Mighty No. 9 Controversy?

Hyro-Sama

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So I'm checking some gaming news out and see that Mighty No. 9 is raising money for another DLC expansion. Like a fool, I scroll down to read the comments and see people calling this game a scam, Inafune a crook, etc. Did I miss something? This game is for sure coming out so why all the hate? I don't understand how people could be so discontent when this game is what MegaMan fans for been asking for. If there's some ignorance on my part it's because I truly don't see any questionable practices at play and am open to being filled in.
 

Naderino

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Unfortunately people just lose patience and don't understand the main idea of a business is to make profit.
He is a reputable man, so there is no reason to doubt that his game is a scam, but you know how people were here with Gateway, etc. Except they literally had no reputation in the past when they got in the scene. When Inafune releases the game, people will react with "Best game ever!", " You're the best", "You're our hero". It's in our double standard ways unfortunately ;p
 

Joe88

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people are mad because he got almost 4 million dollars (from the original $900,000 goal mind you), still hasnt finished or released the game and decided he needs another $200,000 to release paid dlc for a game that isnt even out yet

If I funded this I would be pissed off too

He did a similar thing back in july where he asked $100,000 more for english voice acting
 

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I guess the hate is because this is the third crowdfund announced for one game and the initial one got over $3million(?) which is a insane amount of money in the first place.
How about get the damn game out first instead of milking DLC and 'extra' characters?

Seriously I like Infaune, I like Mega Man, but this is absurd.
 

duffmmann

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people are mad because he got almost 4 million dollars (from the original $900,000 goal mind you), still hasnt finished or released the game and decided he needs another $200,000 to release paid dlc


Seems pretty clear to me that the game has gotten much bigger than originally intended due to the amount he did raise. I understand that because of this he has raised the bar in terms of what he plans to release, and I also understand that means more time and money need to be put into it than originally planned as well. Its a little frustrating, but ultimately will probably lead to a much better game than what was originally on the table. So I don't really get why people can get so pissed about something like this, ultimately its for a bigger and better game.
 

Taleweaver

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It's probably because you mention "another". The video game raised quite some fundings on kickstarter (including all stretch goals, if wikipedia is correct). Yet before the game is even released, Inafune started a new money collecting campaign. This obviously is a bit questionable (what's next? Do we have to pay for every day he comes to work? Is the "base game" just a few levels and is everything else considered DLC?).

I'm not sure how many software kickstarters previously had DLC, but my guess is the people don't like having to pay up front only to hear that they'll have to pay AGAIN if they want more content than originally planned. For which I can't really blame them: since the actual game isn't out yet, who's to say whether that DLC actually adds stuff on top of the actual game rather than it having to be part of the core gameplay?

EDIT: damn...ninja'ed. Twice.
 
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Gahars

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people are mad because he got almost 4 million dollars (from the original $900,000 goal mind you), still hasnt finished or released the game and decided he needs another $200,000 to release paid dlc for a game that isnt even out yet

If I funded this I would be pissed off too

He did a similar thing back in july where he asked $100,000 more for english voice acting

Don't forget that they're also making a cartoon now... for a franchise that doesn't even have one game out.

Kamiya tried to warn us. We should've listened:
9iwpMUl.png
 

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This isn't necessarily an issue with kickstarter, but the people who use it.
It's an inherent flaw in the system of early access in all forms. You pay for a product that isn't done, the people get the money, and then there is absolutely no guarantee that you'll ever see the product. At best, you generally won't see it in a timely fashion. I like the idea of Kickstarter, just like I like the idea of early access games on Steam, but I don't like how they actually work in practice.
 
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Sterling

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It's an inherent flaw in the system of early access in all forms. You pay for a product that isn't done, the people get the money, and then there is absolutely no guarantee that you'll ever see the product. At best, you generally won't see it in a timely fashion. I like the idea of Kickstarter, just like I like the idea of early access games on Steam, but I don't like how they actually work in practice.

I agree. It's a risk. The donation reward incentive isn't something to be taken lightly like so many people do.
 

sarkwalvein

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I don't see a problem here.
I backed this and I am alright with it.
The only problem is as always Europe is treated badly, eg. the 3DS gift code they gave to Mighty 9 backers (for Mighty Gunvolt) was USA only and that makes me sad.

I think people are just pessimistic and... well probably just assholes.
The game should make profit, and if they want to raise extra money to implement additional features it is ok for me.
All the original backers will get those features even if they don't put one extra cent, so all the better.

