Hacking Wii U Hacking & Homebrew Discussion

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Also freezes
Oh, I just realized that those test_x's used the my (old) helloworld 5.3.2 payload.
I replaced them with NWPlayer123's payload now.

Could you try them (1 to 4) one more time? (The Hello World ones on FW 5.3.2)
 
Wow...
Okay, thanks for testing!

I'll let it rest for a bit then, maybe I'll come up with something later. :)
Yeah, they don't work when I use those links, but when I add

brew/[homebrew name]/payload532.html

to the end, they all work perfectly.
 
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No good man. unfortunately.
Then... this:
http://wiiulib.arndroid.nl/test_6/

When you click on Hello World, you'll click on this: "<a href="brew/helloworld/payload532.html">"
So, it directly sends you to the payload, no JS, no nothing, just a link directly to a payload... :P
The test page it self, again, loads only one .css file.
 
Then... this:
http://wiiulib.arndroid.nl/test_6/

When you click on Hello World, you'll click on this: "<a href="brew/helloworld/payload532.html">"
So, it directly sends you to the payload, no JS, no nothing, just a link directly to a payload... :P
The test page it self, again, loads only one .css file.

No good. though just going to http://wiiulib.arndroid.nl/test_6/brew/helloworld/payload532.html works just fine. it hates being redirected I guess. is new tab an option?
 
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Something to report: Cafiine works.....kinda.
File reads work fine, but title-ID is messed up and file sending gets stuck and it crashes shortly after loading :cry:
SplatoonCafiine.png
 
Something to report: Cafiine works.....kinda.
File reads work fine, but title-ID is messed up and file sending gets stuck and it crashes shortly after loading :cry:
SplatoonCafiine.png
That's really good news! :D
So after a little bug-fixing it will be made public? :sp::rolleyes:
 

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