GBAtemp Recommends #98: Metroid Prime Pinball

BORTZ

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Welcome to the 98th issue of the GBAtemp Recommends Revival Project! This is a weekly feature where we talk about some of our past favourites. Some may be famous, others have been ignored when released against larger titles but all are a worth your time.
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Even if the Nintendo DS is only a generation old, I think there are already some titles that need re-recommending. Metroid Prime Hunters was dabbled with at the beginning of the DS era then promptly forgotten, first in the form of a demo with Metroid Prime Pinball and later into a shooter-type game. The game was forgotten quickly probably due to the fact that Hunters was considered a miserable failure. Nintendo was able to rectify some of the situation with a spin-off of the Prime series with a well-done pinball game.​
Most pinball games are pretty simple and straightforward, with nothing too surprising. Whack the ball here, get points, whack it over there and get more points. Metroid Prime Pinball is a bit more in depth than your average silver ball machine. There are the usual multipliers, ramps, lights, and bumpers. You can choose to play a specific table and earn a high score, like a normal pinball game. Where Prime Pinball shakes things up is with Adventure mode. You pick one of two tables to start. After completing a certain number of challenges, anywhere from fighting space pirates to fending off stray Metroids, you advance to another table, collecting artifacts as you go. When you collect all of them, you are taken to a special table where you activate the artifacts one by one while trying to steer clear of Ridley.​
While it is still true that Samus spends most of her time as the morph ball, there are lots of other element thrown into the mix to make up an interactive experience. You fight off bats, space pirates, stray Metroids, and collect artifacts by wall jumping mini games. Bat fights require you to stand stationary in the center of the table and shoot the bats as they swarm towards you. Take too many hits and you will fail the challenge. Space pirate fights consist of pirates appearing around the board and firing missiles at you. All you have to do is whack Samus into them with the flippers. The tough part is getting Samus into the right lane to hit them. Artifacts can also be gathered by doing the wall jump challenge (Pirate Frigate) or the Phazon bugs (Talon Overworld). There is also a multiplayer table that alloys you to play head to head with a friend and compete for a high score. The multiplayer table does not require any skill, so anyone can play and win without prior knowledge of the game or franchise.​
This is also one of the very few games that comes with a rumble pack. While it doesn't make or break the game, I always liked the little rumble, even if it does drain my battery quicker. It is a unique little add-on that adds a more organic feel to the experience.​
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If you want to submit a game, please let me or Hadrian know first and we'll discuss it.
For a look at all the games we have covered, please visit our Wiki page for a complete list with links.
 

Covarr

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Metroid Prime Hunters may have been a lousy game, but Metroid Prime Pinball is absolutely stellar. In fact, I would love to see this one remade as a budget download game for Wii U. This'd be great in HD.
 
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Yay, GBAtemp Recommends is back! :D I really should get this one since it looks lame, but looks can be deceiving: and in this case, it probably is. I think I've played the pinball game on Windows too many times and I also saw a pinball game modeled after an android which was pretty cool too. I should venture out and play other pinball games.
 

tbgtbg

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Silly me, I bought this game thinking that it would be a good investment to have a rumble pak and hey, I get a game too (sort of like when I bought a memory expansion for N64 and got Donkey Kong with it). Then it turns out you could count the number of games I played that supported the pak on one hand with several fingers left over.

As for the game, I haven't played it in ages, but remember it being fun, but I think I thought the table seemed a little sparse.
 

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Silly me, I bought this game thinking that it would be a good investment to have a rumble pak and hey, I get a game too (sort of like when I bought a memory expansion for N64 and got Donkey Kong with it). Then it turns out you could count the number of games I played that supported the pak on one hand with several fingers left over.

As for the game, I haven't played it in ages, but remember it being fun, but I think I thought the table seemed a little sparse.

Sad isnt it? the rumble pak was cool if you ask me. I used it all the time for this as well as partners in time
 

ILOVETOPLAYNESGA

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This is my all time favorite pinball game. Prior to the Nintendo forums shutting down, I think when I reviewed it I gave it a 9/10.

It is the only game that I have walked in to best buy, started, and lost track of time so that my dad finished his nap and came in looking for me after an hour.
 

mechagouki

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I love this game, my wife bought it for me when it came out and I played nothing else until I completed it, which is an above average challenge I would say.

One funny thing with the rumble pack, if you play the game off a flashcard the rumble pack behaves extremely strangely, sometimes getting stuck on a super high frequency. Can't think of a good reason for this as the game is effectively sending the same commands to the pack whether using the original card or not?
 

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I love this game, my wife bought it for me when it came out and I played nothing else until I completed it, which is an above average challenge I would say.

One funny thing with the rumble pack, if you play the game off a flashcard the rumble pack behaves extremely strangely, sometimes getting stuck on a super high frequency. Can't think of a good reason for this as the game is effectively sending the same commands to the pack whether using the original card or not?

What card are you using?
 

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This game is awesome but it's also pretty damn hard. Only managed to finish it once or twice, and then you unlock Extreme mode. Seriously fuck that boss and his near instakill death laser. Game is much harder than Pokemon Pinball RS IMO (also that game is unbalanced, Sapphire table is so much easier).
 
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WiiUBricker

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The game was forgotten quickly probably due to the fact that Hunters was considered a miserable failure. Nintendo was able to rectify some of the situation with a spin-off of the Prime series with a well-done pinball game.
That´s probably the worst far-from-truth opinion I ever read about metroid prime. First, Hunters wasn´t considered a failure, quite the opposite. It´s just that Metroid Prime never was a franchise that sold very well. A DS game didn´t help that matter. Second, Metroid Prime pinball is in a completely different franchise than the rest of the series. I fail to understand how nintendo could save a shooter/adventure franchise with a fricking pinball game. If nothing else, this game was a disgrace to the metroid series, no matter how good the pinball aspect of it was.
 

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