Homebrew DownloadMii - A Homebrew Online Marketplace

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Released Download 1.0.5.10
* fixes the download problems for most users (appdata still seems to be broken, will look into that. @Rinnegatamante if you could test and make sure it doesnt work would be great).

FYI: You need to update manually, UNLESS you run a version pre 1.0.5.*.
(Also, if people could PM me their DownloadMii.log file(created at the root of the SDCard) would be great (only do it if the app freezes or crashes :P ))

Thanks.
 
Released Download 1.0.5.10
* fixes the download problems for most users (appdata still seems to be broken, will look into that. @Rinnegatamante if you could test and make sure it doesnt work would be great).

FYI: You need to update manually, UNLESS you run a version pre 1.0.5.*.
(Also, if people could PM me their DownloadMii.log file(created at the root of the SDCard) would be great (only do it if the app freezes or crashes :P ))

Thanks.

I'm not using latest libctru version but libz.a i posted you in Homebrew Development thread is compiled with this params:
Code:
ARCH    :=    -march=armv6k -mtune=mpcore -mfloat-abi=hard
 
CFLAGS    :=    -g -Wall -O2 -mword-relocations \
            -fomit-frame-pointer -ffast-math \
            $(ARCH)
 
CFLAGS    +=    $(INCLUDE) -DARM11 -D_3DS
 
CXXFLAGS    := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
 
ASFLAGS    :=    -g $(ARCH)
LDFLAGS    =    -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
 
Hey you've probably been asked this before but reading 24 pages is a bit much

Is there ever going to be a .3ds or .cia release? If not, how may I use this if I have a Gateway but no copy of cubic ninja?
 
Hey you've probably been asked this before but reading 24 pages is a bit much

Is there ever going to be a .3ds or .cia release? If not, how may I use this if I have a Gateway but no copy of cubic ninja?

DO WHAT YOU WANT, CAU-you know what? I don't feel like making that joke... You could use a .3ds or .cia of Cubic Ninja as long as EmuNAND is on 9.2 or below.
 
Released Download 1.0.5.10
* fixes the download problems for most users (appdata still seems to be broken, will look into that. @Rinnegatamante if you could test and make sure it doesnt work would be great).

FYI: You need to update manually, UNLESS you run a version pre 1.0.5.*.
(Also, if people could PM me their DownloadMii.log file(created at the root of the SDCard) would be great (only do it if the app freezes or crashes :P ))

Thanks.

I started porting unrarlib we use with fex module with lpp-c++ to lpp-3ds but there are few bugs on the road (for example no dir creation, crash with some files inside RARs, no support for big compressed files) but, if it will be fixxed (maybe some help could be usefull), you can use it instead of zlib.
https://github.com/Rinnegatamante/lpp-3ds/commit/77a9ca984d1a6231c2fd9d4ccee1ad21cd548636
 
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BcAfnux.gif

It works without causing a reset!
 
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Damn happy belated birthday bud, just found out about this cuz I got Gateway recently and loving it. Got my old 3DS on gateway and N3DS with SKY3DS. Best of both worlds and DownloadMii will be my new go to app for theme and app d/loading, freaking awesome. Thanks!
 
Alright, I'm currently on a cia version of DownloadMii(it will still only download .3dsx applications and possibly themes in the future).
So I were wondering if somebody with some 3D modeling skills could create a nice banner for the app?
I'm looking for a banner where the whole logo is 3D and spins, however the DMII Icon spins a tad faster than the text :)


Thanks :)
 
I just wanted to update ya'll, I'm currently working on a UI library for the Nintendo 3DS that will help DownloadMii quite a lot. for example it uses the GPU for rendering, it's (currently) quite fast and is planned to be multi threaded :)

Now, I have a few things to implement like TTF support (unless xerpi adds that to sf2dlib), etc. Hopefully the library (which is currently closed source but will become open source when its useful) will be in alpha by the end of next month, depending on how much of an ass my next few clients are :D

here is a picture i took of what I had a few days ago (it doesn't look like much, but thats because i started rewriting everything when xerpi released his library)
eoMabdz.jpg
 
I just wanted to update ya'll, I'm currently working on a UI library for the Nintendo 3DS that will help DownloadMii quite a lot. for example it uses the GPU for rendering, it's (currently) quite fast and is planned to be multi threaded :)

Now, I have a few things to implement like TTF support (unless xerpi adds that to sf2dlib), etc. Hopefully the library (which is currently closed source but will become open source when its useful) will be in alpha by the end of next month, depending on how much of an ass my next few clients are :D

here is a picture i took of what I had a few days ago (it doesn't look like much, but thats because i started rewriting everything when xerpi released his library)
why hello thar windows 10

Can't wait for DownloadMii to finally get a UI that actually responds lol. I can never tell if I mistapped or if the system froze unless I stare at the time to make sure.
 
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