From the same guy that made, Plants Vs Zombies Wii and Minecraft Legacy Wii!
https://github.com/OptiJuegos/reVC-Wii
Amazing performance 60FPS!!!
https://github.com/OptiJuegos/reVC-Wii
Amazing performance 60FPS!!!
I'll update the Wii Ports Ultimate thread.From the same guy that made, Plants Vs Zombies Wii and Minecraft Legacy Wii!
https://github.com/OptiJuegos/reVC-Wii
Amazing performance 60FPS!!!
I tried out this guy's Plants vs Zombies, it crashed twice. Not constantly or anything, but with obvious causes unaddressed by the coder. Stuff a (my single) playtest would have spotlighted. This guy's porting appears to be a light touch. And he doesn't write documentation.
Plants vs Zombies is a bit less ambitious a port than GTA. Although, the Plants vs Zombies issues appear to be memory related, maybe GTA doesn't need it because PS2 was such a weenis while Plants vs Zombies never had occasion to be responsible with RAM use despite being a tiny game.

From the same guy that made, Plants Vs Zombies Wii and Minecraft Legacy Wii!
https://github.com/OptiJuegos/reVC-Wii
Amazing performance 60FPS!!!
This is the truth, there isn't much quality testing. He seems to be churning out ports as fast as he can, which isn't bad, but stability suffers. This port has many menus that crash the console.I tried out this guy's Plants vs Zombies, it crashed twice. Not constantly or anything, but with obvious causes unaddressed by the coder. Stuff a (my single) playtest would have spotlighted. This guy's porting appears to be a light touch. And he doesn't write documentation.
Plants vs Zombies is a bit less ambitious a port than GTA. Although, the Plants vs Zombies issues appear to be memory related, maybe GTA doesn't need it because PS2 was such a weenis while Plants vs Zombies never had occasion to be responsible with RAM use despite being a tiny game.