Any possibility Nintendont Mod "fix" the red screen in the GUI and NTSC games for PAL users with RGB cable? It is a little issue with the original Nintendont, but those nice themes are also displayed in red when using the Mod branch.
They IDs are correct and it happened both times I tried it. I deleted all the game themes and re-downloaded them and it seems to have fixed the issue.what game ID are you using for both games? True crime is GTL.png (no loader bar theme) while MArio GP is GGP. if this is consistent and reproduceable then either your ID is wrong or my code has a bug.
As for the pngs I like to keep them along with the dol, since this won't create new folders inside CFG loader folders or elsewhere, also we have a delete function, so you don't need to handle them manually.

Such bugs should be repoted and fixed in the main threadAny possibility Nintendont Mod "fix" the red screen in the GUI and NTSC games for PAL users with RGB cable? It is a little issue with the original Nintendont, but those nice themes are also displayed in red when using the Mod branch.

the menus size is only a grrlib tweak, while the game rendering is dependent on video modes and requires video mode patches which I don't know how to doHey Abz, would it be possible to increase render distance in GC games?
I meant is it possible for Nintendont to increase draw distance in GC games, as in more objects farther away are visible. This is all hypothetical.the menus size is only a grrlib tweak, while the game rendering is dependent on video modes and requires video mode patches which I don't know how to do

I meant is it possible for Nintendont to increase draw distance in GC games, as in more objects farther away are visible. This is all hypothetical.
that would require a huge hack.
see how dolphin emulator doesn't even do that.

Afaik, I had Dolphin do it for me when I played WW a few years back.
I don't remember to well. Maybe I just removed the fog? Idk. My current computer isn't good enough for Dolphin and I didn't really get into it so I couldn't tell you.Oh it does? I thought that wasn't possible without videobackend hack.



Nothing special. Update the mod then download them using the update and themes menugreat work as usal abzsorry to ask and i am reading through the thread. but i see about the individual game themes? how would i approach using and setting it up?

place ID3.png along with nintendont's boot.dol where id3 is first 3 letters of the game ID to use splash screenshow would i go about doing it manually? where should i place the files needed? i dont have internet connection as im using a wii u

oh and I forgot to mention that this nintendont mastermod should also be used regularly like the other one, I just didn't commit since I donno if it will break any downloads or updates. I'll test more later, everybody is also welcome to give it a try (especially GX and Wiiflow 1054/1076 mod users)Was building and testing CFG loader Mod by nitraiolo and made a tweaked version of Nintendont mod to fix titles.txt and custom game themes loading when using this CFG version
(This fix will also work with all other CFg mods)
CFG Mod 70.78.8: http://copy.com/vRN3HgFVyk9u7YuB/Public/cfg_mod_70_78_8.7z
Nintendont Mastermod 3.324 for CFG loader: http://copy.com/vRN3HgFVyk9u7YuB/Public/3.324_for_CFG_mod.7z
P.S> both apps should be on same device for this combo to work
