The Wii U is Nintendo’s last console

Guild McCommunist

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Rofl
Can't be any worse than a headset I bought half a decade ago. I had to ducktape that crap like 4 times in under a month until I just threw them away.

Probably because it's made of that awful Nintendo plastic.

Fact: Nintendo's logo makes any material significantly weaker and more childish than normal.
 

VMM

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WiiU is such a messed up console, that when it was announced at E3, people confused it with a handheld and an acessory for Wii :tpi:

When you have a console that has weaker perfomance on mutiplatforms than a 7 years old system you know something is definetly wrong.
 

the_randomizer

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WiiU is such a messed up console, that when it was announced at E3, people confused it with a handheld and an acessory for Wii :tpi:

When you have a console that has weaker perfomance on mutiplatforms than a 7 years old system you know something is definetly wrong.

I take it Marcan42 knows nothing about hardware.

Less MHz =/= weaker performance.
http://www.pcmech.com/article/megahertz-myth/
K thx bai

Oh, wait this is the EoF....never mind.
 

the_randomizer

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What this has to do with anything I said?
"When you have a console that has weaker perfomance on mutiplatforms than a 7 years old system you know something is definitely wrong."
That.

Less megahertz never equates to less performance. Long gone are the days where MHz or GHz are the most important factor for performance. It it were, a Core i7 would be less powerful than an overclocked i3 CPU. Architecture, instruction set, MIPS, FLOPS, etc are more vital.

The reason ports have issues is because they were coded in a limited window, so they were rushed. Ports from here on out shouldn't have that issue. You don't know anything about coding from one architecture to another, do you?
 

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Hamon > Stand
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"When you have a console that has weaker perfomance on mutiplatforms than a 7 years old system you know something is definitely wrong."
That.

I'm saying that WiiU performance on Mass Effect 3 and COD Black Ops 2, which is weaker than PS3 and X360 ones.
 

the_randomizer

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I'm saying that WiiU performance on Mass Effect 3 and COD Black Ops 2, which is weaker than PS3 and X360 ones.
The reason ports have issues is because they were coded in a limited window, so they were rushed. Ports from here on out shouldn't have that issue. You don't know anything about coding games from one architecture to another, do you? That's why they're worse. The console is more than capable of having good ports, they were rushed. How many times must I make that clear?

Come back when you have knowledge on how coding works.

People bashed the Wii for not being HD, so they release an HD console, but they get bashed again because third-parties had a limited window to port HD games. Really is a bitch-fest.

People with your attitude disgust me. Give the Wii U the benefit of the doubt. Like the PS3/Xbox had better PC ports. Ever compared Skyrim and how it's locked at 30 fps and has texture glitches galore?

I'm done arguing with you and your anti-Nintendo agenda.
 

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The reason ports have issues is because they were coded in a limited window, so they were rushed. Ports from here on out shouldn't have that issue. You don't know anything about coding games from one architecture to another, do you? That's why they're worse. The console is more than capable of having good ports, they were rushed. How many times must I make that clear?

The ports were that bad not only for that.
WiiU CPU is far weaker than X360 one and PS3 one.
It's basically 3 GC CPUs overclocked.
1 core is exclusive for the SO, limiting devlopers to two 10 years old CPUs.
Which obviously affect in the quality of the port.
 

the_randomizer

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The ports were that bad not only for that.
WiiU CPU is far weaker than X360 one and PS3 one.
It's basically 3 GC CPUs overclocked.
1 core is exclusive for the SO, limiting devlopers to two 10 years old CPUs.
Which obviously affect in the quality of the port.

I'll take Hector Marcan's word over your's any day
https://twitter.com/marcan42
"If you want more evidence that MHz isn't everything, a little birdie points out that Durango (Xbox 720) is specc'ed to have a 1.6GHz CPU."
"The Espresso is an out of order design with a much shorter pipeline. It should win big on IPC on most code, but it has weak SIMD."
"So yes, the Wii U CPU is nothing to write home about, but don't compare it clock per clock with a 360 and claim it's much worse. It isn't."

