Hacking Phoenix Wright Dual Destinies ROM dumped?

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Yes sorry I forgot your an expert on this sort of thing, how stupid and hilarious of me I should of known better really seen as I have been at it for many years! So please explain the reason why then?


Signature checks = a checksum performed with a private/public key system - check for signed code.
This isn't a copy protection as such, but a tamper protection, the copy protection is wrapped inside as in to say do or do not run etc - this cannot be modified because of the fact of only running signed code.
topology data/disk based copy protection/etc = physical protection based on the way in which optical media is read by drives, the physical characteristics are read by the drive and recorded (on top of signed code as is used on the Xbox 360). This is purely a copy protection, passing the topology data checks just means that an error isn't triggered. It doesn't allow running of unsigned code, which is a separate isolated process.
So, I'm calling you a fool, because you're comparing checks for signed code, with physical copy protection, the 2 couldn't be further apart in the DRM world and have no relative link or comparison to be made. You discussed it as if you were qualified to make the comparison, I have no idea why you did.
Your second post made a baseless prediction
What are you basing things on when you can't be trusted to even differentiate between basic understandings of copy protection? Where are your credentials?

I'm from the school of - if you haven't got anything thought out and constructive to say (critical or otherwise), then why say it?
In effect, you are adding nothing.
 
Signature checks = a checksum performed with a private/public key system - check for signed code.
This isn't a copy protection as such, but a tamper protection, the copy protection is wrapped inside as in to say do or do not run etc - this cannot be modified because of the fact of only running signed code.
topology data/disk based copy protection/etc = physical protection based on the way in which optical media is read by drives, the physical characteristics are read by the drive and recorded (on top of signed code as is used on the Xbox 360). This is purely a copy protection, passing the topology data checks just means that an error isn't triggered. It doesn't allow running of unsigned code, which is a separate isolated process.
So, I'm calling you a fool, because you're comparing checks for signed code, with physical copy protection, the 2 couldn't be further apart in the DRM world and have no relative link or comparison to be made. You discussed it as if you were qualified to make the comparison, I have no idea why you did.
Your second post made a baseless prediction
What are you basing things on when you can't be trusted to even differentiate between basic understandings of copy protection? Where are your credentials?

I'm from the school of - if you haven't got anything thought out and constructive to say (critical or otherwise), then why say it?
In effect, you are adding nothing.

No, its just I don't like being called stupid and an idiot, if that is OK with you sir? I didn't offend you at all, so why offend me I was only trying to help.
 
No, its just I don't like being called stupid and an idiot, if that is OK with you sir? I didn't offend you at all, so why offend me.

Of course that's fair enough, your post was what broke the grumpy camel's back.
I'm a grumpy horrible person for what it's worth.
Just wish public forums of this nature had a userbase that actually considered the stuff they were posting.

If this was being marked in academic terms people wouldn't just formulate an essay without sources and reasoning, but somehow people expect that to be ok on the internet.

Even in basic conversation we give reasons for why we think something to be true.

The internet seems to be some kind of (varying in degrees) place where we can all just talk rubbish about what WE THINK with absolutely no supporting factors included.

I'm all for conversation and speculation, it's good wholesome stuff, but to move forward, it's only possible by actually you know telling us WHY something is as it is in your, or whoever else' opinion.
 
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Sorry robo but if you wanted a forum with just factual posts you would have to find a parallel universe with someone like you it should be obvious that a FORUM will contain guesses and estimations and opinions hell that's how some things get figured out is by assumption if you based everything by facts you would get anywhere because there wouldn't be anything fact to start from just assumption so get the buttplug out of your ass and stay the hell out of the forum if you want it to be stuff that is just borderline facts because that just doesn't happen and I'm sure plenty of fellow tempers will back me up on that thank you and have a nice day :)
 
Stop worrying about Capcom and their motivation for not releasing PA: DD on a cartridge, they didn't make a physical release because they were *this* close to bankrupcy last year, not because they were particularily worried about piracy (which wasn't wide-spread at the time). They had no intention to risk physically releasing and distributing a weeaboo game with limited appeal on the western market, much like SEGA, a company with a far superior financial standing, didn't release Project Diva F as a physical release. This isn't a problem of piracy, this is a problem of finances and popularity of the genre. Visual novels haven't been a "thing" in the west ever since graphical interfaces were invented, and PA: DD is, for the most part, a visual novel-type adventure. Physical releases distributed on a cartridge have a higher price tag and require higher manufacturing and distribution expenses, so from the publisher's point of view, a digital release is a win-win situation where the customer can pay less and the publisher doesn't have to worry about manufacturing the cartridges or distributing them.
 
