Well. Sadly, it appears Multi-Decryptor doesn't want to boot like this... Probably needs that FS access or something. Any other ideas?
Any way to compile a homebrew loader like smea's Homebrew Channel?
Well. Sadly, it appears Multi-Decryptor doesn't want to boot like this... Probably needs that FS access or something. Any other ideas?
Any way to compile a homebrew loader like smea's Homebrew Channel?
Something like ftbrony, then? Does this exploit give us SD card access?That would require Arm11
Something like ftbrony, then? Does this exploit give us SD card access?
I "does", but we need to figure out how to interact with the card, since its not the same as normal.
Anything that Ninjhax uses IS Arm11.
This is what it is by default:
#define TOP_LEFT_FRAME1 0x20184E60
#define TOP_LEFT_FRAME2 0x201CB370
#define TOP_RIGHT_FRAME1 0x20282160
#define TOP_RIGHT_FRAME2 0x202C8670
#define SUB_FRAME1 0x202118E0
#define SUB_FRAME2 0X20249CF0
Those are what I am using, and I can't get anything to appear on the screen.
why not make it boot the boot.bin in the Palantine CFW so we can run the 4.5 cfw?
The patches are incompatible obviously.why not make it boot the boot.bin in the Palantine CFW so we can run the 4.5 cfw?

Without FS access, I don't think there's a lot out there to port.![]()
There was a arm9 nes emu iirc. It has the rom inside it.Yeah. But in terms of games? Any Arm9 emulators? I could "package" the rom in the launcher. gb emu plz(jk)
If there's anything that "loads", but doesn't "write", I could try to rework the code to load from inside the launcher.
Yeah. But in terms of games? Any Arm9 emulators? I could "package" the rom in the launcher. gb emu plz(jk)
If there's anything that "loads", but doesn't "write", I could try to rework the code to load from inside the launcher.
I will look and see what i can find.
how about a snes emulator made for ninjahack it loads the roms you put on the sd card.