Gaming TOOOO many remote play PROBLEMS?

TwilightWarrior

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Hi, guys I was just using remote play on my vita with my ps4 until I realized that it uses up all my bandwith. Now, I know in the beginning it asks if you want to connect with a private network or internet, etc. How the hell do I get those option agains, I've tried EVERYTHING!!!! Please help me!!! Witch option will eat my bandwith the least?
 

TwilightWarrior

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When you say bandwidth, I'm not sure what you are referring to.

Do you mean your local WiFi bandwidth (i.e. g's 54 Mbit/s or n's 600 Mbit/s) or your internet bandwidth (what you pay for from your provider)?


basicall what I mean is, that when I use remote play, my internet is extremely slow on other device like when I download something
 

PityOnU

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basicall what I mean is, that when I use remote play, my internet is extremely slow on other device like when I download something

That doesn't necessarily answer the question.

There are two places bottlenecks can be occurring. Consider this:

----------------------------------------------

Think of your wireless router as an airport, the packets (how your computer moves data from it to the router) being sent back and forth as airplanes, and your actual data as people on the planes.

1. On your home network

An airport can only handle so many planes taking off and landing at any given time - it is only so big and the flight controllers so skilled. If more planes attempt to land at the airport than it can handle, some are going to end up crashing into one another. With all of the crashes, lots of planes and people will be lost, and even less planes than that will be able to land because it takes time to clean up after the crashes.

2. On your internet connection

No matter how many planes can land at your airport at any given time, the people have to be able to get off the planes and leave the airport before the next set of people can get on the plane. If there aren't enough cars or buses leaving and arriving at the airport (the connection from your ISP), it doesn't matter how many planes can land at or leave the airport - you will always be waiting on the people.

-----------------------------------------------

My question is: what is slowing down your airport? Is it the number of planes it can handle, or the number of cars and buses?

Attempting to browse the web on your laptop via wireless will seem extremely slow no matter which of the two is. Attempt to do the same thing on a computer that has a wired connection to your router. If it is still slow, then it is your actual internet connection, if it is not, then it is your wireless router.

Once you figure out where the issue is actually occurring, it is easy to solve.
 

TwilightWarrior

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That doesn't necessarily answer the question.

There are two places bottlenecks can be occurring. Consider this:

----------------------------------------------

Think of your wireless router as an airport, the packets (how your computer moves data from it to the router) being sent back and forth as airplanes, and your actual data as people on the planes.

1. On your home network

An airport can only handle so many planes taking off and landing at any given time - it is only so big and the flight controllers so skilled. If more planes attempt to land at the airport than it can handle, some are going to end up crashing into one another. With all of the crashes, lots of planes and people will be lost, and even less planes than that will be able to land because it takes time to clean up after the crashes.

2. On your internet connection

No matter how many planes can land at your airport at any given time, the people have to be able to get off the planes and leave the airport before the next set of people can get on the plane. If there aren't enough cars or buses leaving and arriving at the airport (the connection from your ISP), it doesn't matter how many planes can land at or leave the airport - you will always be waiting on the people.

-----------------------------------------------

My question is: what is slowing down your airport? Is it the number of planes it can handle, or the number of cars and buses?

Attempting to browse the web on your laptop via wireless will seem extremely slow no matter which of the two is. Attempt to do the same thing on a computer that has a wired connection to your router. If it is still slow, then it is your actual internet connection, if it is not, then it is your wireless router.

Once you figure out where the issue is actually occurring, it is easy to solve.


if it's my internet connection, no solution?
 

PityOnU

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if it's my internet connection, no solution?

If the bottleneck is occurring because of your internet connection (and not your wireless bandwidth), but you are only using remote play from your bed, here is what is occurring:

You have set up your PS4 to be accessible for remote play via the internet. This is useful if you use remote play from somewhere that is not your house. However, you are not, so the data from your PS4 is traveling like this:

Your PS4 -> Your router -> Sony's servers -> Your router -> Your PS Vita

It would be better to have it like this:

Your PS4 -> Your router -> Your PS Vita

That way it never uses your internet connection at all.

Here are the Sony help pages on setting up local remote play and internet remote play.

Hopefully that helps.
 

TwilightWarrior

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If the bottleneck is occurring because of your internet connection (and not your wireless bandwidth), but you are only using remote play from your bed, here is what is occurring:

You have set up your PS4 to be accessible for remote play via the internet. This is useful if you use remote play from somewhere that is not your house. However, you are not, so the data from your PS4 is traveling like this:

Your PS4 -> Your router -> Sony's servers -> Your router -> Your PS Vita

It would be better to have it like this:

Your PS4 -> Your router -> Your PS Vita

That way it never uses your internet connection at all.

Here are the Sony help pages on setting up local remote play and internet remote play.

Hopefully that helps.


Thanks bro
 

TwilightWarrior

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If the bottleneck is occurring because of your internet connection (and not your wireless bandwidth), but you are only using remote play from your bed, here is what is occurring:

You have set up your PS4 to be accessible for remote play via the internet. This is useful if you use remote play from somewhere that is not your house. However, you are not, so the data from your PS4 is traveling like this:

Your PS4 -> Your router -> Sony's servers -> Your router -> Your PS Vita

It would be better to have it like this:

Your PS4 -> Your router -> Your PS Vita

That way it never uses your internet connection at all.

