Hacking RELEASE: GATEWAY 2.2 "OMEGA" - Homebrew and Online support

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when you say "as a rom" you mean the scene release?
because switching the file extension is still "as a rom".

Or I really don't understand why renaming the extension of the "same dump from the same cartridge" will reset the save.
If that's the case, then it's bad. You lose your progress to be able to go online :(
 
Apparently, Gateway finally found out how to handle the saves just like the 3DS does with retail cartridges.

Roms with 3ds extension are handled the old GW way, but changing them to 3dz forces the system to treat the save file of these roms like the retail format.
 
when you say "as a rom" you mean the scene release?
because switching the file extension is still "as a rom".

Or I really don't understand why renaming the extension of the "same dump from the same cartridge" will reset the save.
If that's the case, then it's bad. You lose your progress to be able to go online :(
yeah i just edited my post to explain more clearly
 
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Awesome! Never would have thought Gateway would get this far, espicially to the point of supporting homebrew and eshop games!
Shame its still useless to me with a 3DS of over 4.5...maybe some day...I hope, that and you'd have to do without miiverse, NNID, and anything else the 3DS gets later.

Online play thing seems sorta useless though... Don't know if theres an ID for the cart and that can just be changed to a fake one or whatever.... Depends if Nintendo will actually enforce it as people have said or if they even can.
 
I'm still confused, sorry.

Then this is what Kyogre said?
the ROM extension modify the save method used by Gateway?


Dump your OWN cartridge.
keep it as .3ds extension, and play.

one week later you want to access online and rename to .3dz, the save will be deleted?
even if it's the same dump from the same cartridge?
in that case, always rename all dumps to .3dz right away to never encounter that issue later.

If that's the case, then as long as games are using .3ds extension users can share their saves, even if not from the same cartridge.
 
I'm still confused, sorry.

Then this is what Kyogre said?

Dump your OWN cartridge.
keep it as .3ds extension, and play.

one week later you want to access online and rename to .3dz, the save will be deleted?
even if it's the same dump from the same cartridge?


If that's the case, then as long as games are using .3ds extension users can share their saves, even if not from the same cartridge.

yeah users can shares saves with their own dumps if its .3ds format......aslong as the save is from being played on gateway, if i play my own cart in classic mode i cannot share that save UNLESS i share my unique cart ID with it, at this point it means people can share saves from their own cart as long as they share the unique cart ID with it aslong as its been played in emunand

this is all very confusing to try explain i know what i mean, but maybe some usage examples would be best

saves made on gateway with games in .3ds format can be shared no problem as we always have but only for people using the game in .3ds format

saves made on gateway using .3DZ format must be shared with the unique cart ID that was used to make the save

saves dumped from a retail card can be used on gateway if shared with the unique cart ID but this one is where it gets most confusing firstly for 6.x crypto saves this only applies if the game was run in emunand only, also the saves have to be from a game that usually uses either nand saving OR a 512kb save chip i.e mario Kart will work if dumped from retail and shared with unique cart ID but ocarina of time will not as its save chip is 128kb and gateway only uses 512kb for all games
 
I'm still confused, sorry.

Then this is what Kyogre said?
the ROM extension modify the save method used by Gateway?


Dump your OWN cartridge.
keep it as .3ds extension, and play.

one week later you want to access online and rename to .3dz, the save will be deleted?
even if it's the same dump from the same cartridge?
in that case, always rename all dumps to .3dz right away to never encounter that issue later.

If that's the case, then as long as games are using .3ds extension users can share their saves, even if not from the same cartridge.
Remember to rename the save to the game ID
 
renaming the save like the gameId as always been mandatory.

I understand better why you want two different extensions for saves.
But renaming the dump directly to 3dz will prevent losing progress later, just start playing on a 3dz.

It's really bad for users who dumped their game on GW2.0, started playing offline with it, and now they can't even use that save to play online.
They need to play from the start again :(
 
renaming the save like the gameId as always been mandatory.

I understand better why you want two different extensions for saves.
But renaming the dump directly to 3dz will prevent losing progress later, just start playing on a 3dz.

It's really bad for users who dumped their game on GW2.0, started playing offline with it, and now they can't even use that save to play online.
They need to play from the start again :(

If it's their own dump, and they didn't clear the header, the old save should work just fine.
 
renaming the save like the gameId as always been mandatory.

I understand better why you want two different extensions for saves.
But renaming the dump directly to 3dz will prevent losing progress later, just start playing on a 3dz.

It's really bad for users who dumped their game on GW2.0, started playing offline with it, and now they can't even use that save to play online.
They need to play from the start again :(
yeah pretty much, i think games should default to .3dz to prevent people making their own dumps falling into this pit fall, it
If it's their own dump, and they didn't clear the header, the old save should work just fine.

it wont be as 2.0 didnt use the unique ID, the can dump the save from their retail cart though and use it with the rom assuming it fits into the criteria laid out in my last post

unless they keep it as .3ds and dont change to .3dz in which case they can continue with their current save made by gateway, but then they will not be able to access online features
 
Oh. OK. I was using a scene release of MK7 until I found my retail cart the day 2.2 was released. I then dumped both the game and save as I was farther (more stars and unlockables) on my retail cart that I had gotten on my scene release. It happened to be the game I play the most, so I wasn't worried about starting over with my other games. I believe you are correct.
 
this sums it up as best as it will be im afraid, maybe you can add it to the OP to save all the will this or won't this save work

saves are not cross compatible between .3ds and .3dz format

saves made on gateway with games in .3ds format can be shared no problem as we always have but only for people using the game in .3ds format

saves made on gateway using .3DZ format must be shared with the unique cart ID that was used to make the save

saves dumped from a retail card can be used on gateway if shared with the unique cart ID but this one is where it gets most confusing firstly for 6.x crypto saves this only applies if the game was run in emunand only, also the saves have to be from a game that usually uses either nand saving OR a 512kb save chip i.e mario Kart will work if dumped from retail and shared with unique cart ID but ocarina of time will not as its save chip is 128kb and gateway only uses 512kb for all games
 
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So, we should request Gateway to work on compatibility with 128kB save files, so we can use clean save files with the flashcard without losing the possibility of restoring save files back to the cartridge.
 
i think what would be good is if they could load using one cart ID then automatically switch the ID after a few seconds so then its saved using the new ID this would resolve the incompatibility of peoples existing saves, it would also make sense for them to atleast look into loading the smaller save format even if they are then re-saved as a 512kb save,
 
Nintendo never bans do they ? I mean they never did with the DS nor the Wii so I don't see why they would start now

Yes, they banned people from Mario Kart Wii if they thought they were cheating.

Nintendo won't care about banning someone who bought your second hand cart if you continue playing the game online on a gateway. They'll just put out a warning telling people to not buy second hand carts.
 
yeah they would love that wouldn't they ......they will probably just say it about all games and cut out the entire second hand market
 
LOL:

Sorry guys, only one user at a time may go online. Where can I reserve a time window?

They're implying that you should dump your own game data. Which requires you to have a retail copy of the game.
Gateway is not intended as a piracy device, but a backup device. They don't condone piracy, but allow it if desired.
 

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