This is funny, pirates and hackers being concerned about copyrights and licenses.You can find non-copyrighted sounds and musics
BTW, is it possible to automatically text wrap when drawing a string buffer on the screen?
This is funny, pirates and hackers being concerned about copyrights and licenses.You can find non-copyrighted sounds and musics
Some time ago i read that the wav file has to be mono... Is it right?
The easiest way to implement short sounds playback?It depends on what do you use to open them.
lpp-3ds can open and reproduce both stereo and mono WAVs (via normal playback or streaming audio).
Result CSND_playsound(u32 channel, u32 looping, u32 encoding, u32 samplerate, u32 *vaddr0, u32 *vaddr1, u32 totalbytesize, u32 unk0, u32 unk1);
It depends on how you call CSND_playsound:
Code:Result CSND_playsound(u32 channel, u32 looping, u32 encoding, u32 samplerate, u32 *vaddr0, u32 *vaddr1, u32 totalbytesize, u32 unk0, u32 unk1);
looping value could be 1 or 0. 1=Loop, 0=No Loop
Because they might want to add more options eh?Why u32 and not just bool ?!
No wait, i mean my main loop cycles 60 times each second. If a sound starts to play, the main loop keeps cycling, or does it wait playback end before continuing the loop?It depends on how you call CSND_playsound:
Code:Result CSND_playsound(u32 channel, u32 looping, u32 encoding, u32 samplerate, u32 *vaddr0, u32 *vaddr1, u32 totalbytesize, u32 unk0, u32 unk1);
looping value could be 1 or 0. 1=Loop, 0=No Loop
hidScanInput();
irrstScanInput();
HIDUSER_EnableGyroscope();
float value;
HIDUSER_GetGyroscopeRawToDpsCoefficient(&value);