Last edited by Nagato,
http://gbatemp.net/threads/release-3ds_ctr_decryptor-void.370684/excuse me but how can i extract the files from roms?
There isn't a ROM Hacking and Translations section on the 3DS subforum yet
most file on _file_archive.bin is seems compressed by lz11 (started with 11, DSDecmp can't decode it <.<). zmdl and ztex is seems for model and texture file. and also is containing bcsar too.Thanks for the tool. Could you look into _file_archive.bin from Fantasy Life, please?
Appologese as this might count as a bit of a necro-post (though the opening post was updated a few weeks ago now), I was wondering if you've been able to figure out any of the model or texture formats for Fantasy Life at all.
all ztex and zmdl headers everywhere, as it stands right now nothing opens these formats, be awesome if you'd made progress on this and just not posted it yet.
ztex is used RGB565, RGBA4, RGBA8, ETC1, and ETC1A4 texture format. if you ask about texture format, you should ask on this thread, since is more relevant to ask about that. btw i used these texture on my own fl save editor.
Have you tested this on Time Travelers?