Homebrew [RetroArch] Nightly builds here!

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picodrive updated, can anyone check how fast 32X is now with the cia build ?

svp emulation (virtua racing) should in theory be fullspeed now with .cia on n3DS, since I get ~40fps with o3DS.
3dsx builds also work now, for both picodrive and pcsx_rearmed.
picodrive should also be a lot faster (~55fps in sonic 1 on o3DS).
Hory shet. I just tried Sanic and the framerate fluctuates between 52 and 60. Very impressive. Is there still room for improvement, or will we have to wait until GPU rendering is implemented? Just curious.
Either way, amazing job! Thank you!
 
Still nothing. I'm sorry I'm really new to this. If I knew what I was doing 'wrong' then I would tell you guys.

I've tried placing the rom file in the same folder as the save file and that didn't work. Where should rom files be located on the SD? I'm assuming the save files are in the proper place. Are there any settings that I should look over? I tried changing some of the saving settings but that didn't seem to do anything.
The ROMs can be anywhere. The saves have to be in a specific folder.
 
i'm getting 95,318,297 bytes
its supposed to be 20,352,636 bytes
wtf
edit: oh, there we go
 
I need some low end games to test the 3dsx build with. Any ideas?

I'm testing CTR for the high end since I know the crash games struggled but I haven't seen any tests for it specifically.
 
We have full speed Gen, SNES, GB/GBC, NES, SMS, Lynx, PokeMini, Spectrum and C64. Please port DOSBOX and an A2600 emu and i will be happy
 
Last edited by william341,
Remember, the new .3dsx builds still won't support dynarec if you're using 9.3 or above. They're presumably compiled because people kept asking for them.
 
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