Homebrew RELEASE MissionControl: Use controllers from other consoles natively via Bluetooth

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Ahm ok.

I made a test compilation with your source with the changes in libvapours and libstrathosphere (from atmosphere) and seems it works.
Sure, I could do the same. But I don't want to make a release that others can't compile themselves from the repo, nor do I want to fork Atmosphere-libs for the sake of making such a release.
 
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I'm not sure if it's in the scope of the project, but is there any chance we'll someday see Switch 2 joy cons connecting to Switch 1?

My brother has a Switch 2 and I have a Lite with CFW. Really wish I could play Switch Sports ):
 
I'm not sure if it's in the scope of the project, but is there any chance we'll someday see Switch 2 joy cons connecting to Switch 1?

My brother has a Switch 2 and I have a Lite with CFW. Really wish I could play Switch Sports ):
They're already supported, just not in the release builds. They use Bluetooth LE, so support for that needs to be finished before that can happen.
 
There is a controller that is slowly being shipped to its backers called Mcon.

While typing this, i looked it up and realized it uses BLE (Bluetooth Low Energy) version 5.4. So i guess that answers that. if no one else has it and can help with testing, ill be able to when i receive mine. im pretty sure im in the discord already.
 
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Yesterday I used MissionControl 0.15.1 on a Switch running firmware 22.1.0/Atmosphere 1.11.1 to play Crash Team Racing Nitro-Fueled and Marion Kart 8 Deluxe with 3x Dualshock 3 (PS3) controllers. It got heavy input lag, making both games unplayable.

But when I only use 1 Dualshock 3 and let the other 2 players use a pair of Joy-Cons and a knock-off Switch pro controller, there are no notable problems.

I remember playing 3-player CTR with 2 DS3's and one pair of Joy-Cons on another Switch was usable too.

Is it simply not possible to use too much DS3 controllers at the same time without heavy input lag?
 

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