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All 12 of them?
Yes, I'm still waiting for Pokemon XD, so I'm close to 13
I don't play 5 minutes on each games though.
All 12 of them?
sameTry from Russian with love without wiiflow
Hey guys, one little request to whoever can help me.
I've been trying out Widescreen Cheat Codes for certain games that chop the menu screen or other parts of the game in Nintendont.
I have tried Super Smash Bros. Melee and Mario Kart Double Dash so far (Animal Crossing has one too but I don't have that game)
I stumbled upon a Widescreen cheat code for Kirby's Air Ride... for PAL region.
Since my game is NTSC-U, I wanted to ask if someone knows a way to convert the code so it work on NTSC region?
The cheat code is the following:
Code:Kirby Air Ride (GKYP01/PAL) 16:9 Aspect Ratio (Widescreen) [Ralf] X6J2-BHKH-PZ7DN H0JK-MCD9-CPK1E ZUGK-70CD-67171 J73F-1KB4-CB500 NXC1-25YG-2JFM7 PW7A-259F-XG5HN UJDW-57RW-DHDQ7 ZZB3-UUR5-G56ZW
I'd go message that Ralf guy at GC forever. Also doesn't Kirby Air Ride already work with the widescreen hack on? I thought I remember testing it when widescreen hacks first came into the scene.
Good Luck! I'd love to learn how to make widescreen cheat codes for games, but I'm way too code illiterate to start.
The Widescreen hack does work with Kirby Air Ride, but the thing is that the menus and some other things are chopped when you have it enabled, and for what I've seen in the other two GCTs, the menus using the Widescreen cheat codes seem to work properly.
That's why
Hope you can get a reply from him soon! Thanks!
pedrobarca, FIX94:
I already tested Medal of Honor European Assault by first changing from 480p to 480i using JoostinOnline's Settings Editor GUI and it now boots on vWii/Wii U.
There's something about Progressive TV output that prevents this game and the FIFAs from booting on Wii U with 480p (HDMI)
Thats actually great news, now it is at least playable. Concerning this issue: I don'think it is a bug of nintendont. Those games are just a bit picky with the video signals. What is weird is that FIFA 06 has progressive support and still it has this problem. Forcing nintendonts video mode to interlaced by setting the variable "progressive" in global.c to false didn't work either. So, I don't know what to to.pedrobarca, FIX94:
I already tested Medal of Honor European Assault by first changing from 480p to 480i using JoostinOnline's Settings Editor GUI and it now boots on vWii/Wii U.
There's something about Progressive TV output that prevents this game and the FIFAs from booting on Wii U with 480p (HDMI)
If that's the case, then you should install a Nintendont forwarder channel and have SE GUI auto-exit to that. You can launch SE GUI, quickload the settings, and it will automatically launch Nintendont.pedrobarca, FIX94:
I already tested Medal of Honor European Assault by first changing from 480p to 480i using JoostinOnline's Settings Editor GUI and it now boots on vWii/Wii U.
There's something about Progressive TV output that prevents this game and the FIFAs from booting on Wii U with 480p (HDMI)
If their is an sd card in the wii try ejecting it.When I choose to load GC games with nintendont from Cfg Loader it loads nintendont but doesn't select and load the game. If I connect the USB hdd to my other wii it works as expected. All Cfg and Nintendont files are on the hdd so not sure why it works on one wii and not the other.