Miyamoto deciding whether to remake Majora's Mask or LTTP for 3DS

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I hope they go for remaking Majora's Mask, LTTP has already been given some port treatment, but Majora's Mask could really stand to use the polish that OoT3D was given.
You know, improved graphics, better controls, and most importantly a fluent framerate.
Grezzo having already handled OoT3D should have a great basis to even produce MM3D.

Anyhow if they go ahead with MM3D, I'm curious if they'll keep some of those famed glitches in, like they said before doing this glitches added to the fun, an illegitimate run is still another possible run!
It's not like the great fairy wrong-warp is even easy to do, after all.
 
MM could already be played on the GCN (and thus the Wii)
Don't forget about Virtual Console, much easier than finding a copy of the gamecube disc.


Anyway Miyamoto recently said in an interview that no one is currently working with Zelda, he said that he's supervising many other unrevealed Wii U projects at the moment and that he's working on new games.
He also mentioned that Zelda isn't the game Retro's been working on and that the possibilities are slim for it to happen since it would require the Zelda team to work with developers overseas.
He jokingly said that he would have to travel to Texas a lot if that happened.
 
MM could already be played on the GCN (and thus the Wii)
Don't forget about Virtual Console, much easier than finding a copy of the gamecube disc.


Anyway Miyamoto recently said in an interview that no one is currently working with Zelda, he said that he's supervising many other unrevealed Wii U projects at the moment and that he's working on new games.
He also mentioned that Zelda isn't the game Retro's been working on and that the possibilities are slim for it to happen since it would require the Zelda team to work with developers overseas.
He jokingly said that he would have to travel to Texas a lot if that happened.
The Zelda team is preparing a new original title for the 3DS, Miyamota said that himself and we had that swapnote from Aonuma teasing a new Zelda game.

"We are already preparing a new game, a game in the series for the Nintendo 3DS, but don't think that it is a direct sequel to the Zelda titles released on DS," he told Portugese site MyGames. "We are talking about a new game, but it takes much of what has been done on previous consoles."

original.jpg
 
It can be played on virtual console of course, but unlike LttP, I think MM could stand to use the polish with 3D graphics did not age as well as 2D sprites.

On top of that the Gamecube version is infamously buggy, they admitted the game may have sound issues, they didn't admit that the framerate would be worth or that it would be prone to random freezes.
 
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Do both! Make MM for the Wii u and LTTP for 3DS. Problem solved.

I can top that.

Majora's Mask 3DS developed by Grezzo (seeing as how you know, Ocarina of Time, take same code, blah blah blah), and LTTP developed by Shigeru's team seeing as how he wants to do it and put it on 3DS as well. Shit, they do it for Pokemon. Do it again like they did with Oracle of Seasons/Time by releasing them at the same time. :D (that might be a bit far but still).

Or just make MM on 3DS and put LTTP on downloadable shop title on WiiU or vice versa.
I wouldn't like Grezzo remaking another Zelda game. No added content or anything.
I'd rather BOTH to be developed by Shigeru's team, even if it takes longer to materialize.

Hence the point of a remake, remakes are not supposed to have added content, which in an adventure game like Zelda, totally would draw away from the story.
 
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I don't mind too much but I think it would be better to remake the sequel on the 3DS.
OoT is the best game of all time and a lot of people like MM more so it will be interesting to try the game out.
 
MM could already be played on the GCN (and thus the Wii)
Don't forget about Virtual Console, much easier than finding a copy of the gamecube disc.


Anyway Miyamoto recently said in an interview that no one is currently working with Zelda, he said that he's supervising many other unrevealed Wii U projects at the moment and that he's working on new games.
He also mentioned that Zelda isn't the game Retro's been working on and that the possibilities are slim for it to happen since it would require the Zelda team to work with developers overseas.
He jokingly said that he would have to travel to Texas a lot if that happened.
The Zelda team is preparing a new original title for the 3DS, Miyamota said that himself and we had that swapnote from Aonuma teasing a new Zelda game.

"We are already preparing a new game, a game in the series for the Nintendo 3DS, but don't think that it is a direct sequel to the Zelda titles released on DS," he told Portugese site MyGames. "We are talking about a new game, but it takes much of what has been done on previous consoles."
My bad, he is supervising the Zelda team's new game though it's still in early development from what I understand.
 
They should do aLttP. A remake of the imo best game of all time would be amazing.

But I wouldn't mind an actual new top-down Zelda game for 3DS. Similar to Metroid i hope just because these new handhelds are powerful enough to do similar game to their console-counterparts they don't forget about top-down or sidescrolling gameplay...

So essential I would prefer a new game ala aLttP and a sidescrolling Metroid game.

Do it Nintendo!
 
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Ever since I played four sword adventures on the gamecube, I wanted Link to the past remade with those graphics. I wanted them to place the original zelda levels throughout the light and dark as hidden bonuses. 4 first and 4 second quest dungeons in each the light and dark worlds. Maybe even use them to take the place of hidden caves were equipment is found, for examples the ice rod and magic cape's are very easily obtained. Making you need to work for them could be better.

I also wanted the oracle games remade as one game with those graphics. Simply make the talking trees in each map transfer you between the two via mario warp pipe. The season's rod and Age's harp only working in their respective maps. I know you get many of the same items in both games. Replace the doubles items with some from LTTP and some from Link's awakening. Require the player to travel between the two sets of maps to beat both bosses.
 
I'd say MM first and maybe do LTTP later if they want more money. Mostly because as awesome as MM is, 3d graphics from the n64 era tend to look more aged then games that are sprite based. (sprites are timeless in my opinion)

That aside they really should do both, it would even make up for the sub-par E3 conferences.
 
