I'm not posing this as a question thread, but more of a discussion thread. All the known 3DS exploits so far have to be installed using a DS-Mode flashcart of some form, although the limitation is that it has to be able to run on the given firmware, knocking a lot of flashcards (Like the Acekard 2i) out of contention.
I thought of this purely as a conceptual idea, and I wouldn't know if it'd actually work or not. DS Download Play allows DS code to run, although it has to be signed in some form. It can even run arbitrary code (See: DSBricker) and effectively wipe the DS portion of a system. Do you think it'd be possible to modify a DS Download Play .SRL file for a game (Insert the installer for the profile exploit), and allow it to run on a 3DS in DS Download Play mode (Being sent by a DS that can run a flashcard), so it can install a profile exploit and allow people to explore the emerging world of 3DS homebrew without having to buy a new flashcard?
Or do you think there could be yet another way to install said exploits?
I thought of this purely as a conceptual idea, and I wouldn't know if it'd actually work or not. DS Download Play allows DS code to run, although it has to be signed in some form. It can even run arbitrary code (See: DSBricker) and effectively wipe the DS portion of a system. Do you think it'd be possible to modify a DS Download Play .SRL file for a game (Insert the installer for the profile exploit), and allow it to run on a 3DS in DS Download Play mode (Being sent by a DS that can run a flashcard), so it can install a profile exploit and allow people to explore the emerging world of 3DS homebrew without having to buy a new flashcard?
Or do you think there could be yet another way to install said exploits?