
Would this theoretically be able to play 3D Master System games in real 3D?
gpsp core compiled but seems to freeze with almost all titles (or at least all roms i tried): http://rinnegatamante.netsons.org/retroarch_gba.3dsx (Note that it takes a lot of time to setup Retroarch so wait, it's not a freeze).
Eh, genesis and snes (outside of some of the specialized chips) should be doable (provided you're not attempting to use bsnes emulation core anyways).

Genesis is already working fine on DS, except the lack of scaling (ds resolution is too small) so it should also work on 3DS.
Snes is already working pretty good with BlargSnes, though there are still some compatibility problems (which come from a desynch problem with the SPC, which is the audio processor).
About people who ask about N64 and PS1, don't count on it (PSP can run PS1 games because they use the same architecture). And for those who said they have doubt for PS1 rather than N64, it's a no-go. PS1 would be easier to emulate, even in terms of RAW power, it's less powerful (and less complicated) than a N64 and that's why PS1 is emulated far better on PC than N64 (even PS2 seems emulated far better than the N64).

PS1 is theorhetically possible, as the popsloader being used to play PS1 games is the PSP basically an official emulator itself. N64 is always hard due to the complexities of the N64 hardware.
Unfortunately, mednafen's Virtual Boy interpreter is too slow for the 3DS, it runs at <10 fps.
A dynarec is our only hope, but I've heard it's being worked on...![]()
Would it run at playable speed on a N3DS?
Well it was tested on a N3DS, but the speed should be about the same as on an O3DS. Throwing in more cores doesn't help emulators a lot.
I keep seeing vague references to the N3DS having a faster processor speed than the 3DS.
Nobody seems to know any numbers, though.
Popsloader is not an emu, at least POPS (Playstation One Portable Station). Anyway, PSP can emualte PS1 cause it uses similar hardware and POPS is developed by Sony so it's not an homebrew.
Well it was tested on a N3DS, but the speed should be about the same as on an O3DS. Throwing in more cores doesn't help emulators a lot.
Perhaps I'm wrong.... I have always heard some people say that POPS is based on the Connectix's Virtual Game Station. Which Sony bought.

Eh, genesis and snes (outside of some of the specialized chips) should be doable (provided you're not attempting to use bsnes emulation core anyways).