You lose, he wins. Good day. Don't like it, that's too damn bad. That's your problem, not mine. If weaker consoles spelled disaster, the PS2 would have lost.
 

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Hamon > Stand
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I'll take Hector Marcan's word over your's any day
https://twitter.com/marcan42
"If you want more evidence that MHz isn't everything, a little birdie points out that Durango (Xbox 720) is specc'ed to have a 1.6GHz CPU."
"The Espresso is an out of order design with a much shorter pipeline. It should win big on IPC on most code, but it has weak SIMD."
"So yes, the Wii U CPU is nothing to write home about, but don't compare it clock per clock with a 360 and claim it's much worse. It isn't."

You lose, he wins. Good day.

Understand this for once, I'm not talking about MHz.

I'm talking about outdated pieces of hardware, which is WiiU CPU.

WiiU CPU is basically 3 Gamecube CPUs overclocked together.
 

the_randomizer

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Understand this for once, I'm not talking about MHz.

I'm talking about outdated pieces of hardware, which is WiiU CPU.

WiiU CPU is basically 3 Gamecube CPUs overclocked together.

Wow, even I don't use large bold words like that. Regardless, the ports being slow is due to them being rushed. You can't seriously think all ports are going to be like that, if you do, then you must be one helluva mislead Sony drone to believe such tripe. You also can't seriously believe that a console not having up-to-date hardware will automatically fail.

DS sold nearly 200,000,000 units and it was weaker than the PSP
PS2 sold about 200,000,000 units and it was weaker than the Xbox
PSX sold over 150,000,000 units and it was weaker than the N64
Wii sold about 100,000,000 units and it was weaker than the PS3
3DS sold about 23,000,000 units and it's weaker than the PSVita

See the trend? Weaker hardware doesn't make a system a failure, history repeats itself. I admit that trying to change your mindset is like trying to eat soup with a knife, it ain't gonna happen. I'll admit that hardware is older, there's no denying it, but you can't expect all ports to be that shoddy. I have Batman and Assassin's Creed 3, but they're fun, long games and I'm not some narrow-minded jackass that looks too far into a games' flaws.

Good day.
 

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Wow, even I don't use large bold words like that. Regardless, the ports being slow is due to them being rushed. You can't seriously think all ports are going to be like that, if you do, then you must be one helluva mislead Sony drone to believe such tripe. You also can't seriously believe that a console not having up-to-date hardware will automatically fail.

DS sold nearly 200,000,000 units and it was weaker than the PSP
PS2 sold over 250,000,000 units and it was weaker than the Xbox
PSX sold over 150,000,000 units and it was weaker than the N64
Wii sold about 100,000,000 units and it was weaker than the PS3
3DS sold about 23,000,000 units and it's weaker than the PSVita

See the trend? Weaker hardware doesn't make a system a failure, history repeats itself. I admit that trying to change your mindset is like trying to eat soup with a knife, it ain't gonna happen. I'll admit that hardware is older, there's no denying it, but you can't expect all ports to be that shoddy. I have Batman and Assassin's Creed 3, but they're fun, long games and I'm not some narrow-minded jackass that looks too far into a games' flaws.

Good day.

When did I say if it was gonna fail or success?
Of course they could been better, and of course rushing a port helps in the poor quality of them,
But the fact that WiiU CPU is this weak helps in the process of bad ports.
It is not the only responsible for that.
 

the_randomizer

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When did I say if it was gonna fail or success?
Of course they could been better, and of course rushing a port helps in the poor quality of them,
But the fact that WiiU CPU is this weak helps in the process of bad ports.
It is not the only responsible for that.

I'm doing discussing this topic. The ports at launch were bad, yes, but you cannot assume that all future ones will bad without seeing them firsthand.
Good day.
 

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