Steam In-Home Streaming Now Available

(1) It's more for lower spec'd PCs/HTPCs, instead of having to drag a desktop out to your living room you can just stream the games to whatever PC happens to be out there.

(2) There's little to no input lag, the only reason I had any was because I was torrenting a few things at the time which ate up a bit of the network bandwidth. I streamed Soul Calibur 3 yesterday with PCSX2 to my laptop and I had no lag whatsoever, same with games like Wolfenstein or HAWKEN.

(3) Not if it's Windows RT, there are no Steam clients that run on ARM :rolleyes:

omgpwn666, if the tablet is running Windows RT, no you wouldn't be able to use Steam. Otherwise, it'd be fine.
Windows 8 and Windows RT are two different things.
I agree it might be useful for HTPCs. If it has as little input lag as you say I might even use it for that purpose. But if the input lag is not very small then it's not of much use.

So, you're telling me Windows 8 tablets and mobile phones don't use a dumbed down mobile version of Windows 8? That's pretty badass. Also, most gamers play using Windows 7 64 bit as of April 2014. http://store.steampowered.com/hwsurvey/
If it says "Windows 8" then it's using the desktop version. "Windows RT" is the mobile version.
That's the whole reason for the Metro thing, so that manufacturers can make tablet PCs/tablets/convertibles/whatever with a full OS on them and still have a touchscreen optimized UI.
 
Wow! I'm impressed how well the streaming works! I just played Castlevania: Lords of Shadow streaming to my old 2007 MacBook with a ps3 controller using bluetooth and I would say the input lag was closer to 250ms. I did notice that I couldn't use the ps3 controller on all games streaming though, for example, Dark Souls. Strangely enough, I could still open and browser the GFWL menus with the controller...
 
Wow! I'm impressed how well the streaming works! I just played Castlevania: Lords of Shadow streaming to my old 2007 MacBook with a ps3 controller using bluetooth and I would say the input lag was closer to 250ms. I did notice that I couldn't use the ps3 controller on all games streaming though, for example, Dark Souls. Strangely enough, I could still open and browser the GFWL menus with the controller...
Were you using an XInput wrapper for Dark Souls? If not, then controllers won't work properly. It recognizes direct input and then tries to map it to the 360 controls and it does it terribly. I use a PS3 controller as well for PC games with the XInput Wrapper (which I don't think is available for OSX, unfortunately) and it worked fine for me.
 
Were you using an XInput wrapper for Dark Souls? If not, then controllers won't work properly. It recognizes direct input and then tries to map it to the 360 controls and it does it terribly. I use a PS3 controller as well for PC games with the XInput Wrapper (which I don't think is available for OSX, unfortunately) and it worked fine for me.


I do use an XInput wrapper when playing on my PC. I don't know of one for mac and I've never had a problem with games played locally that expect a 360 controller. Because of that, I figured that macs map ps3 and 360 controllers the same, but apparently not. I was able to use Joystick Mapper and map to keyboard controls which worked pretty well, but of course limited movement of player and camera to 8 directions =P
 
(2) There's little to no input lag, the only reason I had any was because I was torrenting a few things at the time which ate up a bit of the network bandwidth. I streamed Soul Calibur 3 yesterday with PCSX2 to my laptop and I had no lag whatsoever, same with games like Wolfenstein or HAWKEN.

1

How did you stream PCSX2?
 
1

How did you stream PCSX2?

You can add whatever programs to your games list in Steam, and it's listed on all Steam installations.

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Wow... It supports non-Steam stuff, that is pretty cool.
Now I can plug my cheap AMD-C 1.00GHz Dual Core, 4GB and integrated AMD graphics to play my games. :P
And I can plug it on the TV and enjoy it from my 50'' LED TV, well, I am pretty happy with that. :)
 
It doesn't take long to set up, you just follow the instructions, which takes 3 minutes max, put the ROMs and the program will add them to the library and give them a picture. That booru is only for when you want to choose another image
 
The ROMs are sorted by alphanumerical order by default, you can however, categorize them in the library by platform or however you normally would categorize them.

Also getting images for obscure stuff like Chrono Trigger for NES.

<Insert comment about obscure Visual Novels like Saya no Uta here>
 
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It doesn't take long to set up, you just follow the instructions, which takes 3 minutes max, put the ROMs and the program will add them to the library and give them a picture. That booru is only for when you want to choose another image


Yeah... No..Wasn't working that well for me. Never gave any of my games for Dolphin a picture, and won't even detect ppsspp
 
Weird, worked for me. As for your image-less games, use the booru to add a custom picture.
 
I just feel it is -way- over complicated.. Cool yes.. but way over complicated. The person in charge needs to make some kind of GUI for it.
 
I do use an XInput wrapper when playing on my PC. I don't know of one for mac and I've never had a problem with games played locally that expect a 360 controller. Because of that, I figured that macs map ps3 and 360 controllers the same, but apparently not. I was able to use Joystick Mapper and map to keyboard controls which worked pretty well, but of course limited movement of player and camera to 8 directions =P

I'm not sure how this works, but I'd assume the problem is on the Windows side. The Mac recognizes the controller just fine and Steam streams the inputs, but on the Windows side Steam emulates a generic controller that isn't recognized by the game....? I think it should still be possible to fix that with XInput, though.
 

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