ROM Hack Help Converting .obj to .nsbmd

AlphaGiraffe

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Hi there,
Lately I've been using Spiky's DS Map Editor to export map files from Pokemon Black so that I can edit them. The editor has a very handy feature that lets you export .nsbmb files as .obj files, and I've been using this to edit the maps in Blender (a 3D modeling program) using the .obj export. However, I now need to convert these .obj files back to .nsbmd, and I'm not sure how. Is there a program I can use that will do that? I don't believe that Spiky's editor can convert the files back, but I could be wrong. Any help is greatly appreciated:)
 
Hi there,
Lately I've been using Spiky's DS Map Editor to export map files from Pokemon Black so that I can edit them. The editor has a very handy feature that lets you export .nsbmb files as .obj files, and I've been using this to edit the maps in Blender (a 3D modeling program) using the .obj export. However, I now need to convert these .obj files back to .nsbmd, and I'm not sure how. Is there a program I can use that will do that? I don't believe that Spiky's editor can convert the files back, but I could be wrong. Any help is greatly appreciated:)

You can use the last mkds course modifier.
Download: http://florian.nouwt.com/forum/get.php?id=1
Tutorial: http://florian.nouwt.com/wiki/index.php/Creating_a_Custom_Track/NSBMD#MKDS_Course_Modifier
 


This seems to be just what I need, but whenever I import my .obj and set a location for my NSMBD file I get an error saying that "Unhandled exception has occurred in your appliction", and that "Index was outside the bounds of the array". Would you know why this might be, or how to fix it?
 
This seems to be just what I need, but whenever I import my .obj and set a location for my NSMBD file I get an error saying that "Unhandled exception has occurred in your appliction", and that "Index was outside the bounds of the array". Would you know why this might be, or how to fix it?

An error in your obj it seems. Try (downloading) the pro version of sketchup (I assume you used that), and use the build in exporter. And please send me your obj, mtl and textures.
 
An error in your obj it seems. Try (downloading) the pro version of sketchup (I assume you used that), and use the build in exporter. And please send me your obj, mtl and textures.


I used Blender (an open-source 3D engine) to save the modified file as a .obj. I added a new model into the obj. file, and added new textures to that model. I included the new textures in the same location as the pre-existing ones. I'm not sure what went wrong, maybe I didn't include the new textures correctly? I'll send you the files as soon as I can. Thanks for your help.
 

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