rename the exefs file to 000EDF00.code and have HANS load it just results in "invalidated icache". Can someone help me out?
What's the command you're running to extract your ExeFS?-beep-
Ah, yes, I was going to use some info from there to help you. I'm glad you got it!I figured out how to extract the exeFS later on. I used the hack pack linked to in this thread.