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Stop worrying about Capcom and their motivation for not releasing PA: DD on a cartridge, they didn't make a physical release because they were *this* close to bankrupcy last year, not because they were particularily worried about piracy (which wasn't wide-spread at the time). They had no intention to risk physically releasing and distributing a weeaboo game with limited appeal on the western market, much like SEGA, a company with a far superior financial standing, didn't release Project Diva F as a physical release. This isn't a problem of piracy, this is a problem of finances and popularity of the genre. Visual novels haven't been a "thing" in the west ever since graphical interfaces were invented, and PA: DD is, for the most part, a visual novel-type adventure. Physical releases distributed on a cartridge have a higher price tag and require higher manufacturing and distribution expenses, so from the publisher's point of view, a digital release is a win-win situation where the customer can pay less and the publisher doesn't have to worry about manufacturing the cartridges or distributing them.
Never forgive Capcom for MML3.
 
wow what happened to the thread? went from discussions to an outright e-peen showdown thread

this is a public forum you can't expect everything here to be the most informed and intellectually profound stuff
 
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Sorry robo but if you wanted a forum with just factual posts you would have to find a parallel universe with someone like you it should be obvious that a FORUM will contain guesses and estimations and opinions hell that's how some things get figured out is by assumption if you based everything by facts you would get anywhere because there wouldn't be anything fact to start from just assumption so get the buttplug out of your ass and stay the hell out of the forum if you want it to be stuff that is just borderline facts because that just doesn't happen and I'm sure plenty of fellow tempers will back me up on that thank you and have a nice day :)

Is it too much to ask for an assumption, speculation or opinion to be backed up with reasoning?
That's all I'm saying.
Do you have a functioning brain?
 
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The groups are more closely connected with each other than with flashcart makers, the groups themselves or close associates have the methods outside of the flashcart makers, obviously they need to be able to test that they can run the eshop roms on Uncle Johns and cousin Amandas 3ds's or releasing them would be pointless

I don't know about that, there were dumps of 3DS games long before there was even any mention of Gateway or any sort of exploit found.
 
Not sure, How I feel about this. This is one the games I would pay money for.
You should buy it then. Anyone who is a fan should do the same, although I bet they'd like a physical release. Besides that, I don't think Capcom is deserving of your worry.
 
I hope someone will release a tool to patch sig checks because this is the only way i can play this game :sad:
 
Well you could always, y'know , buy it like every true Ace Attorney fan including me did ?:) I don't want AA6 to end up like AAI2.

Also, I assume that to patch signature checks some sort of homebrew code , probably running in kernel mode, is required. I guess this will come down to patching something in RAM , similar to what Gateway does to remove region lock. However I'm not sure of this , so don't quote me on that.
 
Stop worrying about Capcom and their motivation for not releasing PA: DD on a cartridge, they didn't make a physical release because they were *this* close to bankrupcy last year, not because they were particularily worried about piracy (which wasn't wide-spread at the time). They had no intention to risk physically releasing and distributing a weeaboo game with limited appeal on the western market, much like SEGA, a company with a far superior financial standing, didn't release Project Diva F as a physical release. This isn't a problem of piracy, this is a problem of finances and popularity of the genre. Visual novels haven't been a "thing" in the west ever since graphical interfaces were invented, and PA: DD is, for the most part, a visual novel-type adventure. Physical releases distributed on a cartridge have a higher price tag and require higher manufacturing and distribution expenses, so from the publisher's point of view, a digital release is a win-win situation where the customer can pay less and the publisher doesn't have to worry about manufacturing the cartridges or distributing them.


But every sold copy shows Capcom the support for the said genre. They will not bring it here if they don't think it's profitable. Buying the games tells Capcom it is profitable, simple as that. It all comes down to money after all. I'm not trying to be a "hero of justice" preventing people to pirate the game. But there is a huge difference in pirating a mainstream game like Call of Duty and pirating a niche game like Ace Attorney, just because the numbers are so much larger. Every sale counts bigtime for the Ace Attorney series, while Call of Duty still earns millions because of it's reputation and widespread appeal.
 
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