I think a lot of people is still butthurt because the game is getting English voice-over only.
There was some controversy because English was selected over Japanese by a slight margin after a poll to backers.

Both languages feel OK to me, and if the majority of backers preferred English, deal with it, the rest should not comply like they do.
 

Hyro-Sama

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So it's because he's asking for additional money prior to releasing the game? (There's no doubt the game is coming at this point so that shouldn't be a problem.) Still not really seeing the issue here. It's all voluntary. You don't have to donate more money if you don't want to. Plus, it's all for "extra" content. Which means it was probably never apart of the original game anyway. So there's no real reason to feel like you're being extorted because you're not. Granted, maybe I just can't understand since I never backed this game. (Was planning on it, but didn't at the last second.) So I lose nothing if this does go sideways at any point in time.
 

LegendAssassinF

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So I'm checking some gaming news out and see that Mighty No. 9 is raising money for another DLC expansion. Like a fool, I scroll down to read the comments and see people calling this game a scam, Inafune a crook, etc. Did I miss something? This game is for sure coming out so why all the hate? I don't understand how people could be so discontent when this game is what MegaMan fans for been asking for. If there's some ignorance on my part it's because I truly don't see any questionable practices at play and am open to being filled in.


Because people just want the game and they are showing off plans for DLC. I don't get why people are complaining I'm just glad we are getting a new Megaman....
 

FAST6191

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The only Kickstarter campaign that hasn't betrayed it's donors is the Mashed Potatos one.

I thought the ouya made it to market? I can not really hold the broken promises thing over it when everybody had debunked it about 10 minutes after they first saw it (android hardware, at that point in life, for that kind of BOM and set to be a games machine forever more... yeah).
 

CathyRina

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I don't get people who freak out because he wants to work on a DLC prior to release assuming the release would be delayed because of the DLC. The Game has been scheduled for 2015 anyway.
I mean they don't have to give money to inafune and if he gets the money then its a win situation for thecustomer as our megaman I mean rockman i mean Mighty No.9 Game will have more content and last longer than it's megaman predecessors.
It's an inherent flaw in the system of early access in all forms. You pay for a product that isn't done, the people get the money, and then there is absolutely no guarantee that you'll ever see the product. At best, you generally won't see it in a timely fashion. I like the idea of Kickstarter, just like I like the idea of early access games on Steam, but I don't like how they actually work in practice.
This is also why I don't like early access. By the time you bought the game is buggy, missing many features and gets boring pretty fast. By the time the game releases you don't care about the game anymore.

The problem I see with kickstarter is that I can't imagine people doing much money after the game releases. I mean he got the money to do this game but many people also hit the goal of getting a free copy of the game so who is he supposed to sell his game to? I don't think that the remaining market is big enough to fund a sequel but truth to be told at least by then he will have a working game engine.
 

Gahars

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So it's because he's asking for additional money prior to releasing the game? (There's no doubt the game is coming at this point so that shouldn't be a problem.) Still not really seeing the issue here. It's all voluntary. You don't have to donate more money if you don't want to. Plus, it's all for "extra" content. Which means it was probably never apart of the original game anyway. So there's no real reason to feel like you're being extorted because you're not. Granted, maybe I just can't understand since I never backed this game. (Was planning on it, but didn't at the last second.) So I lose nothing if this does go sideways at any point in time.

There's certainly nothing illegal here, but it feels very... scummy? A show of bad faith? It's certainly not extortion, but raising money for DLC before the game is even out yet seems like a pretty bald-faced example of money-grubbing, especially when we're talking about a project that's made more than $4 million. I understand that budgets can be tough things, but when you make more than 4 times your original goal (or, for another perspective, 10 times more than Half Genie Hero's starting goal, which offered all platforms from the get-go), I find it hard to offer anything more than the world's tiniest violin.

Personally, I just haven't been very impressed by what I've seen of the game so far. The Beta is really easy, even on the hardest setting, and forcing players to use the dash for enemies is a gimmick that wears off fast. Plus, it just looks... I don't know, kinda ugly, aesthetics-wise. Add in Dina's antics (most recently, banning backers who tweeted on GamerGate) and the fact that the company has refused to acknowledge them in any way, and all the initial luster around the game and Comcept itself has kind of worn off for me.

I get that people want another MegaMan, but honestly, it seems that Inafune is just taking advantage of people's nostalgia here. Like Kamiya said, he's a business man, and a good one, I'll give him that, but all the bluster rings rather hollow. Maybe I'm too cynical, I don't know.
 

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