Gaming Thoughts on Conception 2?

irondoom

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I really enjoyed the Persona games and SMT, so I thought I would like this and I kind of do, but at the same time it creeps me out. All the little spawn of star conceptions following me around and calling me pops, the generally creepy feel of everyone wanting to 'star conceive' with all the girls. It also seems kind of easy, I've beat the first dungeon and it does not seem anywhere near as challenging as something like SMT IV.

I was just curious to know other peoples thoughts and if it gets better/more challenging further in?
 

JoshuaBojangles

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I like the pervy feel to the game. This kind of stuff has always made me laugh so it doesnt bother me one bit. The High Priest for example...that guy cracks me up.

As for difficulty, that seems to lie in the side dungeons and training dungeons. I did the training version of the first dungeon after I beat it and I promptly got destroyed by the boss who now does 200+ damage to all 4 of my teams in one shot.
 

kirbymaster101

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It does get more challenging as you go further in the game. Blindmating seems to be dead though or at least for me. I'll try again tommorrow. What you find creepy I find awesome. Being able to make a harem without anyone hating is life. A bit too grindy though since I like to avoid monsters since I fear I'll overlevel myself, especially since Im the type of game that wants to try everything out. Just beginning to understand how elements work and realized how effective they are. (Brought everyone with fire element and was pariing with Ellie in a water duegeon and it wasnt pretty lol)
 

CompassNorth

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Dungeon crawling and battles are repetitive.
Waifus are cool.

Would not spend more than $20 on a below average game.

Also SMT IV is only challenging for the first two real bosses, other than that the game is easier than Conception.
 

zhdarkstar

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Blindmating seems to be dead though or at least for me. I'll try again tommorrow.
I think Blindmating is a local wireless function with a bad description or it's broken altogether, because it should be spitting out the same error message you get when trying to go online with any other game via Gateway.

Since I don't mind being proven wrong in this situation, I'm going to keep a blindmating session open tonight until 10 PM Eastern. If someone ends up connecting with me, then we may have found the one game whose p2p online capabilities are not disabled. I'm not getting my hopes up, but I'll do my due diligence for the greater good.
 

MrEl

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SMT IV counts as a difficult game compared to other JRPGs. :)
I really enjoy this school-life games.. I wish I could have more games like these and Personas.
 

FireEmblemGuy

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The voices are generally pretty bad, and the Engrish music is worse. For a game about blatant sexual innuendo, it's all fairly tasteful aside from the jiggle physics and some of the transformation scenes. Battles tend to get repetitive pretty fast, though.

Also, I've had the game crash twice doing the exact same thing. I doubt it's at all exploitable, just shoddy coding, but if anyone wants to reproduce it, the conditions it occurred under are below:
-two teams of Star Children
-second team included one 'genius', or whatever you call Lv99-capable kids
-first sublabyrinth, to the right of the second main labyrinth
-second team gets wiped in battle
-MC team tries to revive with whatever the basic revival item is
-as soon as you're supposed to select who you want to use it on, the game locks up and eventually crashes back to home; 3DS gives software error message and reboots.

Haven't tried reviving under any other circumstances so I can't really narrow it down further than that. This is all on a retail cart, latest firmware; I don't even have a Gateway-capable system.
 

Coconut

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Oh god I played the demo.
Horrible. All those stupid little kids running around me.
I wanted to kill them.
 

Mario92

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Demo. OOOH the demo.
I though I would like this game. First thing demo pretty much forces to spend times with every character. Voice acting is kinda bad and music is three times louder than voices with no way to adjust anything, no japanese voice acting or mute or even seperate volume sliders. Frame rate seems to be near 10 fps either stereo-3D on or off.
At this point I didn't even bother.

What's even weirder is that first part doesn't even seem to be translated in any form so that's why I haven't heard of this series before. Maybe I'll give Vita version a shot once it's out if it has better options and 3DS is just one with bad port.
 

Skelletonike

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I will buy the game, but the dub was a huge let-down, I had heard the Japanese dubs in some youtube videos and it seemed rather nice, the american one though... Gosh... The characters barely have any emotion. z.z
That and the stupidly price that they put for an eshop only tittle here in Europe, I'm thinking that Atlus really does have a problem with Europe.
 

ScarletCrystals

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The localized script was very well done. The gameplay? Not so much.
Dungeons were bland and repetitive. Sure, the layout is randomly generated. But staring at the same background for 20 floors gets old quick. Combat's turn based and the gimmicks are nothing special. Battles pretty much consist on you hitting things until they die with minimal strategy (and hope bosses don't land a crit)

So...I actually think it would be an improvement if the combat portion was removed altogether and just going about it as a pure visual novel/dating sim
 

JoshuaBojangles

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There's nothing really inherently bad with the game, it just starts to draaaaaaaaag. Halfway through you realize that youre going to be fighting the same handful of enemies with the same basic, dull combat.

I actually think the VA and such is pretty well done but the repetitive nature of the dungeon crawling has really sucked any motivation I had to finish the game away.
 

Pedeadstrian

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Demo. OOOH the demo.
I though I would like this game. First thing demo pretty much forces to spend times with every character. Voice acting is kinda bad and music is three times louder than voices with no way to adjust anything, no japanese voice acting or mute or even seperate volume sliders. Frame rate seems to be near 10 fps either stereo-3D on or off.
At this point I didn't even bother.

What's even weirder is that first part doesn't even seem to be translated in any form so that's why I haven't heard of this series before. Maybe I'll give Vita version a shot once it's out if it has better options and 3DS is just one with bad port.
There is an option to change sound levels in the 3DS version, I guess just not in the demo. I don't see a problem with fps, either. Maybe it's just the demo. I'm almost 50 hours in, and I've enjoyed it so far. Like others have said, it does start to drag after a while, but most dungeon crawlers do.

Also, I don't mind jiggle physics in games, but at least make it realistic. Seriously, Narika, how do you not need a back brace?
 

Mario92

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There is an option to change sound levels in the 3DS version, I guess just not in the demo. I don't see a problem with fps, either. Maybe it's just the demo. I'm almost 50 hours in, and I've enjoyed it so far. Like others have said, it does start to drag after a while, but most dungeon crawlers do.

If demo is really that much worse compared to full game then they should definitly remove/improve demo. Frame rate issues seems to be pretty much random. Doesn't seem to effect gameplay that much but are visible.

Tried Vita demo version (it wasn't listed as new release because it's only demo... no digital release in 2014 lol)
It seems to be pretty much like full game including saving and volume controls except DEMO on title where 3DS was made to be demo where there was custom lines and stuff. Vita demo left much better impression where it actually started as a game instead of giving you option to go and date underage girls from get go.
I can almost guess that Vita demo save file is transferable to full game which makes.
 

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