What are the cores this thing will be able to run on Wii? I can't seem to find that on the site.
Oooh dude, so many great systems/ emulator ports!
Final burn alpha (
arcade capcomplay system 1&2, NEOGEO not bigger than +/- 25 Mb, and various other arcade boards), SnesGX-Next (
Super nintendo @ 60pfs without use of frameskips, snes BS), VBA-Next (
GBA, GB, GBC @ 60fps without use of frameskips ), Wii-Mednafen (
PC engine, PCengine CD/ TGCD etc ), FCE ultra GX (
NES, FDS ),
Nestopia ( YES! , NES, partial FDS), Quicknes ( Again NES), Genesis GX (
all sega consoles from SG-1000 to Sega CD),
DOOM, Quake, Scummvm, etc, etc, etc.
All with
original resolution for usage with your CRT or in bilinear filter and offcourse with an excellent
scanline overlay to get you a proper retro (but with razorsharp scanlines) picture, to get you in the mood of yesteryears!
Personally i am
hoping for implementation of the atari 2600/7800-lynx.
An updated version of a certain n64 emulator as well as a properPSX core.
Also inplementation of various resolution with the the
proper implementation of their varios video scaler would be a welcome addition for square pixels on any core. ( as of now we have to set res and scaling manually to get square pixels..)
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I can't figure out how to download the cores!
You can from within the gui PC / android version.
for older Wii versions you can download manually from libretro.