Hacking Another nindendont HDD thread Help. (error -12 shutting down)

xdarkmario

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ok so im sure you have 100's of threads on helping people on setting up nintendont for use with hard drives so ahead sorry for that.

Ok so heres my trouble
i have my vWii set up all nice the way i want it working with my Gamecube rips from my old wii and they are working on my vWii with nintendont (only via USB Stick) but the kind of person i am is that i dont want to use multiple tools to do what one should, thats the reason i installed nintendont to my wiiU even though i have a gamecube sitting around. i want to play wii U, wii and GC all on one system to reduce space also ripping my disk so that i can put then away.

anyway, point being is that cant get nintendont to play GC games from my External HDD

and heres the thing
its a NTFS Drive

i simply cannot full format that external hdd, that hdd is my everything and would take hours to backup. it is setup as my pc backup,Pc games, my wii Iso dumps are there in a Wbfs folder there for wii games.
but i have read that you can partition a ntfs hard drive to have a fat32 partition, That i know and i have a 10GB partition fat32 32 cluster primary partition. but how do i make it work on my wii/vWii? i have had this issue for the longest time even back in the dios mios days.
im just a little confused on what what people are saying about primary partition vs logical drive.
but the thing is my HDD is setup as this now

External Hdd
partitions
NTFS primary
Fat32, primary, active, 32 clusters,

and the thing is that nindendont does read and find the hdd, it even shows the games but when i click the game i get

-12 shutting down

how exactly do "I" set it up

(Below is hdd setup)
 

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pedrobarca

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ok so im sure you have 100's of threads on helping people on setting up nintendont for use with hard drives so ahead sorry for that.
and the thing is that nindendont does read and find the hdd, it even shows the games but when i click the game i get

-12 shutting down

I'm pretty Sure it displays more, but youre obviously too lazy to write it down. It either displays

"Init SD device... Error! -12 Shutting down"

or

"Mounting USB/SD device... Error! -12 Shutting down"

or

"Checking FS... Error! -12 Shutting down"

or

"ES_LoadModules... Error! -12 Shutting down"

and there are more, but I'm too lazy to write them down. Anyway, you can see the error messages here:

https://code.google.com/p/nintendon-t/source/browse/trunk/loader/source/main.c#458

The STATUS_LOADING is set by BootStatus here:

https://code.google.com/p/nintendon-t/source/browse/trunk/kernel/main.c

The positive number that is diplayed tells where you have to search in the code, i.e. if 6 is diplayed search for

BootStatus(6, x, x);

Youre are interested in the error code, so somewhere after this BootStatus calling should be BootStatusError(var, ret); This var is -12 then. Take a look which function sets var and search funcion name and error code -12 in google.
 

xdarkmario

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how does the source code tell me whats wrong? i didnt make the program and im bad with Linux compiling

the error full error code is

checking FS error -12 shutting down

and a full log if it helps...

Code:
Nintendont Loader
Built  : Nov 12 2014 01:09:54
Version : 2.216
Firmware: 58.25.32
TMDSize:1168
BootIndex:18
Kernel:"/shared1/00000031.app"
KernelSize:168512
LoaderSize:00000594
PHeaders:15
PHOffset:52
Type:1 Offset:000000A0 VAdr:20F00000 PAdr:12F00000 FSz:00014E40 MSz:00014E40
  O:Type:1 Offset:00012A84 VAdr:20100000 PAdr:139F0000 FSz:0000C37C MSz:0000C37C
  N:Type:1 Offset:00028CAC VAdr:20F00000 PAdr:12F00000 FSz:00014E40 MSz:00014E40
Type:1 Offset:00014EE0 VAdr:20F20000 PAdr:12F20000 FSz:0000550C MSz:00052EDC
  O:Type:1 Offset:0001EE00 VAdr:2010D000 PAdr:139FD000 FSz:00000180 MSz:00000180
  N:Type:1 Offset:0003DAEC VAdr:20F20000 PAdr:12F20000 FSz:00060000 MSz:00060000
Type:1 Offset:0001A3EC VAdr:20106000 PAdr:12F86000 FSz:00000000 MSz:00002000
  O:Type:1 Offset:0001EF80 VAdr:2010E000 PAdr:139FE000 FSz:00000000 MSz:000046AC
  N:Type:1 Offset:0001EF80 VAdr:20106000 PAdr:12F86000 FSz:00000000 MSz:00009000
Found HWAccess_ES at 00028F28
Using usb:/saves/ninmem.raw as Memory Card.
 

An Original Human

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Because everyone who's posted doesn't get it I made an account to help you out,hopefully.

I know it sounds strange but the fat32 partition needs to come before the NTFS partition.

I have a 150 GB HDD and I couldnt get my GC games to work until I put the first partition as fat32. the rest of the drive is NTFS where I have my Wii games. I use cfg USB loader, it reads from both partitions if you set it to.

