Gaming Hyperdimension Neptunia Re;Birth1 - AUS/EU/US Release dates, screens & trailer

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Today, Idea Factory International announced that Hyperdimension Neptunia Re;Birth1 will be released on 08/26/2014 in the North American market (both physically and digitally), and it will be digitally released on the 27/08/2014 in the European market.
IFI is also happy to let fans in Australia know that Neptunia Re;Birth1 will be released to the Australian PlayStation Store as well!


Nep_Re1_battle(1).jpg Nep_Re1_battle(3).jpg Nep_Re1_battle(4).jpg Nep_Re1_battle(6).jpg Nep_Re1_battle(9).jpg Nep_Re1_battle(11).jpg
Nep_Re1_battle(16).jpg Nep_Re1_battle(19).jpg Nep_Re1_battle(20).jpg Nep_Re1_battle(22).jpg Nep_Re1_battle(23).jpg Nep_Re1_battle(30).jpg
Nep_Re1_Field(6).jpg Nep_Re1_Field(1).jpg Nep_Re1_event(16).jpg Nep_Re1_battle(42).jpg Nep_Re1_battle(41).jpg Nep_Re1_battle(32).jpg

:arrow:Source: GBAtemp Inbox​
 

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Foxi4

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On one hand, this is ultra-weeaboo... on the other, this is about personifications of video game consoles which are my hobby...

I am at a crossroads! :cry:
 

Bimmel

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wow.... "jump to explore new areas"

Sorry this game seems to be completely horrible... who the hell buys these games? really?
Actually .. I thought the same.

It's the same with these "Atelier" games - I just don't get it. :mellow:

people who like echi and the whole idea what this game is based around.
What is echi? And what is the idea around it?
 

CathyRina

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What is echi? And what is the idea around it?

The phrase is used to describe manga/anime with very light or playful erotic content.
The game takes place in the world of Gamindustri (Game industry), which is divided into four regions: Planeptune (Sega Neptune), Lastation (Play Station), Lowee (Wii), and Leanbox (Xbox).
I think you can image what the rest of this game looks like. It's heavily based around our real life gaming industry and has lots of real life references. For example one antagonist in the first game was named R4 after the R4 card in our localization.
In the anime you could see a not so subtle Mario reference in Lowee's Theme park.
 

Bimmel

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Thanks, I think I get it now. Sounds interesting, even if its not my kind of game. : )
At first I thought there were only some girls with big arguments like in Senran Kagura Burst (But even that seems to sell somehow - oh, and now I must finish Onechanbara which is a lot of fun, bye! ^_^ ).
 

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The music in that trailer...UGH!


....still buying, I guess....
That theme does suck, but honestly, having played all of the series' currently localized games, i don't remember any of them having particularly good opening themes.
But either way, i'm definitely buying this day one.
 

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wow.... "jump to explore new areas"

Sorry this game seems to be completely horrible... who the hell buys these games? really?
Enough people to warrant a localization? Just because its not your cup of tea, doesnt mean there isnt plenty of people who want to drink up. But I suppose I forgot that triple A, big budget titles are the only things worth playing /sarcasm
 

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wow.... "jump to explore new areas" Sorry this game seems to be completely horrible... who the hell buys these games? really?
I'm assuming this is a selling point because the original did not feature jumping, which suggests maps altered to feature said "new areas" - correct me if I'm wrong, weeaboos of the Temp, this is the result of a quick Google search.
 

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So does it look kinda fan service fetish-y? Sure. But does it look fun? Actually, yeah, the game looks pretty dang fun. My pride probably wouldn't let me buy a physical copy in person, but once I can see more gameplay, I'll probably consider ordering a copy from Amazon.

I'm assuming this is a selling point because the original did not feature jumping, which suggests maps altered to feature said "new areas" - correct me if I'm wrong, weeaboos of the Temp, this is the result of a quick Google search.
Based on the context of the trailer, as well as what was blatantly stated: this is a remake of the first game in the series. The first game apparently did not feature jumping, which depending on what it originally came out on, probably isn't all that strange. Thus, they altered the maps to make use of jumping, adding new areas that would have been pointless to add previously with only having the ability to run around sans jumping.

Edit: A quick read on Wikipedia tells me that this originally came out on PS3, and odds are, it was just one of those games that didn't need the ability to jump. Apparently it did nothing to hurt sales, as the game still sold well enough to warrant recrafting the game for the Vita. Not just porting, but legitimately changing the game.
 

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Edit: A quick read on Wikipedia tells me that this originally came out on PS3, and odds are, it was just one of those games that didn't need the ability to jump. Apparently it did nothing to hurt sales, as the game still sold well enough to warrant recrafting the game for the Vita. Not just porting, but legitimately changing the game.
I only found the controls sheet for Hyperdimension Neptunia Mk.2 on the PS3, and that game didn't feature jumping, so I'm willing to wager that neither did the first one.
 

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I only found the controls sheet for Hyperdimension Neptunia Mk.2 on the PS3, and that game didn't feature jumping, so I'm willing to wager that neither did the first one.

the 1st and 2nd game did not feature jumping. the 3rd game added it and this port/remake is using the new features from the 3rd games engine as well.

I never got to play this one so I am looking forward to getting a chance to play it. I heard the gameplay was not that great so I skipped it but played the other 2 which fixed a lot of the issues people had.
 

liamash3

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I've got this on PS3...still haven't gotten round to finishing it :)
Nice to hear about the remake. If it's considerably better than my PS3 copy (I know MKII is considered a lot better than one for the combat alone, so...), I might consider buying this for my Vita.
 

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