Hacking Devolution - Public Release

Nintendo Maniac

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Maybe he just updated the GX->AX code? That would explain why nothing seems different and why it was only a single version number increment. Note that the original GX->AX code in Devolution was quite outdated in r196.
 

panmusic

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Maybe he just updated the GX->AX code? That would explain why nothing seems different and why it was only a single version number increment. Note that the original GX->AX code in Devolution was quite outdated in r196.
If tueidj has a Devolution version compatible with CC controllers and Wii U for months,then is it safe to assume that he releases publicly old revisions with minimum extras?
 

Nintendo Maniac

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Well I can't test the GX->AX function until Maxternal updates his sample loader modification.

(well I COULD but it'd take much more work than I'd want to deal with)
 

rooskie54

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Just a heads up

Devolution was updated to r197 on Thursday, May 23 ,2013
As for the changelog, no idea :)
Oh, really?
Updated, r197.

Is Maxternal's modified sample loader the only way to use the GX -> AX code? Is it supported by other loaders? I've never played F-Zero GX, but I do have a legit devo verified copy. I played the real F-Zero AX through quadforce to test it was working, but I'd like to see this version too.
 

Nintendo Maniac

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it also supports the weidescreen hack
Just an FYI, several GameCube games, like F-Zero GX, have their own built-in widescreen mode so you should use the official in-game widescreen option instead of the widescreen hack.

Also a heads-up, the GX->AX code can read the GX memory card save and will apply the same screen mode option that's saved for GX. In other words, if you enable GX's in-game widescreen setting then AX will also be rendered in widescreen.
 

Nintendo Maniac

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Awesome. A few months back I switched to Wiiflow, looks like I might be switching back.
Well I think WiiFlow has the options as well - I think Maxternal develops for it even.

Again though, don't be a derp - be sure to use the in-game widescreen option on GX. :P (to date I've come across at least 3 people that didn't know about said in-game widescreen option)
 

tmv_josue

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rooskie54

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Well I think WiiFlow has the options as well - I think Maxternal develops for it even.

Again though, don't be a derp - be sure to use the in-game widescreen option on GX. :P (to date I've com across at least 3 people that didn't know about said in-game widescreen option)
Haha, yeah I won't make that mistake. For starters I don't have a widescreen CRT and I refuse to connect my Wii to anything but a CRT. I've also lurked in this thread since page 1 so I have caught the widescreen patch information the handful of times it's been mentioned (yet I didn't catch the GX -> AX support in multiple loaders, go figure)
 

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