If you need more info than that let me know.
 

Oak

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Honestly, you don't need ntfs. Fat32 is all you will ever need for wii homebrew. Wii games can be split into 2gb parts. I use WiiBackupManager.
 

pedrobarca

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how does the source code tell me whats wrong? i didnt make the program and im bad with Linux compiling

the error full error code is

checking FS error -12 shutting down

Great. So now it should be easy to find what's wrong. Your error code is set here:

https://code.google.com/p/nintendon-t/source/browse/trunk/kernel/main.c#140

So fres = -12 and fres is the return value of f_open. We take a look at the FatFS documentation:

http://elm-chan.org/fsw/ff/en/rc.html#ne

If I counted correctly your error is:

Code:
FR_NOT_ENABLED
    Work area for the logical drive has not been registered by f_mount() function.

So I have two questions. Are you sure that your FAT32 partition is primary? And are you sure your FAT32 partition is literally the first partition on your HDD?
 

xdarkmario

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just fixed it, woo man it was a 6 hour process. i physically moved the fat32 partition ahead of the ntfs and now GC Games boot up!
but im afraid that whenever i need to expand the GC fat32 partition it will take another 6 maybe 7 hours to do. but for now its good
 

Master0fBlunt

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just fixed it, woo man it was a 6 hour process. i physically moved the fat32 partition ahead of the ntfs and now GC Games boot up!
but im afraid that whenever i need to expand the GC fat32 partition it will take another 6 maybe 7 hours to do. but for now its good
Curious:

Did you have to wipe or lose data on drive to artition it? Always thought partitioning and formatting wiped everything. If not, which util did you use?
 

xdarkmario

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Lost no data but again depending on the size of you HDD it WILL TAKE A VERY LONG TIME.
i Used EASEUS Partition Master 7.0.1 Professional Edition (But standard should be fine too)
 

Master0fBlunt

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Lost no data but again depending on the size of you HDD it WILL TAKE A VERY LONG TIME.
i Used EASEUS Partition Master 7.0.1 Professional Edition (But standard should be fine too)
Ermagerd, lifesaver. Ive always used Win utils, and i couldnt figure out how to do this w/o wiping.

Btw my ex hdd is 2tb...... So probably gunna take a long azz time huh lol....
 

xdarkmario

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if its pretty more then half full you better set that up on a desktop and leave it overnight...0__0
i have a 320Gb with only 50gb to spare and it took me about 6 in and a half hours i can only imagine a 2tb 0__0 could be days...
 

Master0fBlunt

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if its pretty more then half full you better set that up on a desktop and leave it overnight...0__0
i have a 320Gb with only 50gb to spare and it took me about 6 in and a half hours i can only imagine a 2tb 0__0 could be days...


So basically fml... Lol. Well i better do it right the first time and make sure i allot w/e space i need for fat32 =P
 

xdarkmario

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yea its recommended to have a dedicated hard drive for the wii/Wii U. as soon as i get mt 1TB HDD for my laptop the 500GB from my laptop goes into my external HDD and that External HDD 320GB will go into my wii U! lol many hand-me-downs
 

Master0fBlunt

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yea its recommended to have a dedicated hard drive for the wii/Wii U. as soon as i get mt 1TB HDD for my laptop the 500GB from my laptop goes into my external HDD and that External HDD 320GB will go into my wii U! lol many hand-me-downs

Well heres my prob... Got buttloads of market games, dlc, updates, etc on a 500gb ext, but wii u formatted it for wii u crap. This 500 gb required a seperate purchase of a usb "y" cable for data and power, and to my knowledge only the back usb ports work w "y" usb? My wii u is gunna be a cluster f*** with a 500gb, and a 2tb taking up 4 usb slots... Fml... Lol. Thanks again for the tips n feedback.
 

gothicall

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Use this configuration, I made two partitions: Primary, FAT32, 64 KB clusters, active. Logical, NTFS.

I'm using Wiiflow, Fat32 partition for GC isos and Nintendont, NTFS for wbfs Wii games.

Sintiacutetulo.jpg
 

Master0fBlunt

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Use this configuration, I made two partitions: Primary, FAT32, 64 KB clusters, active. Logical, NTFS.

I'm using Wiiflow, Fat32 partition for GC isos and Nintendont, NTFS for wbfs Wii games.

Sintiacutetulo.jpg

Welp, might as well collect every game i want, figure out the space and round up to the nearest 100mb, and partition accordingly. I mean it not like theres gunna be another n64,gc,gb,gbc,gba, etc release lol
 

gothicall

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Welp, might as well collect every game i want, figure out the space and round up to the nearest 100mb, and partition accordingly. I mean it not like theres gunna be another n64,gc,gb,gbc,gba, etc release lol

No, no, I just made the primary FAT32 40GB because of an experiment, but using Minitool Partition Wizard I can resize it.
 

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