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How about they re-remake OoT for console? The 3DS remake was a lazy one: It doesn't bother to expand the game, a la Super Mario 64 DS or the Pokémon remakes, no new minigames, the story is totally the same without bothering to expand it or fixing some of its shortcomings (like Zelda being reduced to a screaming damsel despite being Sheik), and it doesn't take proper advantage of system's graphical capabilities. Sure it did add two Boss Rushes, but they do nothing to add to the main story. After they manage to make a true remake of Ocarina of Time, THEN they can remake Majora's Mask. If not, I prefer A Link to the Past.

On the bright side, they did bother to tweak Sheik a bit to make more clear that she is a girl in drag. Unfortunately, that doesn't stop some people (especially fangirls) from insisting otherwise. Nintendo missed their chance to make her unmask herself.
 
Do both! Make MM for the Wii u and LTTP for 3DS. Problem solved.

I can top that.

Majora's Mask 3DS developed by Grezzo (seeing as how you know, Ocarina of Time, take same code, blah blah blah), and LTTP developed by Shigeru's team seeing as how he wants to do it and put it on 3DS as well. Shit, they do it for Pokemon. Do it again like they did with Oracle of Seasons/Time by releasing them at the same time. :D (that might be a bit far but still).

Or just make MM on 3DS and put LTTP on downloadable shop title on WiiU or vice versa.
I wouldn't like Grezzo remaking another Zelda game. No added content or anything.
I'd rather BOTH to be developed by Shigeru's team, even if it takes longer to materialize.

The game didn't need added content. It already had hours of stuff. Maybe a few quests, but there's already so many in there, and it's not that big of a land. Also, that wasn't Grezzo's decision, that was Miyamoto's.
 
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How about they re-remake OoT for console? The 3DS remake was a lazy one: It doesn't bother to expand the game, a la Super Mario 64 DS or the Pokémon remakes, no new minigames, the story is totally the same without bothering to expand it or fixing some of its shortcomings (like Zelda being reduced to a screaming damsel despite being Sheik), and it doesn't take proper advantage of system's graphical capabilities. Sure it did add two Boss Rushes, but they do nothing to add to the main story. After they manage to make a true remake of Ocarina of Time, THEN they can remake Majora's Mask.
Unlike Mario which uses this sort of floating timeline where there are multiple continuities at best (the Mario & Luigi series continuity, the Paper Mario series continuity, the 2D platformer continuity, etc), and no continuity at all at worst, Zelda has an (albeit, confusing) actual timeline into which all the games tie together. And Since the timeline diverges in 3 different directions that all originate with OoT, that would be a horrible place to "fix" the game.

Sure, you have the Super Mario 64 DS remake (which I absolutely hated btw, for various reasons), and sure you have the Metroid Zero Mission remake. But with Mario, it works for the reasons I stated above (plus, I think I read somewhere that 64DS was actually a "sequel" in terms of story, weirdly enough), and with Metroid, it's nowhere near as story-heavy as Zelda is.

In Metroid (especially the original), you just start the game, run around the whole world collecting items and beating enemies, before you finally destroy Mother Brain (an objective that you only know beforehand because of the game manual, etc). Then you get a mini narrative saying you saved the galaxy, and that's it. As a result, it's much easier to remake the game with additions, etc because there's really nothing story-wise that you'll contradict (the changes "closest" to changing canon are Ridley and Kraid's sizes, which got changed in Super Metroid anyway).

In OoT though, it's kind of a big deal to change a big part of the story just for the sake of "being feminist" (so to speak). Were this a remake of the original NES Zelda or Zelda II, I would have no problem since, like Metroid, those titles were very spare in the story department (like Metroid, you kind of figure it out yourself). But for OoT, I think it's a potential disaster.

And you think it doesn't use the 3DS capabilities to its fullest? I personally think it's one of the best looking games on the 3DS, along with Resident Evil: Revelations. But to each their own.
 
Ocarina of Time 3DS was a missed oportunity to re-orchestrate the music or at least have the option like in Ys I & II Chroncles (PSP).
Let's see if Miyamoto would reconsider for Majora's Mask or LTTP but I doubt it.
 
Ocarina of Time 3DS was a missed oportunity to re-orchestrate the music or at least have the option like in Ys I & II Chroncles (PSP).
Let's see if Miyamoto would reconsider for Majora's Mask or LTTP but I doubt it.
Agreed. I really wish they upgraded the music.
 
how about instead of remaking old Zelda games, you create a new one, Miyamoto? I agree that seeing OoT remade with smoother graphics did make me want to play it again, but it doesn't give me a lot of hope for "NEW" content. Nintendo has been living in the past with their games only recieving minor upgrades from previous versions....lots of games have more than surpassed the playability and expanse of Zelda and Nintendo hasn't learned from them. While I love Zelda and Nintendo I don't have much hope for the next generation of Nintendo franchises until they study other developers or actually put some effort into making a new experience.
 
how about instead of remaking old Zelda games, you create a new one, Miyamoto? I agree that seeing OoT remade with smoother graphics did make me want to play it again, but it doesn't give me a lot of hope for "NEW" content. Nintendo has been living in the past with their games only recieving minor upgrades from previous versions....lots of games have more than surpassed the playability and expanse of Zelda and Nintendo hasn't learned from them. While I love Zelda and Nintendo I don't have much hope for the next generation of Nintendo franchises until they study other developers or actually put some effort into making a new experience.
Because Skyward Sword totally wasn't a new experience, right? :-p
 
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