Homebrew [RetroArch] Nightly builds here!

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Does Picodrive slightly stretch the screen vertically for other people? If you use Genesis Plus GX, the image is correctly displayed as 320x224, but with Picodrive, it stretches the vertical resolution to 240. I have the 1:1 setting in the Video Options, but it seems like only Genesis Plus GX is taking advantage of it.
 
Does Picodrive slightly stretch the screen vertically for other people? If you use Genesis Plus GX, the image is correctly displayed as 320x224, but with Picodrive, it stretches the vertical resolution to 240. I have the 1:1 setting in the Video Options, but it seems like only Genesis Plus GX is taking advantage of it.
Do you have force aspect ratio on?
 
Does Picodrive slightly stretch the screen vertically for other people? If you use Genesis Plus GX, the image is correctly displayed as 320x224, but with Picodrive, it stretches the vertical resolution to 240. I have the 1:1 setting in the Video Options, but it seems like only Genesis Plus GX is taking advantage of it.

This happens to me as well. 1:1 pixel mapping works in every other emulator except for Picodrive and PCE.
 
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So with the extra RAM does that make a port of MAME (even if an older version like people were discussing) a more realistic possibility now?
 
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Tested the latest PCSX build:
N3DS, FW 9.2, Cia, Vsync: Off, Frameskip +1

Crash Team Racing: 26 Fps
Kula World: 32-36 Fps
Tony Hawks 2: 29 Fps
Crash Band. 3: 26 Fps
Megaman X5: 37 Fps

With muted Audio: + 6 Frames (in Megaman I had solid 43 Fps)

Has somebody tried different settings to increase the Fps?
 
Last edited by Shadowrun97,
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Looks like @aliaspider just added the ability to turn off the bottom screen's backlight when the screen is touched. In theory it should work for everyone (but on CFW you may need to be using NTR or have some other way of patching access checks; CIAs seem to need service access checks patched out), even people on non-cfw, but I can't test that out.
 
Last edited by daxtsu,
Funny how the next day after I bring up the Picodrive .3dsx issue it's now working. Can't get Knuckles Chaotix to launch, but it's awesome to have another Genesis emulator and something that can play Sonic 2 Long Version properly!

Also decided to test out the .3dsx of PCSX ReARMed on my New 3DS XL and recorded some footage of it running Crash Bash.

 
I seem to remember people using Dolphin to emulate some N64 games just because it was more stable than the actual n64 emulator.
 
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I seem to remember people using Dolphin to emulate some N64 games just because it was more stable than the actual n64 emulator.

Yeah, that too, but as a downside it is very demanding. My rig wouldn't be able to, for example, while it can move almost everything from Mupen or Project 64. Running a N64 game from Dolphin is basically emulating an emulator.
 
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