Here are the Sony help pages on setting up local remote play and internet remote play.

Hopefully that helps.


SO I read those two link and the both have the same instructions so....
 

TwilightWarrior

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If the bottleneck is occurring because of your internet connection (and not your wireless bandwidth), but you are only using remote play from your bed, here is what is occurring:

You have set up your PS4 to be accessible for remote play via the internet. This is useful if you use remote play from somewhere that is not your house. However, you are not, so the data from your PS4 is traveling like this:

Your PS4 -> Your router -> Sony's servers -> Your router -> Your PS Vita

It would be better to have it like this:

Your PS4 -> Your router -> Your PS Vita

That way it never uses your internet connection at all.

Here are the Sony help pages on setting up local remote play and internet remote play.

Hopefully that helps.


hey man, I just realised that remote play was not the problem, the problem occurs whenever I turn on my ps4. IDK why it happens ciz nothing is downloading on the ps4
 

pwsincd

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That doesn't necessarily answer the question.

There are two places bottlenecks can be occurring. Consider this:

----------------------------------------------

Think of your wireless router as an airport, the packets (how your computer moves data from it to the router) being sent back and forth as airplanes, and your actual data as people on the planes.

1. On your home network

An airport can only handle so many planes taking off and landing at any given time - it is only so big and the flight controllers so skilled. If more planes attempt to land at the airport than it can handle, some are going to end up crashing into one another. With all of the crashes, lots of planes and people will be lost, and even less planes than that will be able to land because it takes time to clean up after the crashes.

2. On your internet connection

No matter how many planes can land at your airport at any given time, the people have to be able to get off the planes and leave the airport before the next set of people can get on the plane. If there aren't enough cars or buses leaving and arriving at the airport (the connection from your ISP), it doesn't matter how many planes can land at or leave the airport - you will always be waiting on the people.

-----------------------------------------------

My question is: what is slowing down your airport? Is it the number of planes it can handle, or the number of cars and buses?

Attempting to browse the web on your laptop via wireless will seem extremely slow no matter which of the two is. Attempt to do the same thing on a computer that has a wired connection to your router. If it is still slow, then it is your actual internet connection, if it is not, then it is your wireless router.

Once you figure out where the issue is actually occurring, it is easy to solve.


i just lolled hard.
 

PityOnU

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hey man, I just realised that remote play was not the problem, the problem occurs whenever I turn on my ps4. IDK why it happens ciz nothing is downloading on the ps4

Can't say then. I don't own a PS4, so I have no experience with PS4 specific issues.

i just lolled hard.

Haha, yeah. I was fairly content with the analogy, though. Gets all the major parts correct and is easy to understand.
 

driverdis

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Is it me or does remote play not seem as smooth an experience as say, the Wii U Gamepad.

I have noticed that I cannot tell the difference between Direct Connection and using it via LAN (PS4->Access Point->Vita)
actually, mine is (PS4[Wired]->Gigabit Switch (4 port)->Gigabit Switch (32 port)->Access Point->Vita) or (PS4[Wired]->Gigabit Switch (4 port)->Gigabit Switch (32 port)->Gigabit Switch (4 port)->Access Point->Vita)
depending on where I am in my house. I would think Direct Connection would be noticeably better as it should work just like the Wii U Gamepad, which has no such problems.
 

Klightx15

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IDK about you guys but Remote Play works perfectly for me. I can play it at home from my bed or all the way at my girlfriends house.

driverdis, dude, why the hell do you have so many switches....?

Anyway, some tips on configuring Remote Play properly.
Well for one thing, your router MUST support UPnP
Second, you MUST forward the ports that your PS4 is using on your home network. Depending on how your router is set up, your PS4 will either use the default ports listed on Sony's support site, or whatever port your router is using for UPnP for that device. I simply forwarded ports 9293-9308.
 

The Real Jdbye

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Is it me or does remote play not seem as smooth an experience as say, the Wii U Gamepad.

I have noticed that I cannot tell the difference between Direct Connection and using it via LAN (PS4->Access Point->Vita)
actually, mine is (PS4[Wired]->Gigabit Switch (4 port)->Gigabit Switch (32 port)->Access Point->Vita) or (PS4[Wired]->Gigabit Switch (4 port)->Gigabit Switch (32 port)->Gigabit Switch (4 port)->Access Point->Vita)
depending on where I am in my house. I would think Direct Connection would be noticeably better as it should work just like the Wii U Gamepad, which has no such problems.
The Wii U uses some less common technology as well as a lower screen resolution and so there should be less interference from wireless signals around you and less data transferred because of the lower resolution so it makes sense that the gamepad would work better. On top of that the streaming to the Wii U gamepad is done in hardware with very low latency, I don't know if the PS4 handles streaming in a similar way but the way the Wii U does it is very fast.

And, as the PS4 is connected to your AP with a wired connection and then goes from there to your Vita it only goes through a wireless connection once to reach the Vita, so the interference on the connection would be the same as the PS4 connecting directly to the Vita and the latency on local connections is very low, that's why you are not noticing any difference between direct connection and LAN connection.
 

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